Player Matchup

Lancelot
Lancelot
IsaacBRiv
Lancelot
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 251L
1,419 Elo+
Party 1
Shiva
Shiva
TerminalVoltage
Shiva
Level 146
God Stats
13W - 14L
1,646 SR
Queue Stats
268W - 325L
1,384 Elo+
Party 1
Chang'e
Chang'e
TidiestRaptor76
Chang'e
Level 129
God Stats
7W - 7L
1,456 SR
Queue Stats
161W - 143L
1,462 Elo+
Solo
Ullr
Ullr
ZaRoN680
Ullr
Level 121
God Stats
10W - 4L
1,598 SR
Queue Stats
108W - 107L
1,421 Elo+
Solo
Vulcan
Vulcan
temuj94
Vulcan
Level 106
God Stats
17W - 10L
1,464 SR
Queue Stats
314W - 366L
1,399 Elo+
Solo
Team Averages
Level 130
1,533 SR
1,417 Elo+

VS

Team Averages
Level 75
1,452 SR
1,327 Elo+
Osiris
Osiris
MnC Goofy
Osiris
Level 95
God Stats
3W - 5L
1,446 SR
Queue Stats
131W - 139L
1,393 Elo+
Solo
Mercury
Mercury
Scarfac_Ghost_EX
Mercury
Level 59
God Stats
0W - 1L
1,750 SR
Queue Stats
24W - 53L
1,189 Elo+
Solo
Hel
Hel
SilverBullets000
Hel
Level 128
God Stats
15W - 18L
1,498 SR
Queue Stats
139W - 158L
1,398 Elo+
Party 2
Izanami
Izanami
m4g6ie
Izanami
Level 33
God Stats
1W - 5L
1,447 SR
Queue Stats
6W - 11L
1,267 Elo+
Solo
Terra
Terra
pixxydusst
Terra
Level 62
God Stats
1W - 4L
1,119 SR
Queue Stats
44W - 56L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IsaacBRiv
Lancelot
8
3 / 1 / 4
5,605
561
5,924
5,386
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 0
6,259
626
4,870
7,820
6,366
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
1 / 0 / 0
4,855
486
3,414
3,366
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
8
0 / 0 / 0
4,904
490
1,599
2,894
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
temuj94
Vulcan
10
2 / 0 / 2
6,042
604
5,034
1,441
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MnC Goofy
Osiris
8
0 / 4 / 0
4,988
499
3,030
7,996
7,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 3 / 0
4,096
410
66
6,783
1,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 3 / 0
5,199
520
3,018
8,969
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
m4g6ie
Izanami
8
0 / 0 / 0
4,735
474
1,577
5,376
1,573
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Terra
7
0 / 0 / 0
4,889
489
931
6,401
2,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
10
Kills
1
1
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
IsaacBRiv
Lancelot
3
1
4
5
L
Osiris
MnC Goofy
Osiris
0
4
0
0
L
0
3
0
0
L
1
3
0
0.33
W
4
0
0
4
W
1
0
0
1
W
Ullr
0
0
0
0
L
Izanami
m4g6ie
Izanami
0
0
0
0
L
Terra
0
0
0
0
W
Vulcan
temuj94
Vulcan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,841
Damage
8,622
20,907
Taken
35,525
10,692
Mitigated
16,140
7,098
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
IsaacBRiv
Lancelot
5,924
667
0
1,248
5,386
1,862
0
1,740
3,646
0
19,030
L
Osiris
MnC Goofy
Osiris
3,030
881
0
1,285
7,996
7,410
0
0
7,996
0
29,259
L
66
66
0
87
6,783
1,695
0
1,557
5,153
0
14,985
L
3,018
146
275
3,797
8,969
2,702
0
2,675
6,294
31,319
0
W
4,870
905
0
2,194
7,820
6,366
596
0
7,820
0
37,143
W
3,414
333
578
1,742
3,366
849
936
314
3,052
23,154
0
W
Ullr
1,599
288
0
1,336
2,894
989
705
635
2,259
0
24,017
L
Izanami
m4g6ie
Izanami
1,577
1,069
0
1,650
5,376
1,573
0
1,113
4,057
0
38,201
L
Terra
931
171
1,516
1,828
6,401
2,760
0
2,652
3,577
11,601
0
W
Vulcan
temuj94
Vulcan
5,034
3,278
0
0
1,441
626
0
1,260
181
33,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,665
Gold Earned
23,907
233
Minions Killed
223
0
Camps Cleared
0
973,768
Distance Traveled
914,262
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,605
561
33
3
0
220,073
1
L
Osiris
4,988
499
51
5
0
159,728
2
L
Mercury
4,096
410
24
2
0
182,438
0
L
Hel
5,199
520
55
6
0
182,304
1
W
Shiva
6,259
626
54
5
0
205,326
1
W
Chang'e
4,855
486
39
4
0
176,003
3
W
Ullr
4,904
490
48
5
0
173,343
0
L
Izanami
4,735
474
66
7
0
182,678
1
L
Terra
4,889
489
27
3
0
207,114
1
W
Vulcan
6,042
604
59
6
0
199,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role