Player Matchup

Hera
Hera
DiabolosDragon7
Hera
Level 106
God Stats
8W - 9L
1,429 SR
Queue Stats
193W - 244L
1,426 Elo+
Solo
Arachne
Arachne
Vejuko
Arachne
Level 100
God Stats
3W - 7L
1,346 SR
Queue Stats
19W - 44L
1,283 Elo+
Party 2
Gilgamesh
Gilgamesh
WhitishDwarf
Gilgamesh
Level 45
God Stats
5W - 3L
1,572 SR
Queue Stats
19W - 43L
1,288 Elo+
Party 2
Team Averages
Level 84
1,449 SR
1,333 Elo+

VS

Team Averages
Level 105
1,479 SR
1,401 Elo+
Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Black Maciel22
Ymir
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
341W - 462L
1,384 Elo+
Party 1
Discordia
Discordia
Lordy Colossus
Discordia
Level 105
God Stats
12W - 14L
1,436 SR
Queue Stats
179W - 279L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,669
667
6,789
8,025
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Vejuko
Arachne
10
1 / 1 / 1
6,542
654
3,753
7,866
3,290
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
WhitishDwarf
Gilgamesh
11
0 / 3 / 2
6,374
637
4,139
9,910
6,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
4 / 0 / 2
8,279
828
8,213
6,773
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 1 / 5
6,959
696
5,440
8,533
7,645
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Lordy Colossus
Discordia
11
2 / 1 / 5
7,139
714
8,847
3,565
1,400
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
7
7
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
0
2
5
W
1
1
5
3.5
L
1
3
1
0.5
W
Discordia
Lordy Colossus
Discordia
2
1
5
4.5
L
Arachne
Vejuko
Arachne
1
1
1
1.5
L
Gilgamesh
WhitishDwarf
Gilgamesh
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,681
Damage
22,500
25,801
Taken
18,871
13,568
Mitigated
14,669
5,314
Healing
3,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,213
2,263
644
1,889
6,773
5,624
0
2,427
4,346
0
21,960
W
5,440
898
226
296
8,533
7,645
0
3,300
5,233
24,500
0
L
6,789
1,367
296
2,647
8,025
3,536
0
5,269
2,756
27,272
0
W
Discordia
Lordy Colossus
Discordia
8,847
398
118
331
3,565
1,400
31
1,418
2,147
31,144
0
L
Arachne
Vejuko
Arachne
3,753
2,863
0
814
7,866
3,290
0
3,658
4,208
0
14,470
L
Gilgamesh
WhitishDwarf
Gilgamesh
4,139
1,121
274
1,283
9,910
6,742
0
5,588
4,322
0
16,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,585
Gold Earned
22,377
98
Minions Killed
134
4
Camps Cleared
5
577,585
Distance Traveled
527,864
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,279
828
31
3
1
214,866
2
W
Ymir
6,959
696
48
5
1
147,845
0
L
Hera
6,669
667
64
6
0
180,683
0
W
Discordia
7,139
714
55
6
3
165,153
3
L
Arachne
6,542
654
8
1
3
216,626
0
L
Gilgamesh
6,374
637
26
3
1
180,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role