Player Matchup
Team Averages
Gold IV
Average Tier
Level 123
1,741 SR
1,400
MMR
VS
Team Averages
Silver III
Average Tier
Level 118
1,512 SR
1,055
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
SaSukE_TwisT-
Chronos
10
0 / 2 / 0
5,298
883
3,713
6,644
2,955
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
OLD Ring of Hecate
+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal
PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
iFrozen-BR
Chaac
10
2 / 0 / 0
5,916
986
4,951
5,263
3,127
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Mace
+10
Physical Power
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,298
883
45
8
3
123,563
1
W
5,916
986
45
8
0
129,539
1