Player Matchup

Lancelot
Lancelot
KnightAwesome
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 141L
1,489 Elo+
Party 1
Nox
Nox
PREE_INDEED
Nox
Level 62
God Stats
151W - 141L
1,485 SR
Queue Stats
545W - 638L
1,370 Elo+
Party 1
Ymir
Ymir
PullOut_JWord
Ymir
Level 54
God Stats
158W - 158L
1,524 SR
Queue Stats
666W - 747L
1,350 Elo+
Party 1
Hera
Hera
SilentTyrant3G
Hera
Level 109
God Stats
0W - 3L
1,403 SR
Queue Stats
185W - 225L
1,375 Elo+
Party 1
Chaac
Chaac
xDUCE_BIGGAVELLx
Chaac
Level 89
God Stats
9W - 17L
1,365 SR
Queue Stats
453W - 509L
1,258 Elo+
Party 1
Team Averages
Level 76
1,455 SR
1,368 Elo+

VS

Team Averages
Level 114
1,502 SR
1,445 Elo+
Nox
Nox
ATALAYO-CR
Nox
Level 150
God Stats
34W - 24L
1,751 SR
Queue Stats
503W - 498L
1,439 Elo+
Solo
Hera
Hera
GARNETRED4717
Hera
Level 106
God Stats
5W - 6L
1,179 SR
Queue Stats
52W - 57L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
Glittrmancer
Tsukuyomi
Level 129
God Stats
5W - 2L
1,578 SR
Queue Stats
59W - 59L
1,471 Elo+
Solo
Artemis
Artemis
KiNG X xGoOnx
Artemis
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 157L
1,445 Elo+
Solo
King Arthur
King Arthur
Kilted Koala
King Arthur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 66L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KnightAwesome
Lancelot
16
0 / 3 / 2
10,387
866
6,388
14,361
10,677
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
2 / 4 / 2
11,206
934
10,873
13,538
6,783
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 9 / 4
10,678
890
5,947
31,521
50,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 2 / 3
11,729
977
11,742
8,305
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 4 / 4
11,209
934
9,863
25,434
32,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

123

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 11
11,596
966
15,618
7,138
3,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 0 / 14
11,799
983
18,282
4,310
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Glittrmancer
Tsukuyomi
19
8 / 1 / 12
12,810
1,068
23,881
9,610
4,996
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
18
4 / 0 / 13
12,186
1,016
17,670
9,506
4,503
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Kilted Koala
King Arthur
18
4 / 3 / 12
12,210
1,018
10,900
19,003
22,141
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
84
5
Kills
22
22
Deaths
5
15
Assists
62
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
W
2
0
14
9
W
Tsukuyomi
Glittrmancer
Tsukuyomi
8
1
12
14
W
Artemis
4
0
13
10.5
W
King Arthur
Kilted Koala
King Arthur
4
3
12
3.33
L
Lancelot
KnightAwesome
Lancelot
0
3
2
0.33
L
2
4
2
0.75
L
0
9
4
0.22
L
2
2
3
1.75
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,813
Damage
86,351
93,159
Taken
49,567
104,577
Mitigated
37,202
7,174
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,618
1,151
180
1,705
7,138
3,743
0
3,833
3,217
30,908
0
W
18,282
4,359
273
540
4,310
1,819
0
2,585
1,661
40,517
0
W
Tsukuyomi
Glittrmancer
Tsukuyomi
23,881
6,045
0
1,488
9,610
4,996
0
5,265
4,291
0
47,826
W
Artemis
17,670
11,118
578
1,635
9,506
4,503
0
6,500
2,860
0
35,648
W
King Arthur
Kilted Koala
King Arthur
10,900
1,139
0
1,348
19,003
22,141
0
9,802
8,976
309
35,443
L
Lancelot
KnightAwesome
Lancelot
6,388
1,130
0
0
14,361
10,677
0
4,270
10,029
0
15,995
L
10,873
275
534
311
13,538
6,783
0
5,163
8,243
33,605
0
L
5,947
723
0
0
31,521
50,370
0
10,738
20,413
27,493
0
L
11,742
2,745
243
535
8,305
4,112
0
3,697
4,472
42,079
0
L
9,863
1,132
180
5,371
25,434
32,635
0
9,153
15,959
0
30,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,209
Gold Earned
60,601
225
Minions Killed
243
5
Camps Cleared
9
985,916
Distance Traveled
1,122,508
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,596
966
46
4
1
234,520
3
W
Hera
11,799
983
44
4
3
203,354
0
W
Tsukuyomi
12,810
1,068
35
3
3
258,780
0
W
Artemis
12,186
1,016
50
4
0
203,151
0
W
King Arthur
12,210
1,018
68
6
2
222,703
0
L
Lancelot
10,387
866
29
2
2
201,558
0
L
Nox
11,206
934
54
5
0
218,104
0
L
Ymir
10,678
890
32
3
0
184,913
0
L
Hera
11,729
977
58
5
2
185,028
0
L
Chaac
11,209
934
52
4
1
196,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role