Player Matchup

Izanami
Izanami
Aqua_Adrian
Izanami
Level 128
God Stats
7W - 3L
1,919 SR
Queue Stats
133W - 121L
1,503 Elo+
Party 2
Cliodhna
Cliodhna
IAmStew1183
Cliodhna
Level 128
God Stats
8W - 11L
1,431 SR
Queue Stats
282W - 282L
1,596 Elo+
Solo
Lancelot
Lancelot
Trl_Lucifer
Lancelot
Level 73
God Stats
26W - 9L
1,596 SR
Queue Stats
282W - 276L
1,508 Elo+
Party 2
Olorun
Olorun
WOLFBOY58495
Olorun
Level 108
God Stats
5W - 2L
1,641 SR
Queue Stats
119W - 143L
1,463 Elo+
Party 2
Khepri
Khepri
plumpkn
Khepri
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
298W - 263L
1,276 Elo+
Solo
Team Averages
Level 94
1,617 SR
1,469 Elo+

VS

Team Averages
Level 62
1,523 SR
1,488 Elo+
Sol
Sol
InsidePerfect
Sol
Level 62
God Stats
1W - 2L
1,625 SR
Queue Stats
405W - 402L
1,463 Elo+
Party 1
Ullr
Ullr
The_-Benja-_420
Ullr
Level 66
God Stats
18W - 26L
1,391 SR
Queue Stats
359W - 383L
1,399 Elo+
Party 3
Loki
Loki
The_V-L_
Loki
Level 77
God Stats
31W - 28L
1,470 SR
Queue Stats
261W - 281L
1,331 Elo+
Party 3
Gilgamesh
Gilgamesh
samuiwnl2
Gilgamesh
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
163W - 154L
1,724 Elo+
Party 1
Kuzenbo
Kuzenbo
zugorth
Kuzenbo
Level 98
God Stats
3W - 4L
1,629 SR
Queue Stats
377W - 364L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aqua_Adrian
Izanami
8
0 / 1 / 1
4,693
670
2,489
5,143
1,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
IAmStew1183
Cliodhna
9
4 / 0 / 2
5,476
782
4,172
3,870
1,355
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
Trl_Lucifer
Lancelot
8
4 / 0 / 0
4,761
680
2,121
4,769
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
7
2 / 1 / 1
4,382
626
6,739
2,261
720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
plumpkn
Khepri
6
0 / 0 / 2
4,248
607
2,539
4,709
2,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,583
655
4,282
4,550
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

6
0 / 1 / 1
3,584
512
1,108
5,445
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
6
1 / 1 / 0
3,826
547
2,117
4,958
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
samuiwnl2
Gilgamesh
5
0 / 5 / 0
3,670
524
1,743
6,808
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
zugorth
Kuzenbo
5
0 / 2 / 0
3,872
553
1,659
8,550
4,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
2
2
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aqua_Adrian
Izanami
0
1
1
0.5
W
Cliodhna
IAmStew1183
Cliodhna
4
0
2
5
L
1
1
0
1
L
0
1
1
0.5
L
Loki
1
1
0
1
W
Lancelot
Trl_Lucifer
Lancelot
4
0
0
4
W
Olorun
2
1
1
2.5
W
Khepri
plumpkn
Khepri
0
0
2
1
L
Gilgamesh
samuiwnl2
Gilgamesh
0
5
0
0
L
Kuzenbo
zugorth
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,060
Damage
10,909
20,752
Taken
30,311
7,896
Mitigated
11,985
8,930
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aqua_Adrian
Izanami
2,489
2,100
0
1,880
5,143
1,934
0
3,650
1,493
0
31,347
W
Cliodhna
IAmStew1183
Cliodhna
4,172
1,230
0
1,913
3,870
1,355
0
0
3,870
0
30,594
L
4,282
1,510
0
2,659
4,550
1,264
234
0
4,550
30,370
0
L
1,108
582
290
2,039
5,445
1,821
0
3,233
2,212
0
13,304
L
Loki
2,117
468
0
500
4,958
1,407
0
563
4,395
0
17,955
W
Lancelot
Trl_Lucifer
Lancelot
2,121
315
0
2,458
4,769
1,598
0
656
4,113
0
19,055
W
Olorun
6,739
3,903
245
798
2,261
720
357
538
1,723
31,709
0
W
Khepri
plumpkn
Khepri
2,539
409
0
1,636
4,709
2,289
0
1,097
3,612
11,492
0
L
Gilgamesh
samuiwnl2
Gilgamesh
1,743
750
0
958
6,808
3,015
0
0
6,808
0
15,425
L
Kuzenbo
zugorth
Kuzenbo
1,659
741
851
2,193
8,550
4,478
0
5,482
3,068
11,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,560
Gold Earned
19,535
226
Minions Killed
155
0
Camps Cleared
0
661,424
Distance Traveled
670,972
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,693
670
63
9
0
118,276
1
W
Cliodhna
5,476
782
49
7
0
123,863
3
L
Sol
4,583
655
60
9
0
125,701
0
L
Ullr
3,584
512
23
3
0
106,712
1
L
Loki
3,826
547
25
4
0
159,813
0
W
Lancelot
4,761
680
46
7
0
155,732
1
W
Olorun
4,382
626
53
8
0
122,047
0
W
Khepri
4,248
607
15
2
0
141,506
3
L
Gilgamesh
3,670
524
28
4
0
141,384
0
L
Kuzenbo
3,872
553
19
3
0
137,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role