Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
LKleeb04
Bastet
Level 123
God Stats
1W - 1L
1,553 SR
Queue Stats
142W - 133L
1,474 Elo+
Party 2
Ra
Ra
Ravemaker12
Ra
Level 65
God Stats
0W - 4L
1,498 SR
Queue Stats
94W - 93L
1,470 Elo+
Party 2
Team Averages
Level 105
1,517 SR
1,481 Elo+

VS

Team Averages
Level 119
1,837 SR
1,727 Elo+
Horus
Horus
CaféClopeCaca
Horus
Level 120
God Stats
17W - 8L
1,852 SR
Queue Stats
145W - 81L
1,858 Elo+
Party 1
Sol
Sol
MTPA
Sol
Level 87
God Stats
2W - 1L
1,757 SR
Queue Stats
55W - 50L
1,523 Elo+
Solo
Vamana
Vamana
SamSide15
Vamana
Level 151
God Stats
3W - 2L
1,904 SR
Queue Stats
125W - 81L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
0 / 4 / 0
5,574
557
6,468
11,860
7,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
LKleeb04
Bastet
10
1 / 4 / 0
6,393
639
6,990
9,914
3,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 0
5,913
591
6,866
6,878
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 11
7,176
718
9,479
11,204
9,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
MTPA
Sol
12
2 / 1 / 8
7,219
722
7,969
6,705
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
SamSide15
Vamana
13
9 / 0 / 3
8,786
879
9,238
7,737
6,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
12
12
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
0
0
W
1
0
11
6.5
L
Bastet
LKleeb04
Bastet
1
4
0
0.25
W
Sol
MTPA
Sol
2
1
8
6
L
0
4
0
0
W
Vamana
SamSide15
Vamana
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,324
Damage
26,686
28,652
Taken
25,646
13,589
Mitigated
19,161
4,431
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,468
3,389
52
1,900
11,860
7,343
0
3,046
8,606
0
11,829
W
9,479
4,845
1,509
4,343
11,204
9,818
0
2,828
8,376
0
13,459
L
Bastet
LKleeb04
Bastet
6,990
2,193
259
740
9,914
3,619
0
2,498
7,106
0
15,749
W
Sol
MTPA
Sol
7,969
3,661
0
2,568
6,705
3,020
1,164
1,914
4,791
29,101
3,739
L
6,866
206
647
833
6,878
2,627
0
1,557
5,230
24,130
0
W
Vamana
SamSide15
Vamana
9,238
3,312
1,101
3,153
7,737
6,323
200
2,408
5,329
0
27,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,880
Gold Earned
23,181
77
Minions Killed
126
2
Camps Cleared
7
529,781
Distance Traveled
596,352
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,574
557
13
1
0
158,228
0
W
Horus
7,176
718
18
2
1
212,253
2
L
Bastet
6,393
639
29
3
2
193,146
4
W
Sol
7,219
722
69
7
2
167,587
0
L
Ra
5,913
591
35
4
0
178,407
2
W
Vamana
8,786
879
39
4
4
216,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role