Player Matchup

Poseidon
Poseidon
Astral Ranger
Poseidon
Level 149
God Stats
8W - 6L
1,291 SR
Queue Stats
277W - 288L
1,364 Elo+
Solo
Danzaburou
Danzaburou
CheesyRacc
Danzaburou
Level 49
God Stats
6W - 8L
1,444 SR
Queue Stats
166W - 192L
1,317 Elo+
Solo
Odin
Odin
Lucifer420_69
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 75L
1,380 Elo+
Party 2
Arachne
Arachne
RedTheHobo
Arachne
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,685 Elo+
Party 2
Sylvanus
Sylvanus
oreo351
Sylvanus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 195L
1,380 Elo+
Solo
Team Averages
Level 87
1,447 SR
1,425 Elo+

VS

Team Averages
Level 74
1,412 SR
1,333 Elo+
Chaac
Chaac
CoUnTinStacKz91
Chaac
Level 85
God Stats
9W - 8L
1,442 SR
Queue Stats
45W - 42L
1,318 Elo+
Solo
Arachne
Arachne
TrellTheGoat631
Arachne
Level 45
God Stats
4W - 3L
1,485 SR
Queue Stats
217W - 244L
1,329 Elo+
Solo
King Arthur
King Arthur
WAL1TO 2
King Arthur
Level 79
God Stats
23W - 35L
1,351 SR
Queue Stats
53W - 56L
1,226 Elo+
Solo
Chiron
Chiron
YangMaf
Chiron
Level 98
God Stats
1W - 1L
1,239 SR
Queue Stats
615W - 700L
1,414 Elo+
Party 1
Sol
Sol
rottenbones7340
Sol
Level 62
God Stats
20W - 16L
1,545 SR
Queue Stats
214W - 277L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Astral Ranger
Poseidon
19
6 / 4 / 3
12,716
553
18,474
15,418
7,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
CheesyRacc
Danzaburou
14
0 / 5 / 4
9,306
405
8,813
22,221
10,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 7 / 1
11,686
508
15,689
25,194
20,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
RedTheHobo
Arachne
14
1 / 5 / 1
9,467
412
4,284
21,756
8,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
oreo351
Sylvanus
14
1 / 4 / 6
9,551
415
12,749
25,049
26,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
10,602
461
13,504
18,596
21,825
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 2 / 6
12,086
525
9,293
19,905
8,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
WAL1TO 2
King Arthur
17
8 / 4 / 6
11,695
508
16,196
25,391
29,384
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
YangMaf
Chiron
18
6 / 2 / 6
11,612
505
14,258
15,485
7,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
4 / 4 / 6
10,680
464
19,477
20,906
7,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
13
Kills
25
25
Deaths
13
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Astral Ranger
Poseidon
6
4
3
1.88
L
Danzaburou
CheesyRacc
Danzaburou
0
5
4
0.4
W
2
1
8
6
L
5
7
1
0.79
L
Arachne
RedTheHobo
Arachne
1
5
1
0.3
W
5
2
6
4
W
King Arthur
WAL1TO 2
King Arthur
8
4
6
2.75
W
Chiron
YangMaf
Chiron
6
2
6
4.5
L
Sylvanus
oreo351
Sylvanus
1
4
6
1
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,009
Damage
72,728
109,638
Taken
100,283
73,500
Mitigated
75,113
32,328
Healing
28,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Astral Ranger
Poseidon
18,474
1,551
0
2,438
15,418
7,259
400
1,324
14,094
109,859
0
L
Danzaburou
CheesyRacc
Danzaburou
8,813
3,628
0
8,774
22,221
10,684
576
7,517
14,704
0
70,394
W
13,504
1,494
715
8,392
18,596
21,825
491
6,132
12,334
372
53,625
L
15,689
4,432
0
6,468
25,194
20,104
942
2,091
23,103
0
76,091
L
Arachne
RedTheHobo
Arachne
4,284
3,355
0
5,447
21,756
8,916
95
530
21,226
0
77,904
W
9,293
5,975
0
4,011
19,905
8,876
1,588
2,601
17,166
0
85,046
W
King Arthur
WAL1TO 2
King Arthur
16,196
845
0
580
25,391
29,384
831
5,370
19,820
0
62,510
W
Chiron
YangMaf
Chiron
14,258
4,332
1,318
5,070
15,485
7,179
3,338
7,408
7,675
0
102,535
L
Sylvanus
oreo351
Sylvanus
12,749
4,267
1,938
7,263
25,049
26,537
27
8,915
16,134
33,184
10,303
W
19,477
10,228
0
8,307
20,906
7,849
2,980
8,438
12,308
82,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,726
Gold Earned
56,675
547
Minions Killed
575
0
Camps Cleared
0
2,010,429
Distance Traveled
2,179,051
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,716
553
178
8
0
426,810
3
L
Danzaburou
9,306
405
88
4
0
396,330
2
W
Chaac
10,602
461
66
3
0
479,418
0
L
Odin
11,686
508
113
5
0
360,038
1
L
Arachne
9,467
412
101
4
0
497,814
0
W
Arachne
12,086
525
135
6
0
476,183
0
W
King Arthur
11,695
508
91
4
0
403,039
0
W
Chiron
11,612
505
148
6
0
431,304
8
L
Sylvanus
9,551
415
67
3
0
329,437
0
W
Sol
10,680
464
135
6
0
389,107
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role