Player Matchup

Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
MarcoGomez
Cabrakan
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
203W - 201L
1,454 Elo+
Party 2
Horus
Horus
Yedroloski
Horus
Level 57
God Stats
0W - 5L
1,241 SR
Queue Stats
26W - 29L
1,498 Elo+
Solo
Team Averages
Level 94
1,414 SR
1,484 Elo+

VS

Team Averages
Level 86
1,499 SR
1,372 Elo+
Khepri
Khepri
GreenX78
Khepri
Level 49
God Stats
2W - 0L
1,754 SR
Queue Stats
8W - 8L
1,242 Elo+
Party 1
Janus
Janus
Locke45
Janus
Level 103
God Stats
2W - 2L
1,243 SR
Queue Stats
21W - 22L
1,433 Elo+
Party 1
Apollo
Apollo
Spiderfun
Apollo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 73L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 1 / 2
6,984
698
7,979
8,422
3,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
MarcoGomez
Cabrakan
10
2 / 6 / 1
6,885
689
7,848
11,393
7,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
11
0 / 1 / 4
7,027
703
2,136
10,280
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GreenX78
Khepri
11
1 / 2 / 4
7,331
733
3,001
9,203
8,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Locke45
Janus
12
4 / 1 / 4
7,705
771
11,203
5,087
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Spiderfun
Apollo
13
3 / 1 / 5
7,656
766
10,085
6,934
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
8
8
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
2
3
W
Khepri
GreenX78
Khepri
1
2
4
1.5
W
Janus
Locke45
Janus
4
1
4
6
L
Cabrakan
MarcoGomez
Cabrakan
2
6
1
0.42
W
Apollo
Spiderfun
Apollo
3
1
5
5.5
L
Horus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,963
Damage
24,289
30,095
Taken
21,224
20,681
Mitigated
13,704
5,569
Healing
3,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,979
3,085
0
500
8,422
3,944
828
4,367
4,055
0
27,457
W
Khepri
GreenX78
Khepri
3,001
588
502
1,364
9,203
8,463
0
2,114
6,874
9,782
0
W
Janus
Locke45
Janus
11,203
764
0
710
5,087
1,917
0
1,698
3,295
33,624
0
L
Cabrakan
MarcoGomez
Cabrakan
7,848
1,005
0
500
11,393
7,811
147
5,150
6,243
13,376
0
W
Apollo
Spiderfun
Apollo
10,085
4,663
0
856
6,934
3,324
423
3,673
2,863
0
32,836
L
Horus
2,136
1,472
1,045
3,524
10,280
8,926
0
4,928
5,352
0
19,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,896
Gold Earned
22,692
103
Minions Killed
135
3
Camps Cleared
7
542,314
Distance Traveled
563,042
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,984
698
47
5
1
195,030
2
W
Khepri
7,331
733
17
2
0
187,051
5
W
Janus
7,705
771
56
6
2
192,781
2
L
Cabrakan
6,885
689
25
3
2
160,304
3
W
Apollo
7,656
766
62
6
5
183,210
2
L
Horus
7,027
703
31
3
0
186,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role