Player Matchup

Jormungandr
Jormungandr
Alpha_Chaos213
Jormungandr
Level 88
God Stats
12W - 11L
1,656 SR
Queue Stats
53W - 74L
1,379 Elo+
Party 3
Lancelot
Lancelot
BenderKun
Lancelot
Level 46
God Stats
9W - 7L
1,575 SR
Queue Stats
61W - 79L
1,384 Elo+
Party 3
Sun Wukong
Sun Wukong
Nemo49
Sun Wukong
Level 46
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 5L
1,645 Elo+
Party 1
Baron Samedi
Baron Samedi
Pollo-Teck
Baron Samedi
Level 140
God Stats
12W - 8L
1,474 SR
Queue Stats
52W - 73L
1,386 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Slaitek
Ah Muzen Cab
Level 78
God Stats
10W - 4L
1,852 SR
Queue Stats
131W - 105L
1,591 Elo+
Party 1
Team Averages
Level 80
1,654 SR
1,477 Elo+

VS

Team Averages
Level 93
1,473 SR
1,498 Elo+
Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
 
Skadi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
JinxyBB
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Sobek
Sobek
SpiderrGoat
Sobek
Level 102
God Stats
4W - 7L
1,433 SR
Queue Stats
89W - 100L
1,483 Elo+
Party 2
Pele
Pele
guchoo
Pele
Level 123
God Stats
47W - 44L
1,432 SR
Queue Stats
287W - 283L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alpha_Chaos213
Jormungandr
15
2 / 1 / 5
8,132
739
10,342
8,242
8,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
BenderKun
Lancelot
15
3 / 2 / 2
8,287
753
8,457
8,959
4,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Nemo49
Sun Wukong
14
1 / 1 / 7
7,625
693
8,006
13,286
8,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Pollo-Teck
Baron Samedi
15
3 / 0 / 6
8,292
754
12,868
7,734
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Slaitek
Ah Muzen Cab
16
2 / 0 / 1
8,510
774
9,128
7,937
3,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 0 / 1
8,242
749
8,300
9,724
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
 
Skadi
13
0 / 4 / 2
6,994
636
6,679
12,123
4,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
JinxyBB
Merlin
14
1 / 2 / 1
7,428
675
5,123
8,709
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 4
7,440
676
4,622
15,337
15,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
guchoo
Pele
13
0 / 4 / 3
6,978
634
6,190
10,951
4,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
11
Kills
4
4
Deaths
11
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
0
1
3.5
L
Skadi
 
Skadi
0
4
2
0.25
W
Jormungandr
Alpha_Chaos213
Jormungandr
2
1
5
4.5
W
Lancelot
BenderKun
Lancelot
3
2
2
2
L
Merlin
JinxyBB
Merlin
1
2
1
0.75
W
Sun Wukong
Nemo49
Sun Wukong
1
1
7
4.5
W
Baron Samedi
Pollo-Teck
Baron Samedi
3
0
6
6
W
Ah Muzen Cab
Slaitek
Ah Muzen Cab
2
0
1
2.5
L
0
1
4
2
L
Pele
guchoo
Pele
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,801
Damage
30,914
46,158
Taken
56,844
28,917
Mitigated
35,285
12,949
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,300
198
594
2,692
9,724
6,647
44
4,662
4,912
29,453
0
L
Skadi
 
Skadi
6,679
3,212
25
894
12,123
4,640
0
3,450
8,438
0
16,741
W
Jormungandr
Alpha_Chaos213
Jormungandr
10,342
2,304
0
278
8,242
8,882
0
3,791
4,451
32,986
0
W
Lancelot
BenderKun
Lancelot
8,457
1,921
478
479
8,959
4,552
0
2,871
6,088
0
31,204
L
Merlin
JinxyBB
Merlin
5,123
790
98
837
8,709
3,740
0
4,261
4,257
22,106
0
W
Sun Wukong
Nemo49
Sun Wukong
8,006
1,433
0
2,774
13,286
8,440
0
7,062
6,224
0
22,066
W
Baron Samedi
Pollo-Teck
Baron Samedi
12,868
888
1,614
3,194
7,734
3,801
362
3,061
4,673
29,364
0
W
Ah Muzen Cab
Slaitek
Ah Muzen Cab
9,128
4,083
0
4,132
7,937
3,242
3,436
1,260
6,677
0
40,946
L
4,622
353
0
3,408
15,337
15,550
0
5,057
10,035
15,345
0
L
Pele
guchoo
Pele
6,190
1,368
0
427
10,951
4,708
0
4,706
5,992
0
18,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,846
Gold Earned
37,082
233
Minions Killed
181
0
Camps Cleared
0
1,120,523
Distance Traveled
1,074,912
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,242
749
47
4
0
230,843
2
L
Skadi
6,994
636
25
2
0
196,003
0
W
Jormungandr
8,132
739
50
5
0
214,440
3
W
Lancelot
8,287
753
48
4
0
247,388
0
L
Merlin
7,428
675
52
5
0
203,316
0
W
Sun Wukong
7,625
693
31
3
0
217,011
1
W
Baron Samedi
8,292
754
36
3
0
230,768
1
W
Ah Muzen Cab
8,510
774
68
6
0
210,916
4
L
Sobek
7,440
676
22
2
0
217,573
2
L
Pele
6,978
634
35
3
0
227,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role