Player Matchup

Sol
Sol
EduGamingMVP
Sol
Level 50
God Stats
6W - 6L
1,560 SR
Queue Stats
6W - 7L
1,507 Elo+
Solo
Serqet
Serqet
Moves-0
Serqet
Level 71
God Stats
0W - 4L
1,433 SR
Queue Stats
44W - 31L
1,525 Elo+
Solo
Ymir
Ymir
NeedyLeopard712
Ymir
Level 119
God Stats
7W - 3L
1,596 SR
Queue Stats
18W - 15L
1,483 Elo+
Solo
Izanami
Izanami
StrumaticRex
Izanami
Level 86
God Stats
10W - 13L
1,185 SR
Queue Stats
233W - 244L
1,423 Elo+
Solo
Merlin
Merlin
madbell2010
Merlin
Level 147
God Stats
29W - 41L
1,389 SR
Queue Stats
480W - 535L
1,438 Elo+
Solo
Team Averages
Level 95
1,433 SR
1,475 Elo+

VS

Team Averages
Level 68
1,424 SR
1,370 Elo+
Bacchus
Bacchus
ANGEL526
Bacchus
Level 69
God Stats
31W - 26L
1,249 SR
Queue Stats
440W - 453L
1,401 Elo+
Solo
Bastet
Bastet
F1F_Esojaa
Bastet
Level 63
God Stats
2W - 2L
1,258 SR
Queue Stats
74W - 99L
1,372 Elo+
Solo
Danzaburou
Danzaburou
Maderi1118t
Danzaburou
Level 68
God Stats
17W - 10L
1,720 SR
Queue Stats
153W - 140L
1,344 Elo+
Solo
Baba Yaga
Baba Yaga
Pech9218
Baba Yaga
Level 93
God Stats
826W - 740L
1,505 SR
Queue Stats
1,293W - 1,361L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VisualBag965704
Morgan Le Fay
Level 49
God Stats
221W - 239L
1,390 SR
Queue Stats
236W - 260L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,957
896
7,572
10,488
4,348
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
Moves-0
Serqet
15
0 / 5 / 1
8,970
897
4,496
10,521
5,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 2 / 1
8,991
899
2,379
18,919
10,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
StrumaticRex
Izanami
14
0 / 0 / 0
8,919
892
4,206
8,661
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
15
1 / 0 / 0
9,403
940
6,168
6,145
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

236

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ANGEL526
Bacchus
15
3 / 0 / 4
9,774
977
7,323
7,805
7,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
F1F_Esojaa
Bastet
15
0 / 0 / 3
9,217
922
6,987
7,933
3,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Maderi1118t
Danzaburou
15
0 / 1 / 5
9,639
964
9,221
6,303
2,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
Pech9218
Baba Yaga
16
5 / 0 / 3
10,594
1,059
14,898
2,823
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
VisualBag965704
Morgan Le Fay
16
1 / 0 / 7
9,900
990
12,420
3,943
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
9
9
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ANGEL526
Bacchus
3
0
4
5
L
0
2
0
0
W
Bastet
F1F_Esojaa
Bastet
0
0
3
1.5
W
Danzaburou
Maderi1118t
Danzaburou
0
1
5
2.5
L
Serqet
Moves-0
Serqet
0
5
1
0.1
L
0
2
1
0.25
W
Baba Yaga
Pech9218
Baba Yaga
5
0
3
6.5
L
Izanami
StrumaticRex
Izanami
0
0
0
0
W
Morgan Le Fay
VisualBag965704
Morgan Le Fay
1
0
7
4.5
L
Merlin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,821
Damage
50,849
54,734
Taken
28,807
25,882
Mitigated
17,086
8,566
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ANGEL526
Bacchus
7,323
597
31
153
7,805
7,437
0
4,111
3,241
14,826
0
L
7,572
856
0
1,757
10,488
4,348
0
7,302
3,186
27,582
0
W
Bastet
F1F_Esojaa
Bastet
6,987
2,175
0
1,889
7,933
3,543
0
4,419
3,514
0
21,223
W
Danzaburou
Maderi1118t
Danzaburou
9,221
2,776
0
1,510
6,303
2,849
0
3,376
2,683
0
27,053
L
Serqet
Moves-0
Serqet
4,496
269
0
0
10,521
5,069
0
7,683
2,838
0
7,776
L
2,379
346
317
5,473
18,919
10,262
0
10,233
8,686
10,444
0
W
Baba Yaga
Pech9218
Baba Yaga
14,898
92
98
1,351
2,823
1,473
0
1,714
1,109
28,568
0
L
Izanami
StrumaticRex
Izanami
4,206
3,002
0
839
8,661
3,615
0
5,347
3,314
0
26,621
W
Morgan Le Fay
VisualBag965704
Morgan Le Fay
12,420
3,145
0
459
3,943
1,784
0
2,499
1,192
36,537
0
L
Merlin
6,168
267
0
180
6,145
2,588
0
4,076
2,069
27,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,240
Gold Earned
49,124
198
Minions Killed
182
4
Camps Cleared
5
845,965
Distance Traveled
1,007,072
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,774
977
12
1
0
205,381
0
L
Sol
8,957
896
42
4
0
178,246
0
W
Bastet
9,217
922
35
4
2
207,521
2
W
Danzaburou
9,639
964
47
5
2
184,698
0
L
Serqet
8,970
897
9
1
0
192,139
1
L
Ymir
8,991
899
19
2
1
152,161
1
W
Baba Yaga
10,594
1,059
30
3
0
227,295
2
L
Izanami
8,919
892
69
7
3
138,759
0
W
Morgan Le Fay
9,900
990
58
6
1
182,177
4
L
Merlin
9,403
940
59
6
0
184,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role