Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
ChroniclesBlades
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 81L
1,381 Elo+
Solo
Ymir
Ymir
Towny34
Ymir
Level 89
God Stats
2W - 1L
1,700 SR
Queue Stats
13W - 24L
1,348 Elo+
Party 1
Team Averages
Level 97
1,567 SR
1,410 Elo+

VS

Team Averages
Level 131
1,567 SR
1,465 Elo+
Mulan
Mulan
Divine_IU34
Mulan
Level 141
God Stats
9W - 2L
1,585 SR
Queue Stats
121W - 110L
1,586 Elo+
Party 2
Discordia
Discordia
OBGYNale
Discordia
Level 129
God Stats
24W - 14L
1,654 SR
Queue Stats
312W - 336L
1,442 Elo+
Solo
Atlas
Atlas
RawDawgg_Rob
Atlas
Level 123
God Stats
15W - 15L
1,460 SR
Queue Stats
102W - 123L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
3 / 4 / 0
7,235
724
9,283
9,391
4,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 6 / 3
6,132
613
6,594
10,840
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Towny34
Ymir
9
0 / 8 / 3
6,094
609
3,187
11,812
9,743
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 13
8,099
810
12,227
9,218
6,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
OBGYNale
Discordia
14
7 / 1 / 11
8,467
847
10,725
6,387
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
6 / 2 / 10
8,589
859
5,958
11,931
12,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
18
18
Deaths
3
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
4
0
0.75
L
0
6
3
0.25
W
5
0
13
11.5
W
Discordia
OBGYNale
Discordia
7
1
11
12.5
W
6
2
10
5.5
L
Ymir
Towny34
Ymir
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,064
Damage
28,910
32,043
Taken
27,536
18,107
Mitigated
20,975
2,386
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,283
2,328
0
115
9,391
4,119
0
4,691
4,471
0
22,615
L
6,594
2,168
308
1,653
10,840
4,245
0
4,807
5,898
17,961
0
W
12,227
3,285
0
3,880
9,218
6,023
134
3,544
5,674
0
22,900
W
Discordia
OBGYNale
Discordia
10,725
1,214
0
1,621
6,387
2,615
593
1,959
4,428
38,192
0
W
5,958
2,131
219
1,469
11,931
12,337
30
4,639
7,292
10,685
0
L
Ymir
Towny34
Ymir
3,187
1,259
0
310
11,812
9,743
0
7,407
4,230
11,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,461
Gold Earned
25,155
79
Minions Killed
103
3
Camps Cleared
7
464,921
Distance Traveled
545,155
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,235
724
37
4
0
172,555
0
L
Freya
6,132
613
26
3
2
160,476
2
W
Mulan
8,099
810
31
3
5
185,497
1
W
Discordia
8,467
847
60
6
2
173,425
1
W
Atlas
8,589
859
12
1
0
186,233
1
L
Ymir
6,094
609
16
2
1
131,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role