Player Matchup

Cthulhu
Cthulhu
HardToChooseOne
Cthulhu
Level 95
God Stats
2W - 5L
1,145 SR
Queue Stats
168W - 176L
1,448 Elo+
Party 3
Freya
Freya
JBANS323
Freya
Level 25
God Stats
13W - 10L
1,488 SR
Queue Stats
38W - 51L
1,486 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JackuAtlas
Morgan Le Fay
Level 118
God Stats
179W - 133L
1,594 SR
Queue Stats
392W - 403L
1,480 Elo+
Party 3
Chaac
Chaac
Scratch-_DaCap
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,391 Elo+
Party 3
Ymir
Ymir
letsgosteelers43
Ymir
Level 114
God Stats
21W - 11L
1,699 SR
Queue Stats
419W - 432L
1,487 Elo+
Party 3
Team Averages
Level 83
1,485 SR
1,458 Elo+

VS

Team Averages
Level 48
1,484 SR
1,438 Elo+
Chiron
Chiron
AJayy_II
Chiron
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 19L
1,311 Elo+
Party 2
Mulan
Mulan
Bean Dimension
Mulan
Level 82
God Stats
31W - 26L
1,557 SR
Queue Stats
284W - 268L
1,490 Elo+
Party 1
Persephone
Persephone
Ex Korean
Persephone
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,432 Elo+
Party 1
Sylvanus
Sylvanus
SuaveATL
Sylvanus
Level 68
God Stats
3W - 5L
1,418 SR
Queue Stats
243W - 275L
1,411 Elo+
Party 2
Ullr
Ullr
Zhong9451
Ullr
Level 21
God Stats
1W - 2L
1,442 SR
Queue Stats
76W - 61L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
7,756
485
5,827
13,782
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
JBANS323
Freya
12
0 / 4 / 2
7,062
441
3,742
10,258
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
JackuAtlas
Morgan Le Fay
14
5 / 0 / 2
8,291
518
12,825
7,851
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 3 / 3
8,468
529
11,938
15,113
11,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 0 / 4
9,060
566
6,635
9,146
5,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AJayy_II
Chiron
14
3 / 1 / 2
8,291
518
5,428
8,558
3,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 0
7,402
463
8,902
15,787
16,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Ex Korean
Persephone
11
1 / 5 / 0
6,836
427
2,574
9,027
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
SuaveATL
Sylvanus
10
1 / 3 / 3
6,312
395
6,249
11,936
8,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
11
1 / 2 / 0
7,048
441
3,573
11,813
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
17
Kills
8
9
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
AJayy_II
Chiron
3
1
2
4
L
2
5
0
0.4
L
Persephone
Ex Korean
Persephone
1
5
0
0.2
W
3
2
5
2.75
W
Freya
JBANS323
Freya
0
4
2
0.25
W
Morgan Le Fay
JackuAtlas
Morgan Le Fay
5
0
2
6
W
4
3
3
1.83
L
Sylvanus
SuaveATL
Sylvanus
1
3
3
0.83
L
Ullr
1
2
0
0.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,967
Damage
26,726
56,150
Taken
57,121
35,830
Mitigated
37,547
22,370
Healing
16,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AJayy_II
Chiron
5,428
2,608
402
4,377
8,558
3,565
1,632
3,747
4,811
0
66,182
L
8,902
1,379
0
4,464
15,787
16,418
0
3,663
11,195
0
40,644
L
Persephone
Ex Korean
Persephone
2,574
126
0
564
9,027
3,610
0
7,656
938
37,139
0
W
5,827
617
1,043
2,701
13,782
11,138
150
2,528
11,216
31,674
0
W
Freya
JBANS323
Freya
3,742
1,639
0
3,185
10,258
3,588
0
1,836
8,422
44,462
0
W
Morgan Le Fay
JackuAtlas
Morgan Le Fay
12,825
2,012
97
3,403
7,851
3,736
755
2,573
5,278
48,005
0
W
11,938
3,550
224
6,249
15,113
11,798
598
461
14,065
0
51,440
L
Sylvanus
SuaveATL
Sylvanus
6,249
2,522
239
1,944
11,936
8,966
0
7,904
3,804
28,076
9,978
L
Ullr
3,573
1,301
0
4,096
11,813
4,988
0
5,200
6,357
0
48,807
W
6,635
635
0
5,468
9,146
5,570
0
187
8,959
83,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,637
Gold Earned
35,889
439
Minions Killed
379
0
Camps Cleared
0
1,582,896
Distance Traveled
1,396,800
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,291
518
111
7
0
297,359
4
L
Mulan
7,402
463
78
5
0
265,354
6
L
Persephone
6,836
427
61
4
0
294,465
0
W
Cthulhu
7,756
485
48
3
0
283,039
5
W
Freya
7,062
441
73
5
0
307,320
0
W
Morgan Le Fay
8,291
518
88
6
0
322,550
1
W
Chaac
8,468
529
87
5
0
319,001
2
L
Sylvanus
6,312
395
42
3
0
224,359
0
L
Ullr
7,048
441
87
5
0
315,263
1
W
Ymir
9,060
566
143
9
0
350,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role