Player Matchup

Neith
Neith
ACG SQUIRREL
Neith
Level 48
God Stats
4W - 1L
1,851 SR
Queue Stats
24W - 19L
1,520 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CPT HONESTY
Morgan Le Fay
Level 127
God Stats
4W - 1L
1,613 SR
Queue Stats
51W - 38L
1,575 Elo+
Party 1
Tyr
Tyr
RABravo2
Tyr
Level 103
God Stats
2W - 0L
1,736 SR
Queue Stats
19W - 14L
1,686 Elo+
Party 1
Team Averages
Level 93
1,733 SR
1,594 Elo+

VS

Team Averages
Level 127
1,502 SR
1,406 Elo+
Hun Batz
Hun Batz
ASAP PoudiQc
Hun Batz
Level 142
God Stats
1W - 1L
1,306 SR
Queue Stats
217W - 257L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
Django 0uai
Cthulhu
Level 140
God Stats
15W - 8L
1,701 SR
Queue Stats
87W - 82L
1,475 Elo+
Party 2
Thoth
Thoth
mitoscrew
Thoth
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
11,755
653
10,698
9,932
4,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
CPT HONESTY
Morgan Le Fay
17
2 / 0 / 8
11,806
656
18,818
11,312
5,333
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 0 / 4
12,059
670
11,560
11,168
13,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ASAP PoudiQc
Hun Batz
15
1 / 4 / 1
10,250
569
7,700
15,988
12,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Django 0uai
Cthulhu
16
1 / 3 / 1
11,508
639
11,853
19,700
26,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
mitoscrew
Thoth
15
0 / 4 / 0
10,113
562
5,144
12,037
4,676
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Hun Batz
ASAP PoudiQc
Hun Batz
1
4
1
0.38
W
Morgan Le Fay
CPT HONESTY
Morgan Le Fay
2
0
8
6
L
Cthulhu
Django 0uai
Cthulhu
1
3
1
0.5
W
6
0
4
8
L
Thoth
mitoscrew
Thoth
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,076
Damage
24,697
32,412
Taken
47,725
22,840
Mitigated
43,500
9,916
Healing
3,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,698
2,700
0
2,057
9,932
4,214
1,763
5,822
4,110
0
38,374
L
Hun Batz
ASAP PoudiQc
Hun Batz
7,700
1,768
515
864
15,988
12,488
0
7,388
8,600
0
23,461
W
Morgan Le Fay
CPT HONESTY
Morgan Le Fay
18,818
1,501
0
3,545
11,312
5,333
551
5,662
5,650
64,270
0
L
Cthulhu
Django 0uai
Cthulhu
11,853
291
360
1,742
19,700
26,336
0
6,490
13,210
44,249
0
W
11,560
812
0
4,314
11,168
13,293
170
5,789
5,379
0
29,102
L
Thoth
mitoscrew
Thoth
5,144
331
0
130
12,037
4,676
0
5,507
6,530
39,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,620
Gold Earned
31,871
188
Minions Killed
183
10
Camps Cleared
5
1,034,400
Distance Traveled
935,747
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,755
653
61
3
1
308,971
0
L
Hun Batz
10,250
569
29
2
2
326,438
2
W
Morgan Le Fay
11,806
656
106
6
4
353,629
3
L
Cthulhu
11,508
639
68
4
3
314,616
3
W
Tyr
12,059
670
21
1
5
371,800
6
L
Thoth
10,113
562
86
5
0
294,693
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role