Player Matchup

Odin
Odin
JonkTheToker
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 182L
1,526 Elo+
Party 1
Ra
Ra
ManuCGmer
Ra
Level 29
God Stats
0W - 2L
1,155 SR
Queue Stats
11W - 31L
1,301 Elo+
Party 2
Cthulhu
Cthulhu
VDj-Andres
Cthulhu
Level 43
God Stats
0W - 2L
1,193 SR
Queue Stats
9W - 24L
1,217 Elo+
Party 2
Neith
Neith
Zepirox
Neith
Level 28
God Stats
1W - 1L
1,359 SR
Queue Stats
7W - 28L
1,214 Elo+
Party 2
Sobek
Sobek
thegerm6925
Sobek
Level 24
God Stats
13W - 14L
1,695 SR
Queue Stats
13W - 20L
1,533 Elo+
Party 1
Team Averages
Level 39
1,380 SR
1,358 Elo+

VS

Team Averages
Level 107
1,559 SR
1,565 Elo+
Medusa
Medusa
JREneral
Medusa
Level 149
God Stats
1W - 1L
1,777 SR
Queue Stats
230W - 238L
1,490 Elo+
Solo
Susano
Susano
Paranix
Susano
Level 127
God Stats
5W - 3L
1,511 SR
Queue Stats
111W - 84L
1,587 Elo+
Party 3
Ao Kuang
Ao Kuang
RIPMyMain
Ao Kuang
Level 29
God Stats
4W - 4L
1,484 SR
Queue Stats
77W - 64L
1,578 Elo+
Party 3
Sylvanus
Sylvanus
RazeUprising
Sylvanus
Level 124
God Stats
9W - 8L
1,534 SR
Queue Stats
114W - 80L
1,592 Elo+
Party 3
Erlang Shen
Erlang Shen
THE Lancealot
Erlang Shen
Level 108
God Stats
2W - 1L
1,486 SR
Queue Stats
78W - 57L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 0
8,085
674
7,798
13,753
11,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 11 / 1
7,341
612
8,415
13,520
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
VDj-Andres
Cthulhu
14
0 / 6 / 1
7,694
641
8,396
19,597
13,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Zepirox
Neith
14
0 / 11 / 0
7,898
658
6,245
18,215
8,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 4 / 0
7,570
631
3,011
12,381
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JREneral
Medusa
19
10 / 0 / 12
11,469
956
20,001
15,720
8,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Paranix
Susano
17
8 / 0 / 18
10,794
900
12,697
11,710
5,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
RIPMyMain
Ao Kuang
17
14 / 1 / 15
10,916
910
13,859
12,456
6,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
RazeUprising
Sylvanus
17
5 / 0 / 23
10,505
875
12,955
12,771
11,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
THE Lancealot
Erlang Shen
17
4 / 0 / 20
10,095
841
8,364
11,688
8,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
129
1
Kills
41
41
Deaths
1
2
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Medusa
JREneral
Medusa
10
0
12
16
L
1
9
0
0.11
L
0
11
1
0.05
W
Susano
Paranix
Susano
8
0
18
17
W
Ao Kuang
RIPMyMain
Ao Kuang
14
1
15
21.5
W
Sylvanus
RazeUprising
Sylvanus
5
0
23
16.5
W
Erlang Shen
THE Lancealot
Erlang Shen
4
0
20
14
L
Cthulhu
VDj-Andres
Cthulhu
0
6
1
0.08
L
Neith
Zepirox
Neith
0
11
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,865
Damage
67,876
77,466
Taken
64,345
48,172
Mitigated
40,327
4,297
Healing
23,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
JREneral
Medusa
20,001
10,317
0
2,973
15,720
8,887
4,978
3,318
12,247
0
77,591
L
7,798
693
0
677
13,753
11,076
0
5,627
8,126
977
17,351
L
8,415
345
164
322
13,520
4,666
0
4,973
8,498
19,327
0
W
Susano
Paranix
Susano
12,697
2,118
0
1,201
11,710
5,510
1,464
3,331
8,125
0
50,409
W
Ao Kuang
RIPMyMain
Ao Kuang
13,859
3,648
0
6,933
12,456
6,420
2,537
3,326
8,873
24,902
0
W
Sylvanus
RazeUprising
Sylvanus
12,955
4,318
3,429
5,367
12,771
11,467
2,470
6,584
5,727
31,560
5,346
W
Erlang Shen
THE Lancealot
Erlang Shen
8,364
4,549
724
2,441
11,688
8,043
3,111
3,413
8,062
0
19,488
L
Cthulhu
VDj-Andres
Cthulhu
8,396
1,014
28
1,324
19,597
13,454
266
6,341
13,029
23,643
0
L
Neith
Zepirox
Neith
6,245
3,257
0
979
18,215
8,427
432
4,497
13,547
0
29,616
L
3,011
416
0
803
12,381
10,549
0
4,145
8,236
4,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,588
Gold Earned
53,779
130
Minions Killed
281
0
Camps Cleared
0
852,578
Distance Traveled
1,372,943
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,469
956
111
9
0
269,605
0
L
Odin
8,085
674
36
3
0
175,903
3
L
Ra
7,341
612
21
2
0
122,376
1
W
Susano
10,794
900
62
5
0
287,643
0
W
Ao Kuang
10,916
910
18
2
0
276,277
0
W
Sylvanus
10,505
875
61
5
0
234,251
3
W
Erlang Shen
10,095
841
29
2
0
305,167
0
L
Cthulhu
7,694
641
21
2
0
198,832
0
L
Neith
7,898
658
50
4
0
167,181
1
L
Sobek
7,570
631
2
0
0
188,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role