Player Matchup

Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
AlexOngamer
Hachiman
Level 126
God Stats
2W - 2L
1,497 SR
Queue Stats
37W - 31L
1,707 Elo+
Party 1
Ymir
Ymir
Angel24Ismael1
Ymir
Level 109
God Stats
0W - 2L
1,692 SR
Queue Stats
55W - 62L
1,385 Elo+
Party 1
Hercules
Hercules
Calamardin507
Hercules
Level 129
God Stats
7W - 2L
1,602 SR
Queue Stats
134W - 109L
1,673 Elo+
Party 1
Merlin
Merlin
ItzSebs
Merlin
Level 136
God Stats
7W - 6L
1,771 SR
Queue Stats
203W - 186L
1,583 Elo+
Party 1
Team Averages
Level 128
1,612 SR
1,570 Elo+

VS

Team Averages
Level 99
1,577 SR
1,697 Elo+
Odin
Odin
Ashishii
Odin
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
609W - 569L
1,618 Elo+
Party 2
Cupid
Cupid
ElDooby
Cupid
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,893 Elo+
Party 3
Erlang Shen
Erlang Shen
Salato
Erlang Shen
Level 104
God Stats
23W - 18L
1,590 SR
Queue Stats
440W - 408L
1,612 Elo+
Party 2
Thoth
Thoth
mariojnp17
Thoth
Level 64
God Stats
17W - 24L
1,517 SR
Queue Stats
406W - 368L
1,593 Elo+
Party 2
Sobek
Sobek
sh0ww
Sobek
Level 67
God Stats
3W - 0L
1,779 SR
Queue Stats
20W - 7L
1,769 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
6 / 2 / 3
9,215
512
7,877
12,451
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
AlexOngamer
Hachiman
10
1 / 2 / 3
7,213
401
4,439
9,839
2,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 3 / 3
7,346
408
4,087
18,248
12,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Calamardin507
Hercules
14
3 / 5 / 5
9,102
506
10,836
16,821
15,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
ItzSebs
Merlin
15
2 / 0 / 3
9,420
523
14,353
10,528
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 5 / 5
9,931
552
11,524
13,022
12,595
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
ElDooby
Cupid
15
5 / 3 / 0
9,608
534
13,041
11,106
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Salato
Erlang Shen
16
2 / 1 / 2
9,452
525
5,138
15,093
9,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
16
2 / 2 / 2
9,317
518
9,391
8,673
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
sh0ww
Sobek
10
0 / 2 / 6
7,442
413
6,106
15,340
16,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
13
Kills
12
12
Deaths
13
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
2
3
3.75
L
Hachiman
AlexOngamer
Hachiman
1
2
3
1.25
L
1
3
3
0.83
W
Odin
3
5
5
1.1
L
Hercules
Calamardin507
Hercules
3
5
5
1.1
W
Cupid
ElDooby
Cupid
5
3
0
1.67
L
Merlin
ItzSebs
Merlin
2
0
3
3.5
W
Erlang Shen
Salato
Erlang Shen
2
1
2
3
W
Thoth
2
2
2
1.5
W
Sobek
sh0ww
Sobek
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,592
Damage
45,200
67,887
Taken
63,234
41,875
Mitigated
47,305
19,118
Healing
17,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,877
2,752
0
4,137
12,451
5,893
0
2,483
9,800
0
58,888
L
Hachiman
AlexOngamer
Hachiman
4,439
2,761
0
3,409
9,839
2,948
0
2,970
6,827
0
41,986
L
4,087
653
0
6,237
18,248
12,471
0
3,957
14,172
27,172
0
W
Odin
11,524
3,130
0
2,005
13,022
12,595
0
3,880
8,953
0
61,859
L
Hercules
Calamardin507
Hercules
10,836
5,332
0
3,629
16,821
15,746
0
2,201
14,512
0
60,150
W
Cupid
ElDooby
Cupid
13,041
8,270
171
4,181
11,106
4,731
955
3,265
7,697
0
80,212
L
Merlin
ItzSebs
Merlin
14,353
971
0
1,706
10,528
4,817
198
3,256
7,079
95,363
0
W
Erlang Shen
Salato
Erlang Shen
5,138
1,934
0
6,476
15,093
9,792
0
2,253
12,739
0
90,834
W
Thoth
9,391
486
0
1,616
8,673
4,143
0
2,732
5,741
77,571
0
W
Sobek
sh0ww
Sobek
6,106
1,217
0
3,128
15,340
16,044
0
5,486
9,664
16,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,296
Gold Earned
45,750
489
Minions Killed
531
0
Camps Cleared
0
1,581,827
Distance Traveled
1,848,331
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,215
512
100
6
0
371,317
2
L
Hachiman
7,213
401
69
4
0
237,172
7
L
Ymir
7,346
408
41
2
0
291,568
6
W
Odin
9,931
552
103
6
0
371,707
5
L
Hercules
9,102
506
112
6
0
338,312
6
W
Cupid
9,608
534
144
8
0
322,811
2
L
Merlin
9,420
523
167
9
0
343,458
9
W
Erlang Shen
9,452
525
133
7
0
414,853
4
W
Thoth
9,317
518
140
8
0
363,589
6
W
Sobek
7,442
413
11
1
0
375,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role