Player Matchup

Raijin
Raijin
Chatoullier
Raijin
Level 143
God Stats
1W - 1L
1,263 SR
Queue Stats
130W - 105L
1,595 Elo+
Solo
Hera
Hera
HxC-Lalo-X
Hera
Level 158
God Stats
12W - 8L
1,777 SR
Queue Stats
582W - 599L
1,559 Elo+
Solo
Heimdallr
Heimdallr
LumpOnMyPEen
Heimdallr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,612 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrHitThatHoHoHo
Morgan Le Fay
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,741 Elo+
Party 1
Bellona
Bellona
Xygn
Bellona
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,752 Elo+
Party 1
Team Averages
Level 144
1,508 SR
1,652 Elo+

VS

Team Averages
Level 138
1,535 SR
1,524 Elo+
Cliodhna
Cliodhna
DeadDeku
Cliodhna
Level 127
God Stats
4W - 6L
1,327 SR
Queue Stats
512W - 533L
1,516 Elo+
Solo
Raijin
Raijin
Jess88
Raijin
Level 135
God Stats
6W - 4L
1,684 SR
Queue Stats
244W - 235L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Kikabelle
Cthulhu
Level 155
God Stats
0W - 1L
1,746 SR
Queue Stats
17W - 25L
1,549 Elo+
Party 2
Hercules
Hercules
Leoflying
Hercules
Level 125
God Stats
0W - 4L
1,196 SR
Queue Stats
142W - 147L
1,473 Elo+
Solo
Da Ji
Da Ji
XvVirus
Da Ji
Level 148
God Stats
0W - 1L
1,722 SR
Queue Stats
13W - 20L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
8 / 6 / 13
14,898
784
23,695
16,038
8,656
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 4 / 14
13,312
701
15,602
10,614
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
LumpOnMyPEen
Heimdallr
20
7 / 8 / 13
14,115
743
29,318
25,292
13,776
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+75
Health

Morgan Le Fay
MrHitThatHoHoHo
Morgan Le Fay
18
3 / 6 / 10
11,797
621
12,306
15,438
8,136
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Xygn
Bellona
19
9 / 7 / 9
13,777
725
27,087
27,104
38,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DeadDeku
Cliodhna
20
8 / 7 / 9
13,922
733
17,892
25,093
12,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Jess88
Raijin
20
7 / 7 / 9
13,343
702
17,344
19,250
10,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Kikabelle
Cthulhu
20
3 / 4 / 16
13,143
692
9,612
20,226
30,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Leoflying
Hercules
20
1 / 6 / 15
12,426
654
12,662
34,753
34,905
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Da Ji
XvVirus
Da Ji
19
10 / 8 / 13
12,708
669
22,091
23,149
23,373
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
91
32
Kills
29
31
Deaths
32
59
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Raijin
8
6
13
2.42
L
Cliodhna
DeadDeku
Cliodhna
8
7
9
1.79
W
5
4
14
3
L
Raijin
Jess88
Raijin
7
7
9
1.64
L
Cthulhu
Kikabelle
Cthulhu
3
4
16
2.75
L
Hercules
Leoflying
Hercules
1
6
15
1.42
W
Heimdallr
LumpOnMyPEen
Heimdallr
7
8
13
1.69
W
Morgan Le Fay
MrHitThatHoHoHo
Morgan Le Fay
3
6
10
1.33
L
Da Ji
XvVirus
Da Ji
10
8
13
2.06
W
Bellona
Xygn
Bellona
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,008
Damage
79,601
94,486
Taken
122,471
74,382
Mitigated
111,779
21,022
Healing
41,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
23,695
2,294
0
0
16,038
8,656
2,321
2,795
13,243
63,815
0
L
Cliodhna
DeadDeku
Cliodhna
17,892
3,464
2,630
8,169
25,093
12,051
0
11,705
13,388
0
33,787
W
15,602
3,540
2,010
1,772
10,614
5,521
2,115
1,607
9,007
37,580
0
L
Raijin
Jess88
Raijin
17,344
1,429
1,080
2,690
19,250
10,605
976
6,680
12,570
48,121
0
L
Cthulhu
Kikabelle
Cthulhu
9,612
246
3,085
3,481
20,226
30,845
100
9,816
10,410
39,922
0
L
Hercules
Leoflying
Hercules
12,662
2,446
3,802
13,357
34,753
34,905
647
13,989
20,764
0
28,609
W
Heimdallr
LumpOnMyPEen
Heimdallr
29,318
14,574
1,235
7,377
25,292
13,776
2,397
8,696
16,596
0
54,909
W
Morgan Le Fay
MrHitThatHoHoHo
Morgan Le Fay
12,306
1,226
634
2,509
15,438
8,136
667
3,033
12,405
21,362
0
L
Da Ji
XvVirus
Da Ji
22,091
5,085
1,717
1,808
23,149
23,373
46
10,881
12,268
0
27,882
W
Bellona
Xygn
Bellona
27,087
6,093
1,552
3,933
27,104
38,293
216
10,825
16,279
2,344
33,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,899
Gold Earned
65,542
212
Minions Killed
192
0
Camps Cleared
0
1,500,631
Distance Traveled
1,689,129
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,898
784
82
4
0
295,278
0
L
Cliodhna
13,922
733
32
2
0
335,217
6
W
Hera
13,312
701
53
3
0
271,412
0
L
Raijin
13,343
702
84
4
0
265,520
2
L
Cthulhu
13,143
692
48
3
0
381,910
0
L
Hercules
12,426
654
24
1
0
338,216
1
W
Heimdallr
14,115
743
47
2
0
328,672
1
W
Morgan Le Fay
11,797
621
18
1
0
274,120
0
L
Da Ji
12,708
669
4
0
0
368,266
0
W
Bellona
13,777
725
12
1
0
331,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role