Player Matchup

Heimdallr
Heimdallr
JammyHammy
Heimdallr
Level 66
God Stats
8W - 10L
1,465 SR
Queue Stats
39W - 43L
1,448 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Samultow
Kumbhakarna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 88L
1,617 Elo+
Party 2
Zeus
Zeus
ToraSenpai21
Zeus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 86L
1,547 Elo+
Party 2
Team Averages
Level 92
1,488 SR
1,537 Elo+

VS

Team Averages
Level 144
1,443 SR
1,450 Elo+
Baron Samedi
Baron Samedi
elzbthb
Baron Samedi
Level 129
God Stats
53W - 37L
1,691 SR
Queue Stats
1,110W - 1,193L
1,417 Elo+
Party 1
Kuzenbo
Kuzenbo
lEL_BOOGIEl
Kuzenbo
Level 143
God Stats
2W - 5L
1,245 SR
Queue Stats
591W - 506L
1,479 Elo+
Party 1
Artemis
Artemis
urst1d
Artemis
Level 159
God Stats
7W - 9L
1,393 SR
Queue Stats
512W - 501L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JammyHammy
Heimdallr
16
8 / 2 / 9
11,976
749
16,261
14,482
8,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Samultow
Kumbhakarna
15
3 / 0 / 15
11,953
747
10,259
20,723
24,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
10 / 2 / 10
12,569
786
25,074
14,055
7,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
elzbthb
Baron Samedi
14
1 / 8 / 1
10,060
629
11,019
16,364
8,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
lEL_BOOGIEl
Kuzenbo
14
1 / 5 / 3
10,214
638
12,333
23,965
37,639
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
urst1d
Artemis
13
2 / 8 / 0
10,240
640
14,348
17,961
10,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
21
Kills
4
4
Deaths
21
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
JammyHammy
Heimdallr
8
2
9
6.25
W
Kumbhakarna
Samultow
Kumbhakarna
3
0
15
10.5
W
10
2
10
7.5
L
Baron Samedi
elzbthb
Baron Samedi
1
8
1
0.19
L
Kuzenbo
lEL_BOOGIEl
Kuzenbo
1
5
3
0.5
L
Artemis
urst1d
Artemis
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,594
Damage
37,700
49,260
Taken
58,290
39,989
Mitigated
56,422
14,037
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
JammyHammy
Heimdallr
16,261
8,420
0
1,312
14,482
8,192
1,550
6,230
8,252
0
58,248
W
Kumbhakarna
Samultow
Kumbhakarna
10,259
1,077
743
7,165
20,723
24,296
368
8,108
12,615
20,746
0
W
25,074
6,072
390
4,427
14,055
7,501
761
9,226
4,829
58,853
0
L
Baron Samedi
elzbthb
Baron Samedi
11,019
534
1,307
2,038
16,364
8,519
0
10,419
5,575
44,986
0
L
Kuzenbo
lEL_BOOGIEl
Kuzenbo
12,333
3,921
0
0
23,965
37,639
0
14,578
8,910
20,385
0
L
Artemis
urst1d
Artemis
14,348
5,586
0
0
17,961
10,264
0
9,553
8,058
0
36,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,498
Gold Earned
30,514
195
Minions Killed
123
7
Camps Cleared
4
895,604
Distance Traveled
785,468
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,976
749
75
5
4
311,838
2
W
Kumbhakarna
11,953
747
14
1
0
301,088
4
W
Zeus
12,569
786
106
7
3
282,678
0
L
Baron Samedi
10,060
629
68
4
2
231,809
5
L
Kuzenbo
10,214
638
13
1
1
310,445
1
L
Artemis
10,240
640
42
3
1
243,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role