Player Matchup

Shiva
Shiva
Silver I
 
Shiva
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Silver II
CuteSpaceBuns
Scylla
Silver II
Level 118
God Stats
4W - 4L
1,777 SR
Queue Stats
94W - 85L
1,377 MMR
Party 2
Amaterasu
Amaterasu
Silver III
OmniWok
Amaterasu
Silver III
Level 87
God Stats
3W - 4L
1,840 SR
Queue Stats
73W - 67L
1,316 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,706 SR
1,398 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,667 SR
1,220 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
Calobbb
Morgan Le Fay
Gold V
Level 145
God Stats
2W - 1L
1,736 SR
Queue Stats
15W - 17L
1,416 MMR
Party 1
Hercules
Hercules
Bronze II
DoYouE
Hercules
Bronze II
Level 87
God Stats
7W - 7L
1,516 SR
Queue Stats
15W - 32L
829 MMR
Solo
Danzaburou
Danzaburou
Gold V
Sugarglaze20
Danzaburou
Gold V
Level 109
God Stats
3W - 1L
1,749 SR
Queue Stats
15W - 17L
1,416 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 4 / 1
8,142
582
8,777
16,961
14,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 6 / 1
8,411
601
11,206
12,127
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
OmniWok
Amaterasu
12
1 / 5 / 1
8,332
595
6,211
16,266
14,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BastetAh Muzen CabJanusIzanamiAtlas

VS

Bans
Baron SamediBellonaXing TianAresGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Calobbb
Morgan Le Fay
16
4 / 0 / 10
10,216
730
13,557
8,666
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
DoYouE
Hercules
14
4 / 1 / 10
9,779
699
8,104
16,010
15,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Sugarglaze20
Danzaburou
15
7 / 2 / 7
11,010
786
18,158
11,688
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
15
15
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
4
1
0.38
W
Morgan Le Fay
Calobbb
Morgan Le Fay
4
0
10
9
L
1
6
1
0.25
W
Hercules
DoYouE
Hercules
4
1
10
9
L
Amaterasu
OmniWok
Amaterasu
1
5
1
0.3
W
Danzaburou
Sugarglaze20
Danzaburou
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,194
Damage
39,819
45,354
Taken
36,364
33,199
Mitigated
25,487
6,705
Healing
9,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,777
1,341
336
2,100
16,961
14,937
0
4,055
12,906
0
24,441
W
Morgan Le Fay
Calobbb
Morgan Le Fay
13,557
1,127
422
2,006
8,666
4,014
0
2,210
6,083
54,448
0
L
11,206
762
0
969
12,127
3,981
0
4,094
8,033
35,797
0
W
Hercules
DoYouE
Hercules
8,104
2,696
0
4,288
16,010
15,549
1,020
5,860
9,247
0
19,757
L
Amaterasu
OmniWok
Amaterasu
6,211
2,341
198
3,102
16,266
14,281
0
5,764
10,502
0
14,991
W
Danzaburou
Sugarglaze20
Danzaburou
18,158
7,432
0
3,085
11,688
5,924
1,965
2,728
8,617
0
46,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,885
Gold Earned
31,005
138
Minions Killed
156
3
Camps Cleared
7
731,155
Distance Traveled
765,919
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,142
582
34
2
0
255,663
4
W
Morgan Le Fay
10,216
730
85
6
6
269,382
3
L
Scylla
8,411
601
72
5
2
224,921
0
W
Hercules
9,779
699
25
2
0
266,907
1
L
Amaterasu
8,332
595
32
2
1
250,571
2
W
Danzaburou
11,010
786
46
3
1
229,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role