Player Matchup

He Bo
He Bo
DepthSoLucky
He Bo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 32L
1,220 Elo+
Party 1
Rama
Rama
FactorForm
Rama
Level 126
God Stats
19W - 13L
2,078 SR
Queue Stats
424W - 422L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Im_Sxyy
Ah Muzen Cab
Level 66
God Stats
0W - 2L
1,350 SR
Queue Stats
88W - 113L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
Mrbattlefield6
Cthulhu
Level 39
God Stats
3W - 4L
1,557 SR
Queue Stats
11W - 22L
1,324 Elo+
Party 2
Lancelot
Lancelot
Reaper-Lionhart
Lancelot
Level 64
God Stats
21W - 11L
1,624 SR
Queue Stats
33W - 28L
1,439 Elo+
Party 2
Team Averages
Level 64
1,622 SR
1,371 Elo+

VS

Team Averages
Level 72
1,661 SR
1,543 Elo+
Achilles
Achilles
Amethystoarfish
Achilles
Level 125
God Stats
2W - 2L
1,691 SR
Queue Stats
141W - 132L
1,520 Elo+
Solo
Mercury
Mercury
JustALearnedMan
Mercury
Level 46
God Stats
2W - 3L
1,516 SR
Queue Stats
10W - 16L
1,495 Elo+
Party 3
Eset
Eset
KightOfKnives
Eset
Level 43
God Stats
1W - 0L
1,785 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Artemis
Artemis
NoDuhYoda
Artemis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 33L
1,700 Elo+
Party 3
Ah Puch
Ah Puch
WantAnOreo
Ah Puch
Level 26
God Stats
1W - 0L
1,812 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
8,029
365
4,691
15,042
5,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 8 / 0
9,283
422
3,879
19,853
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Im_Sxyy
Ah Muzen Cab
17
2 / 4 / 0
10,681
486
9,194
22,032
10,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 2
9,177
417
6,050
19,565
20,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
15
2 / 6 / 1
9,353
425
9,088
17,383
8,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
4 / 1 / 0
13,734
624
17,325
19,688
20,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
10 / 0 / 6
13,409
610
10,721
14,769
6,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 3 / 11
10,903
496
9,031
15,166
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Artemis
NoDuhYoda
Artemis
19
7 / 0 / 7
12,641
575
18,410
12,824
6,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
WantAnOreo
Ah Puch
17
5 / 1 / 7
11,656
530
14,664
9,287
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
5
Kills
29
29
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
1
0
4
L
0
8
1
0.06
L
1
8
0
0.13
L
Ah Muzen Cab
Im_Sxyy
Ah Muzen Cab
2
4
0
0.5
W
10
0
6
13
W
3
3
11
2.83
L
0
3
2
0.33
W
Artemis
NoDuhYoda
Artemis
7
0
7
10.5
L
Lancelot
2
6
1
0.42
W
Ah Puch
WantAnOreo
Ah Puch
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,902
Damage
70,151
93,875
Taken
71,734
52,026
Mitigated
49,527
22,252
Healing
30,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
17,325
5,590
0
11,329
19,688
20,612
1,194
0
19,688
0
94,249
L
4,691
689
0
1,506
15,042
5,862
416
7,563
7,325
40,132
0
L
3,879
2,121
0
5,214
19,853
7,201
0
2,740
16,734
0
78,704
L
Ah Muzen Cab
Im_Sxyy
Ah Muzen Cab
9,194
5,094
0
5,279
22,032
10,298
0
787
21,245
0
89,248
W
10,721
6,593
0
1,753
14,769
6,549
3,734
2,188
12,467
0
126,542
W
9,031
1,655
1,021
4,337
15,166
11,680
1,129
3,508
11,530
32,584
0
L
6,050
635
514
4,676
19,565
20,278
0
8,616
10,824
33,691
0
W
Artemis
NoDuhYoda
Artemis
18,410
10,688
0
8,803
12,824
6,244
4,693
1,820
11,004
0
115,268
L
Lancelot
9,088
658
0
5,063
17,383
8,387
0
3,083
14,052
0
79,044
W
Ah Puch
WantAnOreo
Ah Puch
14,664
1,636
0
3,672
9,287
4,442
1,370
3,340
5,828
72,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,523
Gold Earned
62,343
544
Minions Killed
682
0
Camps Cleared
0
1,934,606
Distance Traveled
2,009,057
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,734
624
212
10
0
353,192
0
L
He Bo
8,029
365
87
4
0
368,051
0
L
Rama
9,283
422
147
7
0
320,121
5
L
Ah Muzen Cab
10,681
486
150
7
0
358,251
0
W
Mercury
13,409
610
169
8
0
514,192
2
W
Eset
10,903
496
46
2
0
370,676
4
L
Cthulhu
9,177
417
39
2
0
430,585
7
W
Artemis
12,641
575
149
7
0
387,215
7
L
Lancelot
9,353
425
121
6
0
457,598
1
W
Ah Puch
11,656
530
106
5
0
383,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role