Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Brybryhop
Ah Muzen Cab
Level 29
God Stats
3W - 5L
1,434 SR
Queue Stats
31W - 45L
1,272 Elo+
Party 1
Bellona
Bellona
MixingBowl55
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,290 Elo+
Party 3
Odin
Odin
Timeless1
Odin
Level 47
God Stats
1W - 2L
1,202 SR
Queue Stats
31W - 45L
1,272 Elo+
Party 1
Arachne
Arachne
XxTKDxX6774
Arachne
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 73L
1,459 Elo+
Party 3
Janus
Janus
tristanmom123
Janus
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 43L
1,264 Elo+
Party 1
Team Averages
Level 35
1,427 SR
1,311 Elo+

VS

Team Averages
Level 103
1,621 SR
1,554 Elo+
Lancelot
Lancelot
 
Lancelot
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Çaged
Anhur
Level 160
God Stats
1W - 0L
1,988 SR
Queue Stats
101W - 75L
1,690 Elo+
Party 2
Nu Wa
Nu Wa
яιтυαℓ
Nu Wa
Level 107
God Stats
8W - 6L
1,616 SR
Queue Stats
107W - 85L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brybryhop
Ah Muzen Cab
10
2 / 9 / 1
5,980
498
3,651
10,729
2,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
MixingBowl55
Bellona
10
1 / 3 / 0
5,656
471
1,482
6,519
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
8
0 / 5 / 2
5,196
433
1,884
9,345
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
XxTKDxX6774
Arachne
10
4 / 2 / 1
6,656
555
5,955
11,511
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 6 / 1
6,381
532
4,310
7,878
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
5 / 1 / 2
7,891
658
7,237
6,339
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
 
Sylvanus
10
2 / 1 / 12
6,921
577
5,200
11,875
12,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
 
Ravana
6
0 / 5 / 1
4,921
410
807
6,571
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Çaged
Anhur
13
14 / 3 / 4
8,390
699
13,528
8,416
3,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 1 / 7
8,152
679
6,917
6,368
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
9
Kills
25
25
Deaths
11
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
1
2
6
W
Sylvanus
 
Sylvanus
2
1
12
8
W
Ravana
 
Ravana
0
5
1
0.1
L
Ah Muzen Cab
Brybryhop
Ah Muzen Cab
2
9
1
0.28
L
Bellona
MixingBowl55
Bellona
1
3
0
0.33
L
Odin
0
5
2
0.2
L
Arachne
XxTKDxX6774
Arachne
4
2
1
2.25
L
2
6
1
0.42
W
Anhur
Çaged
Anhur
14
3
4
5.33
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,282
Damage
33,689
45,982
Taken
39,569
17,885
Mitigated
25,214
5,571
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,237
1,773
118
1,633
6,339
4,782
0
345
5,994
0
45,745
W
Sylvanus
 
Sylvanus
5,200
1,699
511
3,456
11,875
12,770
513
636
11,239
19,227
0
W
Ravana
 
Ravana
807
197
0
1,646
6,571
1,979
0
125
6,446
0
15,877
L
Ah Muzen Cab
Brybryhop
Ah Muzen Cab
3,651
1,609
0
538
10,729
2,409
519
2,266
8,463
0
23,406
L
Bellona
MixingBowl55
Bellona
1,482
668
0
894
6,519
4,652
110
554
5,571
0
19,599
L
Odin
1,884
907
0
608
9,345
4,019
227
1,822
7,447
0
11,548
L
Arachne
XxTKDxX6774
Arachne
5,955
4,288
0
3,281
11,511
4,778
0
3,690
7,721
0
38,252
L
4,310
136
0
250
7,878
2,027
0
3,785
4,093
44,705
0
W
Anhur
Çaged
Anhur
13,528
7,822
0
2,110
8,416
3,004
1,275
382
8,034
0
45,802
W
6,917
1,054
129
2,172
6,368
2,679
412
2,822
3,546
60,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
36,275
246
Minions Killed
356
0
Camps Cleared
0
1,168,588
Distance Traveled
1,077,363
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,891
658
100
8
0
267,169
4
W
Sylvanus
6,921
577
32
3
0
227,090
3
W
Ravana
4,921
410
27
2
0
137,150
1
L
Ah Muzen Cab
5,980
498
45
4
0
196,173
1
L
Bellona
5,656
471
39
3
0
249,657
0
L
Odin
5,196
433
22
2
0
250,810
2
L
Arachne
6,656
555
62
5
0
269,189
2
L
Janus
6,381
532
78
7
0
202,759
2
W
Anhur
8,390
699
82
7
0
220,023
2
W
Nu Wa
8,152
679
115
10
0
225,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role