Player Matchup

Jormungandr
Jormungandr
Silver IV
BlitzKrieg3312
Jormungandr
Silver IV
Level 115
God Stats
25W - 25L
1,450 SR
Queue Stats
144W - 173L
670 MMR
Solo
Fenrir
Fenrir
Silver IV
Misfit_Mentality
Fenrir
Silver IV
Level 141
God Stats
19W - 16L
1,358 SR
Queue Stats
506W - 513L
644 MMR
Solo
Thanatos
Thanatos
Silver V
RyseingAngel88M
Thanatos
Silver V
Level 141
God Stats
8W - 4L
1,339 SR
Queue Stats
36W - 45L
723 MMR
Solo
Chaac
Chaac
Silver I
djmax4535
Chaac
Silver I
Level 155
God Stats
1W - 1L
1,285 SR
Queue Stats
669W - 674L
992 MMR
Solo
Freya
Freya
Bronze I
supercrowley75
Freya
Bronze I
Level 152
God Stats
16W - 14L
1,347 SR
Queue Stats
361W - 393L
460 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,356 SR
698 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,491 SR
697 MMR
Terra
Terra
Bronze I
DethAwaits696
Terra
Bronze I
Level 105
God Stats
10W - 9L
1,540 SR
Queue Stats
53W - 81L
329 MMR
Solo
Hera
Hera
Silver II
Donald Trump Q1
Hera
Silver II
Level 159
God Stats
68W - 57L
1,580 SR
Queue Stats
650W - 662L
1,089 MMR
Solo
Ullr
Ullr
Silver II
Foster x 12
Ullr
Silver II
Level 147
God Stats
4W - 8L
1,251 SR
Queue Stats
250W - 261L
1,018 MMR
Solo
Ymir
Ymir
Bronze III
MAMYLODOCE
Ymir
Bronze III
Level 99
God Stats
27W - 34L
1,385 SR
Queue Stats
258W - 299L
-23 MMR
Solo
Ravana
Ravana
Silver II
TWO na HEIF62
Ravana
Silver II
Level 146
God Stats
9W - 5L
1,696 SR
Queue Stats
354W - 362L
1,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlitzKrieg3312
Jormungandr
10
3 / 1 / 5
5,552
555
3,671
6,402
4,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

8
4 / 0 / 4
5,612
561
3,248
7,802
3,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
10
3 / 1 / 5
5,768
577
5,266
7,504
2,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
djmax4535
Chaac
9
1 / 2 / 3
5,574
557
4,580
9,202
5,180
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

10
2 / 1 / 6
6,107
611
4,941
5,225
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
CliodhnaKing ArthurArtemisPoseidon

VS

Bans
CthulhuAwilixMulanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 6 / 0
5,230
523
3,168
10,178
5,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
1 / 2 / 0
5,481
548
3,056
5,755
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 1 / 0
3,544
354
1,384
1,669
401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 2
5,367
537
5,466
7,767
6,164
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
1 / 3 / 2
4,758
476
2,829
6,318
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
5
5
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BlitzKrieg3312
Jormungandr
3
1
5
5.5
L
2
6
0
0.33
L
1
2
0
0.5
L
0
1
0
0
L
1
1
2
2
W
4
0
4
6
W
Thanatos
3
1
5
5.5
L
1
3
2
0.67
W
Chaac
djmax4535
Chaac
1
2
3
1.25
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,706
Damage
15,903
36,135
Taken
31,687
17,761
Mitigated
16,310
15,832
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BlitzKrieg3312
Jormungandr
3,671
1,273
84
1,256
6,402
4,500
94
3,346
3,056
30,294
0
L
3,168
1,740
1,101
1,912
10,178
5,718
0
4,031
5,909
8,275
0
L
3,056
912
0
2,010
5,755
1,880
86
1,300
4,447
42,641
0
L
1,384
1,161
0
500
1,669
401
0
918
639
0
5,386
L
5,466
1,693
107
3,526
7,767
6,164
17
317
7,438
30,141
0
W
3,248
585
0
863
7,802
3,588
271
1,935
5,867
0
18,447
W
Thanatos
5,266
2,607
0
7,046
7,504
2,763
404
1,688
5,816
0
37,802
L
2,829
1,207
0
1,227
6,318
2,147
0
1,622
4,642
0
19,199
W
Chaac
djmax4535
Chaac
4,580
1,154
0
3,585
9,202
5,180
427
3,585
5,617
0
31,023
W
4,941
1,699
0
2,998
5,225
1,730
889
1,136
4,089
33,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
24,380
259
Minions Killed
187
0
Camps Cleared
0
884,528
Distance Traveled
785,829
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,552
555
45
5
0
155,273
0
L
Terra
5,230
523
13
1
0
193,412
0
L
Hera
5,481
548
67
7
0
175,554
1
L
Ullr
3,544
354
4
0
0
44,941
1
L
Ymir
5,367
537
56
6
0
175,764
6
W
Fenrir
5,612
561
26
3
0
178,757
1
W
Thanatos
5,768
577
65
7
0
211,521
4
L
Ravana
4,758
476
47
5
0
196,158
2
W
Chaac
5,574
557
59
6
0
167,516
1
W
Freya
6,107
611
64
6
0
171,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role