Player Matchup

Pele
Pele
JimmyJohnsCEO
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 2
Xbalanque
Xbalanque
SinisterGamer69
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,099 Elo+
Party 2
Bellona
Bellona
The_qaucken
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
Theboi_Ani
Vulcan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
arsenalrivera
Cerberus
Level 46
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 8L
1,099 Elo+
Party 2
Team Averages
Level 26
1,455 SR
1,276 Elo+

VS

Team Averages
Level 62
1,539 SR
1,455 Elo+
Chronos
Chronos
DaRk-GeRaRd1026
Chronos
Level 89
God Stats
7W - 10L
1,443 SR
Queue Stats
536W - 512L
1,500 Elo+
Party 1
Bakasura
Bakasura
DaRk-Naruto1505
Bakasura
Level 69
God Stats
10W - 7L
1,500 SR
Queue Stats
265W - 256L
1,497 Elo+
Party 1
King Arthur
King Arthur
DaRk-dgutz35
King Arthur
Level 37
God Stats
3W - 0L
1,835 SR
Queue Stats
153W - 139L
1,474 Elo+
Party 1
Kuzenbo
Kuzenbo
Hobboman
Kuzenbo
Level 40
God Stats
8W - 7L
1,488 SR
Queue Stats
99W - 110L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ktownsfinest865
Ah Muzen Cab
Level 76
God Stats
46W - 34L
1,427 SR
Queue Stats
733W - 796L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,489
424
4,714
15,943
6,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
SinisterGamer69
Xbalanque
12
1 / 4 / 0
7,209
360
4,071
11,169
4,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
The_qaucken
Bellona
14
0 / 1 / 1
8,512
426
5,432
12,973
8,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Theboi_Ani
Vulcan
13
0 / 8 / 1
8,323
416
5,491
13,636
5,822
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
arsenalrivera
Cerberus
12
0 / 4 / 0
7,319
366
3,647
14,686
13,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 4
11,893
595
10,798
11,656
5,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
18
5 / 1 / 5
11,234
562
12,652
15,716
7,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
DaRk-dgutz35
King Arthur
16
2 / 2 / 1
10,208
510
8,314
13,254
13,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Hobboman
Kuzenbo
16
6 / 0 / 3
10,744
537
5,360
10,066
12,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
ktownsfinest865
Ah Muzen Cab
17
3 / 1 / 5
10,332
517
12,266
13,113
5,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
21
21
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
Bakasura
5
1
5
7.5
W
King Arthur
DaRk-dgutz35
King Arthur
2
2
1
1.25
W
Kuzenbo
Hobboman
Kuzenbo
6
0
3
7.5
L
2
4
0
0.5
L
Xbalanque
SinisterGamer69
Xbalanque
1
4
0
0.25
L
Bellona
The_qaucken
Bellona
0
1
1
0.5
L
Vulcan
Theboi_Ani
Vulcan
0
8
1
0.06
L
Cerberus
arsenalrivera
Cerberus
0
4
0
0
W
Ah Muzen Cab
ktownsfinest865
Ah Muzen Cab
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,355
Damage
49,390
68,407
Taken
63,805
38,314
Mitigated
45,279
7,674
Healing
24,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,798
4,356
0
7,298
11,656
5,654
1,675
4,565
7,091
104,056
0
W
Bakasura
12,652
8,250
0
4,870
15,716
7,890
1,171
2,704
13,012
0
90,000
W
King Arthur
DaRk-dgutz35
King Arthur
8,314
586
0
1,110
13,254
13,530
71
1,245
12,009
0
68,882
W
Kuzenbo
Hobboman
Kuzenbo
5,360
2,266
2,966
3,555
10,066
12,619
982
3,375
6,691
30,875
0
L
4,714
1,213
0
1,456
15,943
6,176
0
1,637
13,509
0
76,652
L
Xbalanque
SinisterGamer69
Xbalanque
4,071
1,224
0
873
11,169
4,068
997
2,276
8,529
0
36,753
L
Bellona
The_qaucken
Bellona
5,432
1,741
0
2,882
12,973
8,518
700
0
12,693
0
45,890
L
Vulcan
Theboi_Ani
Vulcan
5,491
1,716
0
740
13,636
5,822
249
9,188
4,212
52,745
0
L
Cerberus
arsenalrivera
Cerberus
3,647
423
0
1,723
14,686
13,730
329
3,057
11,629
31,240
0
W
Ah Muzen Cab
ktownsfinest865
Ah Muzen Cab
12,266
5,267
0
4,638
13,113
5,586
4,051
2,635
10,478
0
102,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,852
Gold Earned
54,411
398
Minions Killed
615
0
Camps Cleared
0
1,696,343
Distance Traveled
1,939,947
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,893
595
166
8
0
383,900
1
W
Bakasura
11,234
562
146
7
0
445,666
1
W
King Arthur
10,208
510
107
5
0
360,401
0
W
Kuzenbo
10,744
537
55
3
0
372,864
1
L
Pele
8,489
424
128
6
0
387,387
3
L
Xbalanque
7,209
360
83
4
0
324,402
3
L
Bellona
8,512
426
70
4
0
337,092
0
L
Vulcan
8,323
416
72
4
0
335,354
4
L
Cerberus
7,319
366
45
2
0
312,108
2
W
Ah Muzen Cab
10,332
517
141
7
0
377,116
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role