Player Matchup

Geb
Geb
Dceecd
Geb
Level 65
God Stats
4W - 2L
1,813 SR
Queue Stats
289W - 293L
1,464 Elo+
Solo
Rama
Rama
Dumbythic3372
Rama
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 96L
1,464 Elo+
Solo
Persephone
Persephone
Sandpitboii
Persephone
Level 160
God Stats
0W - 1L
1,277 SR
Queue Stats
220W - 211L
1,508 Elo+
Solo
Lancelot
Lancelot
Shadowgate10
Lancelot
Level 114
God Stats
4W - 7L
1,571 SR
Queue Stats
179W - 165L
1,505 Elo+
Solo
Mulan
Mulan
TTV-malejama
Mulan
Level 104
God Stats
17W - 13L
1,696 SR
Queue Stats
221W - 222L
1,541 Elo+
Solo
Team Averages
Level 96
1,571 SR
1,496 Elo+

VS

Team Averages
Level 89
1,660 SR
1,499 Elo+
Hou Yi
Hou Yi
DangleMcJohnson
Hou Yi
Level 127
God Stats
3W - 4L
1,550 SR
Queue Stats
209W - 202L
1,486 Elo+
Solo
Lancelot
Lancelot
Perfectly Minty
Lancelot
Level 120
God Stats
8W - 0L
1,932 SR
Queue Stats
100W - 97L
1,537 Elo+
Party 1
Chronos
Chronos
SubarcticZeus
Chronos
Level 119
God Stats
5W - 2L
1,762 SR
Queue Stats
98W - 98L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
Uuuryx
Baron Samedi
Level 35
God Stats
6W - 3L
1,338 SR
Queue Stats
20W - 8L
1,481 Elo+
Solo
Ares
Ares
asessin121
Ares
Level 46
God Stats
2W - 0L
1,720 SR
Queue Stats
69W - 81L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dceecd
Geb
11
0 / 6 / 1
7,552
378
4,269
21,874
23,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 5 / 0
9,818
491
20,027
19,978
10,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Sandpitboii
Persephone
12
1 / 5 / 2
8,579
429
7,064
14,872
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Shadowgate10
Lancelot
15
2 / 5 / 1
9,206
460
11,782
20,192
9,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 8 / 2
8,638
432
7,701
18,558
13,848
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
10,334
517
8,055
19,443
9,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
18
13 / 1 / 6
12,108
605
18,925
17,589
12,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
14
1 / 3 / 7
9,444
472
8,947
13,152
6,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Uuuryx
Baron Samedi
19
8 / 1 / 11
11,783
589
18,958
14,457
12,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 14
10,478
524
13,126
22,405
32,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
7
Kills
29
29
Deaths
7
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Geb
Dceecd
Geb
0
6
1
0.08
L
3
5
0
0.6
W
Lancelot
13
1
6
16
L
Persephone
Sandpitboii
Persephone
1
5
2
0.4
L
Lancelot
Shadowgate10
Lancelot
2
5
1
0.5
W
Chronos
1
3
7
1.5
L
1
8
2
0.25
W
Baron Samedi
Uuuryx
Baron Samedi
8
1
11
13.5
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,843
Damage
68,011
95,474
Taken
87,046
62,497
Mitigated
72,953
18,475
Healing
31,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,055
2,943
0
7,082
19,443
9,204
822
2,239
17,204
0
74,753
L
Geb
Dceecd
Geb
4,269
864
0
2,152
21,874
23,408
135
9,797
11,711
20,743
0
L
20,027
11,751
0
6,530
19,978
10,188
639
13,182
6,352
0
110,242
W
Lancelot
18,925
6,065
0
5,366
17,589
12,621
1,407
2,761
14,828
0
87,848
L
Persephone
Sandpitboii
Persephone
7,064
504
31
3,185
14,872
5,759
0
6,370
8,160
54,046
0
L
Lancelot
Shadowgate10
Lancelot
11,782
2,940
0
4,283
20,192
9,294
0
6,954
13,031
0
75,953
W
Chronos
8,947
3,735
0
4,109
13,152
6,323
773
991
12,161
60,224
0
L
7,701
1,118
0
2,294
18,558
13,848
0
3,304
15,186
0
60,818
W
Baron Samedi
Uuuryx
Baron Samedi
18,958
2,344
3,812
5,738
14,457
12,141
745
2,213
12,244
94,239
0
W
13,126
1,320
0
5,186
22,405
32,664
49
3,979
18,426
46,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,793
Gold Earned
54,147
479
Minions Killed
553
0
Camps Cleared
0
1,824,822
Distance Traveled
1,979,358
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,334
517
106
5
0
384,361
7
L
Geb
7,552
378
19
1
0
348,008
2
L
Rama
9,818
491
168
8
0
316,816
2
W
Lancelot
12,108
605
128
6
0
442,841
3
L
Persephone
8,579
429
76
4
0
345,381
3
L
Lancelot
9,206
460
119
6
0
443,134
3
W
Chronos
9,444
472
107
5
0
356,384
5
L
Mulan
8,638
432
97
5
0
371,483
5
W
Baron Samedi
11,783
589
159
8
0
402,532
9
W
Ares
10,478
524
53
3
0
393,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role