Player Matchup

Bacchus
Bacchus
KILLERxsmkr98
Bacchus
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 10L
1,531 Elo+
Party 1
Izanami
Izanami
ZephyrNacht
Izanami
Level 36
God Stats
2W - 2L
1,623 SR
Queue Stats
4W - 3L
1,795 Elo+
Party 1
The Morrigan
The Morrigan
vL Poxie
The Morrigan
Level 41
God Stats
4W - 10L
1,278 SR
Queue Stats
49W - 77L
1,288 Elo+
Solo
Team Averages
Level 58
1,467 SR
1,538 Elo+

VS

Team Averages
Level 72
1,385 SR
1,309 Elo+
Ra
Ra
ArmonDynasty
Ra
Level 67
God Stats
3W - 10L
1,267 SR
Queue Stats
30W - 34L
1,204 Elo+
Party 2
Bellona
Bellona
Brendan1907
Bellona
Level 85
God Stats
7W - 2L
1,500 SR
Queue Stats
42W - 51L
1,433 Elo+
Party 2
Fenrir
Fenrir
juuancarlos2
Fenrir
Level 65
God Stats
3W - 1L
1,387 SR
Queue Stats
4W - 5L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 6 / 6
10,059
629
9,501
17,036
26,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
ZephyrNacht
Izanami
15
4 / 6 / 4
11,155
697
11,380
14,280
6,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
vL Poxie
The Morrigan
14
4 / 7 / 4
10,357
647
12,178
9,478
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 6
13,701
856
17,708
14,785
7,627
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
Brendan1907
Bellona
18
6 / 0 / 11
12,508
782
11,453
14,815
15,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
13
1 / 6 / 6
10,014
626
6,375
18,267
12,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
9
Kills
19
19
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
12
4
6
3.75
W
Bellona
Brendan1907
Bellona
6
0
11
11.5
L
Bacchus
1
6
6
0.67
L
Izanami
ZephyrNacht
Izanami
4
6
4
1
W
Fenrir
1
6
6
0.67
L
The Morrigan
vL Poxie
The Morrigan
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,059
Damage
35,536
40,794
Taken
47,867
37,737
Mitigated
35,596
2,991
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,708
2,549
3,045
3,202
14,785
7,627
712
6,848
7,937
70,760
0
W
Bellona
Brendan1907
Bellona
11,453
3,078
416
2,244
14,815
15,660
493
6,753
7,880
0
48,899
L
Bacchus
9,501
809
444
2,388
17,036
26,150
145
7,078
9,958
22,073
0
L
Izanami
ZephyrNacht
Izanami
11,380
9,275
0
159
14,280
6,825
276
5,972
8,308
0
46,001
W
Fenrir
6,375
692
478
1,237
18,267
12,309
1,266
7,126
11,141
0
28,170
L
The Morrigan
vL Poxie
The Morrigan
12,178
2,479
0
0
9,478
4,762
0
4,823
4,652
21,545
3,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,571
Gold Earned
36,223
131
Minions Killed
216
2
Camps Cleared
11
702,984
Distance Traveled
845,019
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,701
856
126
8
4
259,577
1
W
Bellona
12,508
782
70
4
6
331,707
3
L
Bacchus
10,059
629
20
1
0
259,213
3
L
Izanami
11,155
697
80
5
1
208,132
0
W
Fenrir
10,014
626
20
1
1
253,735
2
L
The Morrigan
10,357
647
31
2
1
235,639
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role