Player Matchup

Lancelot
Lancelot
AXE123456789
Lancelot
Level 119
God Stats
1W - 6L
1,140 SR
Queue Stats
147W - 180L
1,396 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
W00D123456789
Ah Muzen Cab
Level 104
God Stats
0W - 2L
1,355 SR
Queue Stats
13W - 14L
1,401 Elo+
Party 2
Baron Samedi
Baron Samedi
falfaro02
Baron Samedi
Level 109
God Stats
19W - 13L
1,514 SR
Queue Stats
84W - 122L
1,336 Elo+
Solo
Team Averages
Level 111
1,336 SR
1,378 Elo+

VS

Team Averages
Level 96
1,569 SR
1,468 Elo+
Jormungandr
Jormungandr
Art3mis_77_
Jormungandr
Level 95
God Stats
11W - 5L
1,652 SR
Queue Stats
314W - 469L
1,301 Elo+
Solo
Scylla
Scylla
BptzLegend
Scylla
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 62L
1,528 Elo+
Party 1
Medusa
Medusa
sadory718
Medusa
Level 82
God Stats
15W - 10L
1,556 SR
Queue Stats
280W - 277L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AXE123456789
Lancelot
10
1 / 5 / 1
6,830
683
8,472
10,764
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
W00D123456789
Ah Muzen Cab
9
0 / 6 / 0
5,821
582
8,113
11,573
4,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
falfaro02
Baron Samedi
10
1 / 4 / 0
6,265
627
4,770
6,972
3,025
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Art3mis_77_
Jormungandr
12
2 / 0 / 12
8,304
830
8,320
11,961
10,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
BptzLegend
Scylla
11
3 / 2 / 7
7,368
737
5,688
6,315
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
sadory718
Medusa
14
10 / 0 / 2
8,446
845
11,593
6,640
2,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
15
15
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AXE123456789
Lancelot
1
5
1
0.3
W
Jormungandr
Art3mis_77_
Jormungandr
2
0
12
8
W
Scylla
BptzLegend
Scylla
3
2
7
3.25
L
Ah Muzen Cab
W00D123456789
Ah Muzen Cab
0
6
0
0
L
Baron Samedi
falfaro02
Baron Samedi
1
4
0
0.25
W
Medusa
sadory718
Medusa
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,355
Damage
25,601
29,309
Taken
24,916
13,737
Mitigated
15,746
5,142
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AXE123456789
Lancelot
8,472
1,047
0
1,764
10,764
6,450
0
3,951
6,673
0
18,832
W
Jormungandr
Art3mis_77_
Jormungandr
8,320
1,638
344
4,961
11,961
10,496
112
2,782
9,179
20,173
0
W
Scylla
BptzLegend
Scylla
5,688
684
0
500
6,315
2,285
477
1,721
4,594
21,130
0
L
Ah Muzen Cab
W00D123456789
Ah Muzen Cab
8,113
3,571
0
2,014
11,573
4,262
0
5,908
5,401
0
25,903
L
Baron Samedi
falfaro02
Baron Samedi
4,770
351
422
942
6,972
3,025
0
3,782
3,104
14,145
0
W
Medusa
sadory718
Medusa
11,593
4,251
0
2,582
6,640
2,965
560
756
5,884
0
33,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,916
Gold Earned
24,118
89
Minions Killed
154
1
Camps Cleared
6
484,743
Distance Traveled
543,392
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,830
683
21
2
0
164,188
3
W
Jormungandr
8,304
830
36
4
0
179,711
2
W
Scylla
7,368
737
43
4
5
167,446
0
L
Ah Muzen Cab
5,821
582
46
5
1
157,605
2
L
Baron Samedi
6,265
627
22
2
0
162,950
2
W
Medusa
8,446
845
75
8
1
196,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role