Player Matchup

Fenrir
Fenrir
Awwsteen
Fenrir
Level 103
God Stats
0W - 1L
1,285 SR
Queue Stats
25W - 21L
1,483 Elo+
Party 3
Kuzenbo
Kuzenbo
DieMiller
Kuzenbo
Level 5
God Stats
1W - 3L
1,046 SR
Queue Stats
4W - 8L
1,261 Elo+
Party 3
Nike
Nike
Epidox
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,436 Elo+
Party 3
Olorun
Olorun
Jahbanny
Olorun
Level 3
God Stats
0W - 1L
1,270 SR
Queue Stats
2W - 2L
1,636 Elo+
Party 3
Neith
Neith
Shinerjw
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Team Averages
Level 24
1,320 SR
1,463 Elo+

VS

Team Averages
Level 69
1,480 SR
1,411 Elo+
Neith
Neith
KaceyJaceyXD
Neith
Level 63
God Stats
49W - 64L
1,462 SR
Queue Stats
63W - 79L
1,381 Elo+
Party 2
Artio
Artio
SenpaiSuccubus
Artio
Level 102
God Stats
3W - 6L
1,463 SR
Queue Stats
55W - 71L
1,450 Elo+
Party 2
Bastet
Bastet
SephirothB13
Bastet
Level 69
God Stats
7W - 7L
1,500 SR
Queue Stats
83W - 102L
1,379 Elo+
Party 2
Hades
Hades
epikwiner75
Hades
Level 87
God Stats
3W - 4L
1,182 SR
Queue Stats
150W - 162L
1,410 Elo+
Party 1
Erlang Shen
Erlang Shen
xXyosephUXx
Erlang Shen
Level 23
God Stats
2W - 1L
1,792 SR
Queue Stats
145W - 167L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Awwsteen
Fenrir
9
2 / 5 / 0
6,154
410
5,535
11,970
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
DieMiller
Kuzenbo
11
2 / 3 / 1
7,082
472
5,183
11,353
12,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
Epidox
Nike
13
0 / 2 / 1
7,455
497
13,992
11,184
9,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Jahbanny
Olorun
11
1 / 6 / 0
6,637
442
5,420
11,303
5,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Shinerjw
Neith
10
1 / 4 / 2
5,991
399
10,940
8,499
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,864
524
7,620
5,830
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 4 / 7
7,959
531
6,473
28,827
17,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
13
3 / 0 / 5
8,179
545
6,283
12,774
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 1 / 5
9,669
645
12,266
13,289
7,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
xXyosephUXx
Erlang Shen
15
0 / 1 / 1
8,772
585
3,921
17,305
11,066
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
17
20
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Awwsteen
Fenrir
2
5
0
0.4
L
Kuzenbo
DieMiller
Kuzenbo
2
3
1
0.83
L
Nike
Epidox
Nike
0
2
1
0.25
L
Olorun
Jahbanny
Olorun
1
6
0
0.17
W
3
0
5
5.5
W
3
4
7
1.63
W
Bastet
3
0
5
5.5
L
Neith
Shinerjw
Neith
1
4
2
0.5
W
8
1
5
10.5
W
Erlang Shen
xXyosephUXx
Erlang Shen
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,070
Damage
36,563
54,309
Taken
78,025
35,956
Mitigated
43,136
8,927
Healing
45,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Awwsteen
Fenrir
5,535
1,379
371
2,144
11,970
4,979
0
3,909
8,061
0
30,560
L
Kuzenbo
DieMiller
Kuzenbo
5,183
3,257
0
1,497
11,353
12,429
75
4,079
7,274
22,605
0
L
Nike
Epidox
Nike
13,992
3,230
0
1,310
11,184
9,424
0
1,287
9,897
0
53,972
L
Olorun
Jahbanny
Olorun
5,420
3,706
265
2,127
11,303
5,448
0
6,235
5,068
42,787
0
W
7,620
2,401
0
4,102
5,830
2,239
1,017
1,335
4,495
0
53,405
W
6,473
615
1,351
13,332
28,827
17,497
135
3,713
25,114
31,873
0
W
Bastet
6,283
1,737
0
6,869
12,774
4,935
412
1,178
11,596
0
53,659
L
Neith
Shinerjw
Neith
10,940
5,588
0
1,213
8,499
3,676
155
3,229
5,270
0
38,060
W
12,266
1,106
1,458
8,495
13,289
7,399
837
4,377
8,912
85,512
0
W
Erlang Shen
xXyosephUXx
Erlang Shen
3,921
1,810
0
9,919
17,305
11,066
0
0
17,305
0
54,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,319
Gold Earned
42,443
287
Minions Killed
473
0
Camps Cleared
0
1,329,524
Distance Traveled
1,395,801
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,154
410
45
3
0
312,600
1
L
Kuzenbo
7,082
472
19
1
0
273,984
3
L
Nike
7,455
497
97
6
0
269,621
2
L
Olorun
6,637
442
73
5
0
226,205
2
W
Neith
7,864
524
89
6
0
253,920
3
W
Artio
7,959
531
41
3
0
268,845
1
W
Bastet
8,179
545
82
5
0
342,050
4
L
Neith
5,991
399
53
4
0
247,114
1
W
Hades
9,669
645
142
9
0
295,691
9
W
Erlang Shen
8,772
585
119
8
0
235,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role