Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Schwitzer_1989
Khepri
Level 128
God Stats
3W - 3L
1,614 SR
Queue Stats
88W - 63L
1,604 Elo+
Party 2
Skadi
Skadi
badderharre
Skadi
Level 85
God Stats
5W - 2L
1,837 SR
Queue Stats
12W - 7L
1,636 Elo+
Party 2
Team Averages
Level 100
1,650 SR
1,580 Elo+

VS

Team Averages
Level 111
1,714 SR
1,537 Elo+
Baron Samedi
Baron Samedi
AmazingMATTress
Baron Samedi
Level 123
God Stats
11W - 1L
2,011 SR
Queue Stats
292W - 242L
1,506 Elo+
Party 1
Hun Batz
Hun Batz
ChiefLittleMilk
Hun Batz
Level 121
God Stats
30W - 19L
1,530 SR
Queue Stats
270W - 227L
1,554 Elo+
Party 1
Atlas
Atlas
Payback--Spanky
Atlas
Level 88
God Stats
26W - 19L
1,600 SR
Queue Stats
224W - 165L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 5 / 2
8,838
631
11,783
20,693
10,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 3
8,115
580
2,856
7,852
6,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 5 / 2
9,168
655
8,364
12,107
4,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmazingMATTress
Baron Samedi
15
2 / 1 / 10
9,821
702
13,603
9,868
7,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
14
6 / 1 / 7
10,283
735
12,425
11,658
6,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 2 / 8
10,527
752
8,758
13,069
15,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
3
Kills
13
13
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
5
2
0.6
W
Baron Samedi
AmazingMATTress
Baron Samedi
2
1
10
7
W
Hun Batz
6
1
7
9.5
W
5
2
8
4.5
L
0
3
3
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,003
Damage
34,786
40,652
Taken
34,595
20,974
Mitigated
29,265
8,968
Healing
11,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
11,783
6,079
0
7,670
20,693
10,358
14
9,735
10,958
0
35,155
W
Baron Samedi
AmazingMATTress
Baron Samedi
13,603
1,296
2,022
5,304
9,868
7,801
789
1,370
8,498
45,644
0
W
Hun Batz
12,425
3,279
0
1,826
11,658
6,034
1,600
614
11,044
0
31,444
W
8,758
3,497
0
2,154
13,069
15,430
291
1,171
11,898
24,653
0
L
2,856
163
0
1,098
7,852
6,133
0
5,085
2,767
8,709
0
L
8,364
2,494
0
200
12,107
4,483
48
7,954
4,153
0
39,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,121
Gold Earned
30,631
132
Minions Killed
143
7
Camps Cleared
6
631,377
Distance Traveled
752,966
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,838
631
43
3
5
250,971
4
W
Baron Samedi
9,821
702
80
6
4
251,608
0
W
Hun Batz
10,283
735
33
2
2
275,032
3
W
Atlas
10,527
752
30
2
0
226,326
3
L
Khepri
8,115
580
12
1
1
168,444
2
L
Skadi
9,168
655
77
6
1
211,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role