Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
LaRotule
Nu Wa
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 89L
1,441 Elo+
Party 1
Yemoja
Yemoja
Olivanzi
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,603 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,515 Elo+

VS

Team Averages
Level 83
1,574 SR
1,624 Elo+
Vamana
Vamana
CallmeUseless
Vamana
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
44W - 15L
1,716 Elo+
Party 2
Eset
Eset
HammondMain
Eset
Level 105
God Stats
14W - 5L
1,737 SR
Queue Stats
148W - 43L
1,764 Elo+
Party 2
Ullr
Ullr
Zaami
Ullr
Level 118
God Stats
1W - 4L
1,485 SR
Queue Stats
37W - 69L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 8 / 1
7,853
604
11,519
16,120
7,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
LaRotule
Nu Wa
11
1 / 6 / 2
7,731
595
10,183
12,442
5,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Olivanzi
Yemoja
12
0 / 2 / 3
8,126
625
4,894
14,390
17,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 9
9,684
745
15,715
17,841
14,347
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
4 / 3 / 10
9,339
718
12,647
7,907
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Zaami
Ullr
16
6 / 0 / 9
10,214
786
10,081
8,451
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
16
16
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
8
1
0.31
W
6
0
9
10.5
W
4
3
10
3
L
Nu Wa
LaRotule
Nu Wa
1
6
2
0.33
L
Yemoja
Olivanzi
Yemoja
0
2
3
0.75
W
Ullr
Zaami
Ullr
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,596
Damage
38,443
42,952
Taken
34,199
29,752
Mitigated
21,255
4,810
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
11,519
1,896
0
24
16,120
7,367
0
6,103
10,017
0
24,443
W
15,715
6,497
0
5,726
17,841
14,347
832
6,848
10,355
0
36,495
W
12,647
783
2,449
1,097
7,907
3,002
135
3,731
3,769
36,806
0
L
Nu Wa
LaRotule
Nu Wa
10,183
2,731
157
412
12,442
5,331
0
2,647
9,795
25,366
0
L
Yemoja
Olivanzi
Yemoja
4,894
1,405
1,038
3,179
14,390
17,054
0
3,897
10,493
14,178
0
W
Ullr
Zaami
Ullr
10,081
3,377
0
1,665
8,451
3,906
945
3,534
4,565
0
53,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,710
Gold Earned
29,237
84
Minions Killed
174
1
Camps Cleared
11
623,704
Distance Traveled
779,611
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,853
604
24
2
1
212,914
1
W
Vamana
9,684
745
38
3
3
272,387
2
W
Eset
9,339
718
48
4
3
240,647
3
L
Nu Wa
7,731
595
40
3
0
209,650
0
L
Yemoja
8,126
625
20
2
0
201,140
0
W
Ullr
10,214
786
88
7
5
266,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role