Player Matchup

Zhong Kui
Zhong Kui
AlphaDJ924
Zhong Kui
Level 106
God Stats
6W - 5L
1,595 SR
Queue Stats
109W - 114L
1,527 Elo+
Party 4
Guan Yu
Guan Yu
Cowboy Hat Cat
Guan Yu
Level 144
God Stats
0W - 2L
1,257 SR
Queue Stats
244W - 206L
1,599 Elo+
Party 1
Awilix
Awilix
JSeiter
Awilix
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 59L
1,646 Elo+
Party 4
Chiron
Chiron
LoonaSimp
Chiron
Level 157
God Stats
9W - 12L
1,330 SR
Queue Stats
401W - 328L
1,623 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
chillbroskie
Morgan Le Fay
Level 88
God Stats
17W - 12L
1,699 SR
Queue Stats
41W - 47L
1,494 Elo+
Party 1
Team Averages
Level 125
1,476 SR
1,578 Elo+

VS

Team Averages
Level 92
1,502 SR
1,528 Elo+
Ah Muzen Cab
Ah Muzen Cab
Drasuki
Ah Muzen Cab
Level 79
God Stats
3W - 2L
1,631 SR
Queue Stats
188W - 152L
1,620 Elo+
Party 3
Skadi
Skadi
Jaxil
Skadi
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 26L
1,452 Elo+
Party 3
Ra
Ra
Messiah
Ra
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 64L
1,490 Elo+
Party 2
Osiris
Osiris
ReelyReed
Osiris
Level 109
God Stats
4W - 5L
1,380 SR
Queue Stats
170W - 157L
1,541 Elo+
Party 3
Sobek
Sobek
tempusdomini
Sobek
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlphaDJ924
Zhong Kui
16
0 / 4 / 2
10,333
470
13,409
19,833
18,143
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 5 / 4
9,820
446
5,312
21,427
22,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
JSeiter
Awilix
19
6 / 4 / 2
11,482
522
11,639
22,044
10,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
LoonaSimp
Chiron
20
5 / 0 / 2
12,453
566
15,550
13,700
6,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
chillbroskie
Morgan Le Fay
15
1 / 7 / 4
9,322
424
9,700
16,329
7,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Drasuki
Ah Muzen Cab
20
3 / 2 / 4
14,406
655
19,536
20,006
10,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Jaxil
Skadi
18
0 / 3 / 3
12,094
550
9,276
12,557
4,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 4 / 3
12,894
586
16,708
16,986
7,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
ReelyReed
Osiris
20
8 / 1 / 3
12,782
581
15,608
19,641
15,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 2 / 8
11,699
532
8,590
16,840
17,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
12
Kills
20
20
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AlphaDJ924
Zhong Kui
0
4
2
0.25
L
0
5
4
0.4
W
Ah Muzen Cab
Drasuki
Ah Muzen Cab
3
2
4
2.5
L
Awilix
JSeiter
Awilix
6
4
2
1.75
W
Skadi
Jaxil
Skadi
0
3
3
0.5
L
Chiron
LoonaSimp
Chiron
5
0
2
6
W
7
4
3
2.13
W
Osiris
ReelyReed
Osiris
8
1
3
9.5
L
Morgan Le Fay
chillbroskie
Morgan Le Fay
1
7
4
0.43
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,610
Damage
69,718
93,333
Taken
86,030
64,980
Mitigated
55,519
28,386
Healing
33,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AlphaDJ924
Zhong Kui
13,409
1,461
0
8,882
19,833
18,143
0
0
19,833
90,140
0
L
5,312
340
3,129
6,878
21,427
22,345
206
8,335
12,902
0
48,841
W
Ah Muzen Cab
Drasuki
Ah Muzen Cab
19,536
9,602
0
8,841
20,006
10,050
2,402
12,684
7,322
0
145,866
L
Awilix
JSeiter
Awilix
11,639
4,861
0
1,624
22,044
10,568
0
3,381
18,449
0
111,243
W
Skadi
Jaxil
Skadi
9,276
4,219
0
1,699
12,557
4,842
500
281
12,276
0
121,679
L
Chiron
LoonaSimp
Chiron
15,550
6,527
987
5,055
13,700
6,195
1,396
2,164
11,496
0
134,583
W
16,708
1,345
2,750
9,119
16,986
7,517
111
6,417
10,569
132,956
0
W
Osiris
ReelyReed
Osiris
15,608
5,952
0
5,590
19,641
15,142
345
2,947
16,694
0
128,235
L
Morgan Le Fay
chillbroskie
Morgan Le Fay
9,700
1,128
0
1,831
16,329
7,729
0
10,584
5,355
83,636
0
W
8,590
1,208
0
5,803
16,840
17,968
30
2,211
14,629
30,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,410
Gold Earned
63,875
774
Minions Killed
806
0
Camps Cleared
0
2,077,545
Distance Traveled
2,220,415
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,333
470
175
8
0
343,196
3
L
Guan Yu
9,820
446
64
3
0
432,189
4
W
Ah Muzen Cab
14,406
655
220
10
0
413,131
0
L
Awilix
11,482
522
170
8
0
482,028
4
W
Skadi
12,094
550
178
8
0
401,701
4
L
Chiron
12,453
566
225
10
0
446,443
2
W
Ra
12,894
586
213
10
0
405,845
8
W
Osiris
12,782
581
162
7
0
568,915
5
L
Morgan Le Fay
9,322
424
140
6
0
373,689
3
W
Sobek
11,699
532
33
2
0
430,823
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role