Player Matchup

Skadi
Skadi
Alyphira
Skadi
Level 27
God Stats
2W - 0L
1,684 SR
Queue Stats
69W - 77L
1,509 Elo+
Party 2
Achilles
Achilles
InhumanRampagep
Achilles
Level 104
God Stats
3W - 1L
1,906 SR
Queue Stats
15W - 14L
1,606 Elo+
Solo
Chang'e
Chang'e
Osukko
Chang'e
Level 114
God Stats
38W - 21L
1,678 SR
Queue Stats
200W - 202L
1,505 Elo+
Solo
Nox
Nox
Pandimals
Nox
Level 29
God Stats
3W - 0L
1,631 SR
Queue Stats
10W - 11L
1,624 Elo+
Party 2
Ares
Ares
saresare
Ares
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,544 Elo+
Party 2
Team Averages
Level 75
1,680 SR
1,558 Elo+

VS

Team Averages
Level 71
1,458 SR
1,480 Elo+
Thor
Thor
 
Thor
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Kelssier
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 66L
1,481 Elo+
Party 1
Xbalanque
Xbalanque
KorkoMan
Xbalanque
Level 36
God Stats
6W - 8L
1,290 SR
Queue Stats
35W - 43L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
yair18
Baron Samedi
Level 38
God Stats
34W - 42L
1,499 SR
Queue Stats
370W - 388L
1,452 Elo+
Solo
Ullr
Ullr
yromgash
Ullr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 207L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alyphira
Skadi
17
7 / 0 / 15
11,613
1,161
27,017
8,987
4,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
17
8 / 0 / 13
11,062
1,106
11,851
5,939
10,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Osukko
Chang'e
17
1 / 1 / 22
10,595
1,060
15,696
10,971
9,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 0 / 15
11,077
1,108
5,954
9,986
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
17
7 / 0 / 16
12,520
1,252
25,661
19,627
25,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

283

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
0 / 8 / 0
9,042
904
6,685
23,319
12,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Kelssier
Jormungandr
15
0 / 3 / 1
9,911
991
8,779
22,067
29,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
KorkoMan
Xbalanque
15
1 / 3 / 0
10,062
1,006
15,464
14,407
7,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
yair18
Baron Samedi
15
0 / 1 / 1
9,682
968
9,211
12,409
7,190
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ullr
15
0 / 10 / 1
9,103
910
8,936
20,776
11,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
4
25
Kills
1
1
Deaths
25
81
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
8
0
0
W
Skadi
Alyphira
Skadi
7
0
15
14.5
W
Achilles
8
0
13
14.5
L
Jormungandr
Kelssier
Jormungandr
0
3
1
0.17
L
Xbalanque
KorkoMan
Xbalanque
1
3
0
0.33
W
Chang'e
Osukko
Chang'e
1
1
22
12
W
2
0
15
9.5
W
Ares
7
0
16
15
L
Baron Samedi
yair18
Baron Samedi
0
1
1
0.5
L
Ullr
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,179
Damage
49,075
55,510
Taken
92,978
60,305
Mitigated
68,065
22,910
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,685
1,632
0
0
23,319
12,227
0
9,823
13,257
0
14,581
W
Skadi
Alyphira
Skadi
27,017
11,985
0
725
8,987
4,855
0
3,616
5,371
0
54,627
W
Achilles
11,851
840
0
1,841
5,939
10,648
0
1,563
4,376
0
17,538
L
Jormungandr
Kelssier
Jormungandr
8,779
3,140
0
901
22,067
29,929
0
11,361
10,454
20,284
0
L
Xbalanque
KorkoMan
Xbalanque
15,464
4,465
0
0
14,407
7,357
0
6,255
8,010
0
53,545
W
Chang'e
Osukko
Chang'e
15,696
1,394
10,504
7,213
10,971
9,445
0
3,647
7,324
34,200
0
W
5,954
1,315
0
1,439
9,986
10,316
0
2,359
7,627
15,474
0
W
Ares
25,661
2,356
0
1,188
19,627
25,041
0
6,805
11,973
40,259
0
L
Baron Samedi
yair18
Baron Samedi
9,211
676
2,170
2,425
12,409
7,190
0
7,229
5,107
33,696
0
L
Ullr
8,936
4,357
0
141
20,776
11,362
0
12,643
7,876
0
18,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,867
Gold Earned
47,800
186
Minions Killed
199
7
Camps Cleared
5
1,077,840
Distance Traveled
875,908
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,042
904
14
1
1
146,271
0
W
Skadi
11,613
1,161
78
8
1
202,277
0
W
Achilles
11,062
1,106
17
2
2
215,201
0
L
Jormungandr
9,911
991
17
2
0
169,765
0
L
Xbalanque
10,062
1,006
94
9
1
201,567
0
W
Chang'e
10,595
1,060
38
4
4
217,658
0
W
Nox
11,077
1,108
31
3
0
212,592
0
W
Ares
12,520
1,252
22
2
0
230,112
3
L
Baron Samedi
9,682
968
56
6
2
190,772
0
L
Ullr
9,103
910
18
2
1
167,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role