Player Matchup

Jing Wei
Jing Wei
Dretzan
Jing Wei
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,548 Elo+
Party 2
Merlin
Merlin
MozillaGirofllex
Merlin
Level 47
God Stats
4W - 3L
1,463 SR
Queue Stats
126W - 145L
1,422 Elo+
Party 3
Set
Set
Vinmo
Set
Level 149
God Stats
4W - 4L
1,187 SR
Queue Stats
118W - 115L
1,573 Elo+
Party 2
Atlas
Atlas
kitroxx01
Atlas
Level 45
God Stats
7W - 4L
1,897 SR
Queue Stats
11W - 13L
1,612 Elo+
Party 2
Erlang Shen
Erlang Shen
vitaoboosss
Erlang Shen
Level 26
God Stats
4W - 2L
1,748 SR
Queue Stats
103W - 107L
1,392 Elo+
Party 3
Team Averages
Level 58
1,559 SR
1,509 Elo+

VS

Team Averages
Level 56
1,461 SR
1,465 Elo+
Ullr
Ullr
Chapeletada
Ullr
Level 68
God Stats
3W - 4L
1,604 SR
Queue Stats
184W - 197L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
CostadeCorsa
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,458 Elo+
Party 1
Lancelot
Lancelot
ElSagastico
Lancelot
Level 15
God Stats
4W - 3L
1,707 SR
Queue Stats
185W - 183L
1,393 Elo+
Party 4
Izanami
Izanami
Hikaku19
Izanami
Level 49
God Stats
2W - 2L
1,208 SR
Queue Stats
93W - 105L
1,459 Elo+
Party 1
Erlang Shen
Erlang Shen
kripneo
Erlang Shen
Level 121
God Stats
1W - 5L
1,285 SR
Queue Stats
267W - 302L
1,478 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dretzan
Jing Wei
20
7 / 1 / 7
13,747
509
19,983
24,214
11,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
2 / 1 / 5
13,980
518
13,964
14,173
7,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Vinmo
Set
20
13 / 2 / 7
18,313
678
27,197
26,136
22,401
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
kitroxx01
Atlas
19
0 / 1 / 10
13,100
485
11,254
26,587
37,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Erlang Shen
vitaoboosss
Erlang Shen
20
5 / 2 / 12
14,424
534
21,242
33,538
29,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 0
13,065
484
17,635
22,239
12,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
CostadeCorsa
Cthulhu
15
0 / 6 / 1
10,416
386
14,364
25,212
34,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
ElSagastico
Lancelot
18
1 / 3 / 3
12,507
463
15,532
21,525
27,847
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Hikaku19
Izanami
16
0 / 9 / 2
10,799
400
12,530
27,554
13,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
kripneo
Erlang Shen
19
4 / 7 / 1
12,470
462
16,515
25,582
21,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
27
Kills
6
7
Deaths
27
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Cthulhu
CostadeCorsa
Cthulhu
0
6
1
0.08
W
Jing Wei
Dretzan
Jing Wei
7
1
7
10.5
L
Lancelot
ElSagastico
Lancelot
1
3
3
0.83
L
Izanami
Hikaku19
Izanami
0
9
2
0.11
W
2
1
5
4.5
W
Set
Vinmo
Set
13
2
7
8.25
W
Atlas
kitroxx01
Atlas
0
1
10
5
L
Erlang Shen
kripneo
Erlang Shen
4
7
1
0.64
W
Erlang Shen
vitaoboosss
Erlang Shen
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,640
Damage
76,576
124,648
Taken
122,112
108,303
Mitigated
109,632
44,130
Healing
24,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,635
8,863
0
2,692
22,239
12,290
1,206
11,867
10,372
0
137,702
L
Cthulhu
CostadeCorsa
Cthulhu
14,364
635
1,631
2,560
25,212
34,981
0
5,973
19,239
48,753
0
W
Jing Wei
Dretzan
Jing Wei
19,983
14,005
0
15,109
24,214
11,906
6,130
5,538
18,676
0
112,767
L
Lancelot
ElSagastico
Lancelot
15,532
1,923
0
3,690
21,525
27,847
216
1,731
19,794
2,524
86,415
L
Izanami
Hikaku19
Izanami
12,530
9,233
0
6,819
27,554
13,358
2,523
4,826
22,728
0
95,492
W
13,964
832
202
8,309
14,173
7,350
3,612
1,212
12,961
113,167
0
W
Set
Vinmo
Set
27,197
13,742
0
2,562
26,136
22,401
5,545
1,070
25,066
0
247,614
W
Atlas
kitroxx01
Atlas
11,254
4,186
0
2,696
26,587
37,416
827
5,939
20,648
55,504
0
L
Erlang Shen
kripneo
Erlang Shen
16,515
8,130
0
6,939
25,582
21,156
384
821
24,761
0
124,762
W
Erlang Shen
vitaoboosss
Erlang Shen
21,242
12,062
0
15,252
33,538
29,230
2,712
1,116
32,422
0
115,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,564
Gold Earned
59,257
850
Minions Killed
744
0
Camps Cleared
0
2,659,410
Distance Traveled
2,322,529
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,065
484
210
8
0
507,457
3
L
Cthulhu
10,416
386
56
2
0
471,931
5
W
Jing Wei
13,747
509
154
6
0
463,012
0
L
Lancelot
12,507
463
162
6
0
443,965
6
L
Izanami
10,799
400
150
6
0
347,670
0
W
Merlin
13,980
518
184
7
0
512,634
2
W
Set
18,313
678
301
11
0
651,615
6
W
Atlas
13,100
485
59
2
0
515,265
2
L
Erlang Shen
12,470
462
166
6
0
551,506
8
W
Erlang Shen
14,424
534
152
6
0
516,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role