Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BLlGHT3D
Medusa
Level 87
God Stats
1W - 1L
1,302 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
CachitoDavila
Erlang Shen
Level 149
God Stats
9W - 5L
1,477 SR
Queue Stats
306W - 310L
1,384 Elo+
Solo
Olorun
Olorun
MycahMonkeyDonke
Olorun
Level 55
God Stats
20W - 10L
1,623 SR
Queue Stats
165W - 161L
1,405 Elo+
Solo
Set
Set
StepBrother5617
Set
Level 105
God Stats
86W - 66L
1,463 SR
Queue Stats
212W - 197L
1,352 Elo+
Solo
Team Averages
Level 97
1,473 SR
1,428 Elo+

VS

Team Averages
Level 41
1,272 SR
1,084 Elo+
Kukulkan
Kukulkan
GRRR8B8M8
Kukulkan
Level 42
God Stats
7W - 20L
1,026 SR
Queue Stats
10W - 43L
961 Elo+
Party 2
Xing Tian
Xing Tian
MagicalDrip8169
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 81L
1,187 Elo+
Solo
Izanami
Izanami
Moblob94
Izanami
Level 28
God Stats
2W - 17L
999 SR
Queue Stats
6W - 33L
935 Elo+
Party 2
Odin
Odin
RavioliBandet
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,009 Elo+
Party 2
Mulan
Mulan
cjmadness09
Mulan
Level 61
God Stats
11W - 17L
1,335 SR
Queue Stats
162W - 189L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 0 / 7
10,044
591
14,898
14,188
6,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
BLlGHT3D
Medusa
13
4 / 1 / 6
8,692
511
11,645
10,441
3,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
CachitoDavila
Erlang Shen
15
1 / 2 / 1
9,952
585
8,747
12,302
7,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 0 / 3
8,808
518
9,429
10,696
5,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
13 / 3 / 1
10,284
605
12,527
14,318
7,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GRRR8B8M8
Kukulkan
12
1 / 5 / 1
7,608
448
8,387
12,954
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
MagicalDrip8169
Xing Tian
9
0 / 4 / 1
6,670
392
3,421
17,625
14,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Moblob94
Izanami
11
1 / 9 / 0
7,421
437
4,681
13,249
4,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 8 / 1
6,096
359
2,164
13,895
7,422
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
3 / 3 / 0
7,807
459
12,214
16,547
19,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
29
Kills
6
6
Deaths
29
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
7
8.5
W
Medusa
BLlGHT3D
Medusa
4
1
6
7
W
Erlang Shen
CachitoDavila
Erlang Shen
1
2
1
0.75
L
Kukulkan
GRRR8B8M8
Kukulkan
1
5
1
0.3
L
Xing Tian
MagicalDrip8169
Xing Tian
0
4
1
0.13
L
Izanami
Moblob94
Izanami
1
9
0
0.11
W
6
0
3
7.5
L
1
8
1
0.19
W
13
3
1
4.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,246
Damage
30,867
61,945
Taken
74,270
30,778
Mitigated
51,465
24,540
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,898
5,572
0
8,409
14,188
6,141
2,555
3,643
10,478
78,958
0
W
Medusa
BLlGHT3D
Medusa
11,645
4,969
151
2,758
10,441
3,815
5,307
2,156
7,928
0
48,840
W
Erlang Shen
CachitoDavila
Erlang Shen
8,747
4,057
0
5,330
12,302
7,842
0
281
11,978
0
78,487
L
Kukulkan
GRRR8B8M8
Kukulkan
8,387
760
182
2,063
12,954
5,297
0
6,182
6,772
57,895
0
L
Xing Tian
MagicalDrip8169
Xing Tian
3,421
642
0
1,966
17,625
14,327
0
6,524
11,101
15,032
0
L
Izanami
Moblob94
Izanami
4,681
3,104
0
356
13,249
4,928
1,572
3,686
9,563
0
45,576
W
9,429
4,596
463
4,514
10,696
5,382
3,924
2,824
7,872
39,740
5,700
L
2,164
1,016
0
230
13,895
7,422
36
3,383
10,512
139
18,614
W
12,527
5,667
0
2,915
14,318
7,598
0
2,846
11,417
0
76,322
L
12,214
2,703
218
4,162
16,547
19,491
0
3,376
13,171
0
54,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,780
Gold Earned
35,602
492
Minions Killed
285
0
Camps Cleared
0
1,550,319
Distance Traveled
1,369,439
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,044
591
103
6
0
318,279
0
W
Medusa
8,692
511
67
4
0
337,571
6
W
Erlang Shen
9,952
585
142
8
0
279,106
1
L
Kukulkan
7,608
448
99
6
0
268,172
5
L
Xing Tian
6,670
392
15
1
0
323,603
2
L
Izanami
7,421
437
75
4
0
216,582
0
W
Olorun
8,808
518
68
4
0
300,991
1
L
Odin
6,096
359
26
2
0
291,612
0
W
Set
10,284
605
112
7
0
314,372
1
L
Mulan
7,807
459
70
4
0
269,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role