Player Matchup

Sobek
Sobek
ALPHAJUICY
Sobek
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 58L
1,797 Elo+
Party 1
Tyr
Tyr
Cooltermination
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 34L
1,606 Elo+
Party 1
Lancelot
Lancelot
VivaElRey
Lancelot
Level 104
God Stats
6W - 7L
1,514 SR
Queue Stats
75W - 56L
1,580 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Voopps
Ah Muzen Cab
Level 121
God Stats
9W - 2L
1,663 SR
Queue Stats
76W - 32L
1,744 Elo+
Party 1
Eset
Eset
iConspire
Eset
Level 160
God Stats
5W - 1L
1,627 SR
Queue Stats
452W - 469L
1,573 Elo+
Solo
Team Averages
Level 132
1,561 SR
1,660 Elo+

VS

Team Averages
Level 152
1,628 SR
1,568 Elo+
Khepri
Khepri
Manolo7232
Khepri
Level 160
God Stats
17W - 7L
1,666 SR
Queue Stats
275W - 183L
1,615 Elo+
Party 3
Lancelot
Lancelot
MtnDewLuna
Lancelot
Level 133
God Stats
2W - 1L
1,617 SR
Queue Stats
25W - 31L
1,518 Elo+
Party 2
Geb
Geb
NicolasAragon
Geb
Level 149
God Stats
0W - 1L
1,514 SR
Queue Stats
6W - 11L
1,456 Elo+
Party 3
Chernobog
Chernobog
Outsidevil
Chernobog
Level 156
God Stats
5W - 9L
1,607 SR
Queue Stats
63W - 64L
1,541 Elo+
Party 2
Ravana
Ravana
Rumi3212
Ravana
Level 160
God Stats
4W - 3L
1,738 SR
Queue Stats
321W - 190L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
1 / 0 / 6
9,951
995
4,892
7,776
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 1 / 5
10,128
1,013
7,528
10,721
8,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
VivaElRey
Lancelot
16
2 / 1 / 5
9,980
998
7,212
5,072
3,069
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Voopps
Ah Muzen Cab
17
2 / 1 / 7
10,952
1,095
15,348
6,974
3,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
16
3 / 0 / 4
10,407
1,041
10,238
6,723
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

264

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Manolo7232
Khepri
15
1 / 0 / 2
10,875
1,088
6,450
3,644
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
MtnDewLuna
Lancelot
15
0 / 3 / 3
9,390
939
6,506
13,328
13,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 3 / 3
10,219
1,022
3,471
12,072
15,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Outsidevil
Chernobog
15
2 / 3 / 1
9,893
989
14,673
10,854
5,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
Rumi3212
Ravana
15
0 / 1 / 2
9,313
931
3,574
7,864
8,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
10
Kills
3
3
Deaths
10
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
0
6
4
W
2
1
5
4.5
L
Khepri
Manolo7232
Khepri
1
0
2
2
L
Lancelot
MtnDewLuna
Lancelot
0
3
3
0.5
L
0
3
3
0.5
L
Chernobog
Outsidevil
Chernobog
2
3
1
0.83
L
Ravana
Rumi3212
Ravana
0
1
2
1
W
Lancelot
VivaElRey
Lancelot
2
1
5
4.5
W
Ah Muzen Cab
Voopps
Ah Muzen Cab
2
1
7
5.5
W
Eset
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,218
Damage
34,674
37,266
Taken
47,762
26,935
Mitigated
47,990
9,212
Healing
4,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,892
373
0
2,593
7,776
8,427
0
1,927
5,770
12,973
0
W
7,528
627
0
2,537
10,721
8,082
0
2,673
7,786
0
16,625
L
Khepri
Manolo7232
Khepri
6,450
48
0
1,019
3,644
4,494
0
1,202
2,414
25,178
0
L
Lancelot
MtnDewLuna
Lancelot
6,506
512
0
902
13,328
13,520
0
4,763
8,384
0
18,592
L
3,471
95
0
491
12,072
15,820
0
3,282
8,506
13,632
0
L
Chernobog
Outsidevil
Chernobog
14,673
10,263
0
787
10,854
5,379
0
2,531
8,262
0
34,609
L
Ravana
Rumi3212
Ravana
3,574
876
0
944
7,864
8,777
0
2,762
5,066
0
23,892
W
Lancelot
VivaElRey
Lancelot
7,212
1,048
0
0
5,072
3,069
0
1,795
3,211
0
14,070
W
Ah Muzen Cab
Voopps
Ah Muzen Cab
15,348
7,190
0
1,991
6,974
3,937
0
1,754
5,151
0
57,782
W
Eset
10,238
1,336
500
1,591
6,723
3,420
0
1,772
4,918
34,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,418
Gold Earned
49,690
214
Minions Killed
231
13
Camps Cleared
4
1,007,718
Distance Traveled
951,306
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,951
995
20
2
1
163,358
3
W
Tyr
10,128
1,013
32
3
1
199,785
0
L
Khepri
10,875
1,088
31
3
0
203,353
2
L
Lancelot
9,390
939
43
4
1
220,319
0
L
Geb
10,219
1,022
28
3
0
135,978
2
L
Chernobog
9,893
989
53
5
3
189,360
0
L
Ravana
9,313
931
76
8
0
202,296
0
W
Lancelot
9,980
998
12
1
0
271,438
0
W
Ah Muzen Cab
10,952
1,095
106
11
9
176,407
2
W
Eset
10,407
1,041
44
4
2
196,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role