Player Matchup

Bacchus
Bacchus
Ghost__Wolf
Bacchus
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,320 Elo+
Party 1
Neith
Neith
Joza9900
Neith
Level 55
God Stats
18W - 25L
1,399 SR
Queue Stats
620W - 860L
1,331 Elo+
Solo
Ah Puch
Ah Puch
sparkms9
Ah Puch
Level 68
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 12L
1,320 Elo+
Party 1
Team Averages
Level 65
1,538 SR
1,324 Elo+

VS

Team Averages
Level 101
1,384 SR
1,321 Elo+
Pele
Pele
LiquidGold52
Pele
Level 99
God Stats
0W - 1L
1,759 SR
Queue Stats
225W - 301L
1,311 Elo+
Party 2
Baron Samedi
Baron Samedi
Siddharthadx
Baron Samedi
Level 143
God Stats
3W - 2L
1,291 SR
Queue Stats
29W - 49L
1,312 Elo+
Solo
Medusa
Medusa
WICKED RUNNER18
Medusa
Level 62
God Stats
25W - 26L
1,102 SR
Queue Stats
239W - 319L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ghost__Wolf
Bacchus
15
3 / 1 / 10
10,645
760
7,849
17,526
28,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Joza9900
Neith
16
6 / 1 / 8
10,669
762
16,154
10,987
5,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
sparkms9
Ah Puch
16
9 / 5 / 4
10,771
769
20,570
12,738
5,988
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
9,592
685
10,234
18,513
8,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Siddharthadx
Baron Samedi
15
2 / 5 / 3
9,524
680
10,492
14,512
7,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 7 / 2
9,255
661
9,321
16,737
7,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
7
7
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ghost__Wolf
Bacchus
3
1
10
8
W
Neith
Joza9900
Neith
6
1
8
10
L
3
6
3
0.75
L
Baron Samedi
Siddharthadx
Baron Samedi
2
5
3
0.7
L
2
7
2
0.43
W
Ah Puch
sparkms9
Ah Puch
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,573
Damage
30,047
41,251
Taken
49,762
39,460
Mitigated
24,078
7,836
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ghost__Wolf
Bacchus
7,849
1,548
0
755
17,526
28,230
244
3,271
14,255
20,611
0
W
Neith
Joza9900
Neith
16,154
6,485
0
3,282
10,987
5,242
2,285
2,868
8,119
0
47,676
L
10,234
1,758
0
3,616
18,513
8,619
0
9,102
9,411
0
37,643
L
Baron Samedi
Siddharthadx
Baron Samedi
10,492
622
371
3,834
14,512
7,694
0
7,749
6,763
31,002
0
L
9,321
3,741
543
3,346
16,737
7,765
0
11,866
4,871
0
24,020
W
Ah Puch
sparkms9
Ah Puch
20,570
1,484
0
3,799
12,738
5,988
0
4,703
8,035
42,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
28,371
147
Minions Killed
157
6
Camps Cleared
6
757,682
Distance Traveled
707,538
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,645
760
21
2
1
277,030
3
W
Neith
10,669
762
59
4
3
251,385
3
L
Pele
9,592
685
55
4
2
250,047
2
L
Baron Samedi
9,524
680
66
5
2
221,816
3
L
Medusa
9,255
661
36
3
2
235,675
0
W
Ah Puch
10,771
769
67
5
2
229,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role