Player Matchup

Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CabbbageKiller6
Cerberus
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,132 Elo+
Party 1
Pele
Pele
DrunkenIrishSon
Pele
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
248W - 326L
1,360 Elo+
Party 1
Chaac
Chaac
EVIL MONKEY 500
Chaac
Level 68
God Stats
23W - 31L
1,470 SR
Queue Stats
79W - 141L
1,319 Elo+
Party 1
Chernobog
Chernobog
SgtDiabetus
Chernobog
Level 101
God Stats
6W - 10L
1,460 SR
Queue Stats
140W - 269L
1,295 Elo+
Party 1
Team Averages
Level 118
1,486 SR
1,321 Elo+

VS

Team Averages
Level 57
1,539 SR
1,388 Elo+
Skadi
Skadi
Bntm beta
Skadi
Level 61
God Stats
5W - 6L
1,700 SR
Queue Stats
99W - 121L
1,401 Elo+
Party 2
Osiris
Osiris
YokiJoi
Osiris
Level 57
God Stats
3W - 2L
1,434 SR
Queue Stats
70W - 81L
1,413 Elo+
Party 2
Ymir
Ymir
danny970523
Ymir
Level 68
God Stats
22W - 21L
1,498 SR
Queue Stats
131W - 141L
1,389 Elo+
Party 2
Baba Yaga
Baba Yaga
lLobsterJohnson
Baba Yaga
Level 68
God Stats
2W - 0L
1,775 SR
Queue Stats
21W - 15L
1,546 Elo+
Solo
Bastet
Bastet
m4g6ie
Bastet
Level 33
God Stats
1W - 1L
1,287 SR
Queue Stats
6W - 11L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 1 / 0
7,681
512
2,712
7,931
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
9
0 / 2 / 2
6,525
435
3,486
9,049
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 2 / 0
7,999
533
5,549
12,551
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 3 / 1
6,998
467
5,643
11,940
12,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
SgtDiabetus
Chernobog
8
0 / 6 / 1
5,677
378
2,096
6,782
1,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bntm beta
Skadi
14
6 / 2 / 3
8,431
562
8,648
8,710
3,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
YokiJoi
Osiris
13
3 / 1 / 1
8,035
536
7,845
10,330
9,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 1 / 6
7,794
520
4,995
9,084
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
lLobsterJohnson
Baba Yaga
12
1 / 0 / 1
7,334
489
6,812
4,885
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
m4g6ie
Bastet
12
1 / 0 / 2
7,291
486
4,152
9,003
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
14
14
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
W
Skadi
Bntm beta
Skadi
6
2
3
3.75
L
Cerberus
0
2
2
0.5
L
4
2
0
2
L
0
3
1
0.17
L
Chernobog
SgtDiabetus
Chernobog
0
6
1
0.08
W
Osiris
YokiJoi
Osiris
3
1
1
3.5
W
3
1
6
6
W
Baba Yaga
lLobsterJohnson
Baba Yaga
1
0
1
1.5
W
Bastet
m4g6ie
Bastet
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,486
Damage
32,452
48,253
Taken
42,012
26,896
Mitigated
25,624
12,454
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,712
816
0
2,730
7,931
3,241
684
4,267
3,664
66,543
0
W
Skadi
Bntm beta
Skadi
8,648
4,335
165
1,130
8,710
3,441
2,483
2,291
6,419
0
54,347
L
Cerberus
3,486
391
0
3,441
9,049
4,711
220
2,417
6,632
17,146
0
L
5,549
1,802
0
1,882
12,551
4,820
1,058
2,208
10,343
0
53,582
L
5,643
1,034
0
3,705
11,940
12,254
712
1,313
10,627
0
45,584
L
Chernobog
SgtDiabetus
Chernobog
2,096
1,280
176
520
6,782
1,870
608
1,602
5,180
0
20,910
W
Osiris
YokiJoi
Osiris
7,845
3,557
0
4,402
10,330
9,019
244
0
9,623
0
45,401
W
4,995
1,738
509
2,916
9,084
7,880
890
1,891
7,157
31,953
0
W
Baba Yaga
lLobsterJohnson
Baba Yaga
6,812
266
74
2,807
4,885
2,048
184
1,579
3,306
51,918
0
W
Bastet
m4g6ie
Bastet
4,152
828
0
5,166
9,003
3,236
257
437
8,540
0
50,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,880
Gold Earned
38,885
359
Minions Killed
373
0
Camps Cleared
0
1,291,232
Distance Traveled
1,445,937
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,681
512
112
7
0
273,260
2
W
Skadi
8,431
562
83
6
0
288,077
0
L
Cerberus
6,525
435
52
3
0
267,883
2
L
Pele
7,999
533
81
5
0
318,847
0
L
Chaac
6,998
467
81
5
0
279,096
2
L
Chernobog
5,677
378
33
2
0
152,146
0
W
Osiris
8,035
536
77
5
0
304,580
3
W
Ymir
7,794
520
55
4
0
249,240
4
W
Baba Yaga
7,334
489
74
5
0
278,472
3
W
Bastet
7,291
486
84
6
0
325,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role