Player Matchup

Xing Tian
Xing Tian
Jevski
Xing Tian
Level 36
God Stats
1W - 0L
1,664 SR
Queue Stats
7W - 9L
1,411 Elo+
Party 1
Achilles
Achilles
Lemonsweets
Achilles
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
Metabeez
Kukulkan
Level 23
God Stats
1W - 0L
1,178 SR
Queue Stats
4W - 0L
1,775 Elo+
Party 1
Danzaburou
Danzaburou
Sliverer
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,175 Elo+
Party 1
Neith
Neith
itzeltk
Neith
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,309 Elo+
Solo
Team Averages
Level 49
1,468 SR
1,418 Elo+

VS

Team Averages
Level 85
1,456 SR
1,521 Elo+
Set
Set
Jupiterr420
Set
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,598 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheAbsoluteM
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,798 Elo+
Party 2
Merlin
Merlin
Xilak00
Merlin
Level 156
God Stats
0W - 2L
1,245 SR
Queue Stats
33W - 49L
1,405 Elo+
Solo
Serqet
Serqet
dejek
Serqet
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,327 Elo+
Solo
Tiamat
Tiamat
puddles2017
Tiamat
Level 74
God Stats
2W - 2L
1,536 SR
Queue Stats
130W - 112L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jevski
Xing Tian
20
2 / 5 / 29
15,275
636
8,204
33,589
49,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Lemonsweets
Achilles
20
8 / 4 / 19
15,343
639
24,105
28,524
28,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Metabeez
Kukulkan
20
14 / 10 / 14
17,415
726
45,654
25,543
15,410
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sliverer
Danzaburou
20
13 / 4 / 17
18,430
768
36,685
32,160
17,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
itzeltk
Neith
20
3 / 5 / 23
15,157
632
22,278
24,916
14,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 9 / 8
17,275
720
32,812
35,748
30,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
TheAbsoluteM
Kumbhakarna
19
0 / 9 / 13
13,645
569
7,500
36,359
42,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Xilak00
Merlin
20
5 / 6 / 8
15,510
646
33,652
25,774
13,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Serqet
dejek
Serqet
17
2 / 13 / 4
12,482
520
7,466
29,938
14,762
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
7 / 4 / 15
17,326
722
41,229
24,581
15,207
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
76
40
Kills
28
28
Deaths
41
102
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Jevski
Xing Tian
2
5
29
3.3
L
14
9
8
2
W
Achilles
Lemonsweets
Achilles
8
4
19
4.38
W
Kukulkan
Metabeez
Kukulkan
14
10
14
2.1
W
Danzaburou
Sliverer
Danzaburou
13
4
17
5.38
L
Kumbhakarna
TheAbsoluteM
Kumbhakarna
0
9
13
0.72
L
Merlin
Xilak00
Merlin
5
6
8
1.5
L
Serqet
dejek
Serqet
2
13
4
0.31
W
Neith
itzeltk
Neith
3
5
23
2.9
L
Tiamat
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,926
Damage
122,659
144,732
Taken
152,400
125,647
Mitigated
116,630
51,123
Healing
39,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Jevski
Xing Tian
8,204
675
2,192
4,189
33,589
49,396
0
20,216
13,289
11,317
0
L
32,812
13,053
2,696
9,042
35,748
30,230
2,983
8,120
27,628
296
53,663
W
Achilles
Lemonsweets
Achilles
24,105
5,730
5,775
7,077
28,524
28,528
2,497
14,390
13,870
0
44,016
W
Kukulkan
Metabeez
Kukulkan
45,654
4,948
3,354
2,098
25,543
15,410
582
12,726
12,253
75,107
0
W
Danzaburou
Sliverer
Danzaburou
36,685
21,850
3,080
14,768
32,160
17,519
3,650
21,623
9,865
0
76,865
L
Kumbhakarna
TheAbsoluteM
Kumbhakarna
7,500
678
1,545
3,603
36,359
42,835
91
19,760
16,599
11,251
0
L
Merlin
Xilak00
Merlin
33,652
2,275
4,039
7,148
25,774
13,596
1,770
6,581
19,193
74,438
0
L
Serqet
dejek
Serqet
7,466
629
1,427
2,994
29,938
14,762
769
10,039
19,899
0
12,164
W
Neith
itzeltk
Neith
22,278
8,175
1,770
6,820
24,916
14,794
880
13,486
11,344
0
57,455
L
Tiamat
41,229
3,685
524
6,731
24,581
15,207
1,579
9,358
15,223
92,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,620
Gold Earned
76,238
275
Minions Killed
243
0
Camps Cleared
0
2,062,163
Distance Traveled
2,132,812
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
15,275
636
3
0
0
395,938
1
L
Set
17,275
720
37
2
0
436,234
0
W
Achilles
15,343
639
32
1
0
457,816
0
W
Kukulkan
17,415
726
63
3
0
364,929
0
W
Danzaburou
18,430
768
88
4
0
402,770
0
L
Kumbhakarna
13,645
569
8
0
0
429,822
0
L
Merlin
15,510
646
89
4
0
397,380
4
L
Serqet
12,482
520
16
1
0
409,324
0
W
Neith
15,157
632
89
4
0
440,710
0
L
Tiamat
17,326
722
93
4
0
460,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role