Player Matchup

Lancelot
Lancelot
AmazingWinner75
Lancelot
Level 61
God Stats
13W - 10L
1,663 SR
Queue Stats
45W - 46L
1,512 Elo+
Solo
Medusa
Medusa
PrinceZindel
Medusa
Level 145
God Stats
2W - 1L
1,887 SR
Queue Stats
16W - 29L
1,427 Elo+
Party 1
Geb
Geb
UberNoobtube
Geb
Level 114
God Stats
2W - 2L
1,394 SR
Queue Stats
9W - 15L
1,493 Elo+
Party 1
Fenrir
Fenrir
WooliestEel1985
Fenrir
Level 105
God Stats
2W - 3L
1,051 SR
Queue Stats
128W - 134L
1,416 Elo+
Solo
Kukulkan
Kukulkan
koahane
Kukulkan
Level 67
God Stats
4W - 8L
1,438 SR
Queue Stats
18W - 28L
1,472 Elo+
Party 1
Team Averages
Level 98
1,486 SR
1,464 Elo+

VS

Team Averages
Level 84
1,394 SR
1,440 Elo+
Fenrir
Fenrir
BIGJOHNCALDWELL
Fenrir
Level 89
God Stats
8W - 9L
1,498 SR
Queue Stats
91W - 84L
1,448 Elo+
Party 2
Chiron
Chiron
BrytheGuy02
Chiron
Level 85
God Stats
4W - 3L
1,510 SR
Queue Stats
109W - 111L
1,422 Elo+
Solo
Thanatos
Thanatos
vampkwin
Thanatos
Level 73
God Stats
1W - 7L
1,028 SR
Queue Stats
221W - 264L
1,409 Elo+
Solo
Agni
Agni
xHrxn
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 105L
1,452 Elo+
Party 2
Atlas
Atlas
xRiskoXx
Atlas
Level 67
God Stats
16W - 23L
1,434 SR
Queue Stats
84W - 82L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
3 / 2 / 6
7,662
639
12,161
8,662
3,769
Medusa
10
1 / 1 / 0
5,709
476
4,775
4,699
1,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 0
5,616
468
1,362
5,061
2,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 3 / 5
6,406
534
4,235
9,819
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
koahane
Kukulkan
12
7 / 1 / 0
7,252
604
5,067
3,100
1,215
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,044
504
3,242
9,439
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
11
0 / 0 / 0
6,247
521
2,300
5,345
1,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
vampkwin
Thanatos
11
2 / 4 / 1
6,905
575
3,783
12,445
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
xHrxn
Agni
11
3 / 3 / 3
7,020
585
4,268
6,243
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
xRiskoXx
Atlas
9
1 / 3 / 1
5,885
490
2,547
9,798
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
7
7
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
3
2
6
3
L
1
3
3
0.83
L
Chiron
0
0
0
0
W
Medusa
1
1
0
1
W
0
0
0
0
W
2
3
5
1.5
W
Kukulkan
koahane
Kukulkan
7
1
0
7
L
Thanatos
vampkwin
Thanatos
2
4
1
0.63
L
Agni
xHrxn
Agni
3
3
3
1.5
L
Atlas
xRiskoXx
Atlas
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,600
Damage
16,140
31,341
Taken
43,270
13,399
Mitigated
19,142
6,237
Healing
16,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
12,161
2,645
0
936
8,662
3,769
810
1,115
7,547
0
54,891
L
3,242
897
0
3,952
9,439
3,468
0
849
8,413
0
36,206
L
Chiron
2,300
795
328
2,008
5,345
1,791
0
299
5,046
0
53,015
W
Medusa
4,775
1,276
0
0
4,699
1,647
0
527
4,172
0
49,762
W
1,362
66
0
1,200
5,061
2,733
0
947
4,114
7,835
0
W
4,235
1,094
0
3,761
9,819
4,035
150
3,166
6,653
0
33,986
W
Kukulkan
koahane
Kukulkan
5,067
410
0
340
3,100
1,215
338
1,060
2,040
42,560
0
L
Thanatos
vampkwin
Thanatos
3,783
1,082
0
8,384
12,445
4,094
0
817
11,628
0
39,137
L
Agni
xHrxn
Agni
4,268
226
0
1,151
6,243
2,711
0
2,780
3,463
42,475
0
L
Atlas
xRiskoXx
Atlas
2,547
785
0
967
9,798
7,078
0
1,684
8,114
18,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,645
Gold Earned
32,101
326
Minions Killed
370
0
Camps Cleared
0
1,173,327
Distance Traveled
1,152,240
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,662
639
97
8
0
233,707
0
L
Fenrir
6,044
504
69
6
0
265,034
3
L
Chiron
6,247
521
103
9
0
216,064
5
W
Medusa
5,709
476
76
6
0
226,871
5
W
Geb
5,616
468
11
1
0
230,810
4
W
Fenrir
6,406
534
67
6
0
244,698
2
W
Kukulkan
7,252
604
75
6
0
237,241
5
L
Thanatos
6,905
575
90
8
0
227,672
0
L
Agni
7,020
585
83
7
0
237,603
4
L
Atlas
5,885
490
25
2
0
205,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role