Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
FirstRenDition
Cupid
Level 125
God Stats
80W - 57L
1,592 SR
Queue Stats
138W - 124L
1,543 Elo+
Solo
Thor
Thor
Nosedive53
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
Timberjr6
Odin
Level 125
God Stats
5W - 12L
1,390 SR
Queue Stats
140W - 145L
1,440 Elo+
Solo
Team Averages
Level 94
1,496 SR
1,497 Elo+

VS

Team Averages
Level 107
1,436 SR
1,580 Elo+
Izanami
Izanami
Drewski69
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 27L
1,798 Elo+
Party 1
Ganesha
Ganesha
MrCookieSquirts
Ganesha
Level 126
God Stats
1W - 3L
1,589 SR
Queue Stats
132W - 115L
1,464 Elo+
Solo
Chaac
Chaac
SLiMTHiCk101
Chaac
Level 121
God Stats
6W - 3L
1,329 SR
Queue Stats
172W - 170L
1,529 Elo+
Solo
Lancelot
Lancelot
hugePERSONALITY
Lancelot
Level 114
God Stats
2W - 4L
1,212 SR
Queue Stats
98W - 79L
1,599 Elo+
Party 1
Chang'e
Chang'e
rafiki_au
Chang'e
Level 148
God Stats
45W - 33L
1,551 SR
Queue Stats
715W - 701L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 0 / 1
7,014
468
4,519
13,209
14,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
 
Thoth
12
0 / 1 / 1
6,813
454
3,802
5,371
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 0
5,897
393
5,077
8,596
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 7 / 0
5,740
383
2,194
11,850
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
12
2 / 4 / 0
6,695
446
5,649
13,954
11,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drewski69
Izanami
13
2 / 0 / 2
7,890
526
10,255
9,404
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 4
6,546
436
3,001
14,499
9,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 2 / 3
8,735
582
9,311
13,613
11,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lancelot
13
4 / 1 / 5
8,290
553
6,430
10,651
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
rafiki_au
Chang'e
14
4 / 0 / 1
8,533
569
5,824
7,845
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
13
13
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
0
1
1.5
L
Thoth
 
Thoth
0
1
1
0.5
W
Izanami
Drewski69
Izanami
2
0
2
3
L
0
1
0
0
W
0
1
4
2
L
1
7
0
0.14
W
3
2
3
2.25
L
Odin
2
4
0
0.5
W
Lancelot
4
1
5
6.5
W
Chang'e
rafiki_au
Chang'e
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,241
Damage
34,821
52,980
Taken
56,012
33,794
Mitigated
31,903
13,958
Healing
25,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,519
2,206
278
4,222
13,209
14,146
14
3,865
9,344
22,851
0
L
Thoth
 
Thoth
3,802
173
0
480
5,371
2,057
0
1,239
4,132
63,373
0
W
Izanami
Drewski69
Izanami
10,255
7,220
0
5,762
9,404
3,347
4,660
2,041
7,363
0
75,130
L
5,077
2,785
113
4,335
8,596
2,836
0
856
7,740
0
41,366
W
3,001
513
496
3,818
14,499
9,247
631
1,702
12,797
14,010
0
L
2,194
1,035
0
2,660
11,850
3,224
0
1,814
10,036
0
15,839
W
9,311
2,100
0
5,595
13,613
11,262
661
782
12,831
0
59,837
L
Odin
5,649
881
0
1,870
13,954
11,531
0
1,051
12,903
445
36,214
W
Lancelot
6,430
2,532
0
5,048
10,651
4,946
726
1,242
9,409
0
59,988
W
Chang'e
rafiki_au
Chang'e
5,824
915
1,196
4,006
7,845
3,101
1,351
2,734
5,111
66,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,159
Gold Earned
39,994
299
Minions Killed
467
0
Camps Cleared
0
1,235,484
Distance Traveled
1,426,166
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,014
468
32
2
0
277,607
2
L
Thoth
6,813
454
108
7
0
226,539
7
W
Izanami
7,890
526
137
9
0
242,452
1
L
Cupid
5,897
393
62
4
0
177,988
2
W
Ganesha
6,546
436
6
0
0
255,891
5
L
Thor
5,740
383
27
2
0
268,291
1
W
Chaac
8,735
582
99
7
0
295,179
3
L
Odin
6,695
446
70
5
0
285,059
2
W
Lancelot
8,290
553
100
7
0
347,690
2
W
Chang'e
8,533
569
125
8
0
284,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role