Player Matchup

Hercules
Hercules
AnObviousChild
Hercules
Level 100
God Stats
0W - 1L
1,238 SR
Queue Stats
63W - 65L
1,536 Elo+
Party 2
Bakasura
Bakasura
Kyd Rok
Bakasura
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 125L
1,349 Elo+
Solo
Hachiman
Hachiman
MajentaSnow
Hachiman
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,644 Elo+
Party 2
Artemis
Artemis
WiseSage321
Artemis
Level 79
God Stats
2W - 7L
1,431 SR
Queue Stats
83W - 107L
1,446 Elo+
Party 2
Guan Yu
Guan Yu
ZombieMafia
Guan Yu
Level 20
God Stats
0W - 2L
1,270 SR
Queue Stats
22W - 20L
1,511 Elo+
Party 2
Team Averages
Level 65
1,388 SR
1,497 Elo+

VS

Team Averages
Level 58
1,640 SR
1,495 Elo+
Eset
Eset
BusinessTime524
Eset
Level 103
God Stats
2W - 0L
1,592 SR
Queue Stats
76W - 68L
1,486 Elo+
Party 1
Nox
Nox
ForcefulAlmond
Nox
Level 79
God Stats
2W - 0L
1,688 SR
Queue Stats
68W - 61L
1,486 Elo+
Party 1
Hercules
Hercules
Splitsplatter
Hercules
Level 29
God Stats
1W - 1L
1,232 SR
Queue Stats
16W - 18L
1,451 Elo+
Solo
Ra
Ra
TheRatKing20
Ra
Level 18
God Stats
2W - 0L
1,763 SR
Queue Stats
11W - 5L
1,560 Elo+
Party 3
Cerberus
Cerberus
The_-_Rate
Cerberus
Level 63
God Stats
1W - 0L
1,928 SR
Queue Stats
57W - 44L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
4 / 3 / 3
7,567
757
6,234
15,267
16,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Kyd Rok
Bakasura
11
0 / 6 / 2
7,113
711
5,811
14,940
12,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
MajentaSnow
Hachiman
14
2 / 3 / 5
7,287
729
13,259
8,635
4,117
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
WiseSage321
Artemis
15
2 / 2 / 4
7,602
760
13,117
9,761
4,652
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
ZombieMafia
Guan Yu
14
0 / 2 / 6
6,916
692
6,651
10,977
12,385
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
8,220
822
10,227
5,481
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 9
9,182
918
10,891
7,218
4,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Splitsplatter
Hercules
13
1 / 2 / 8
7,820
782
5,613
14,817
17,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 1 / 8
9,635
964
12,089
10,491
5,245
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
The_-_Rate
Cerberus
15
3 / 3 / 13
9,736
974
12,652
22,804
28,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
8
Kills
16
16
Deaths
8
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
3
3
1.83
W
2
1
7
5.5
W
4
1
9
8.5
L
Bakasura
Kyd Rok
Bakasura
0
6
2
0.17
L
Hachiman
MajentaSnow
Hachiman
2
3
5
1.5
W
Hercules
Splitsplatter
Hercules
1
2
8
2.5
W
6
1
8
10
W
Cerberus
The_-_Rate
Cerberus
3
3
13
3.17
L
Artemis
WiseSage321
Artemis
2
2
4
2
L
Guan Yu
ZombieMafia
Guan Yu
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,072
Damage
51,472
59,580
Taken
60,811
50,857
Mitigated
58,103
18,237
Healing
28,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,234
3,156
1,288
4,827
15,267
16,978
0
11,953
2,953
0
13,549
W
10,227
1,325
1,308
229
5,481
2,614
630
0
5,426
18,183
0
W
10,891
797
1,974
895
7,218
4,387
719
0
7,218
21,730
0
L
Bakasura
Kyd Rok
Bakasura
5,811
3,580
969
1,737
14,940
12,725
0
10,995
3,798
0
9,260
L
Hachiman
MajentaSnow
Hachiman
13,259
5,470
661
224
8,635
4,117
0
6,446
2,117
0
19,949
W
Hercules
Splitsplatter
Hercules
5,613
1,546
522
3,966
14,817
17,433
1,121
0
14,476
0
9,062
W
12,089
3,083
5,234
2,095
10,491
5,245
870
0
10,491
28,348
0
W
Cerberus
The_-_Rate
Cerberus
12,652
1,659
3,535
8,699
22,804
28,424
164
0
21,791
24,688
0
L
Artemis
WiseSage321
Artemis
13,117
8,896
473
2,113
9,761
4,652
0
8,367
1,359
0
26,510
L
Guan Yu
ZombieMafia
Guan Yu
6,651
679
3,236
2,709
10,977
12,385
0
8,098
2,744
0
9,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,485
Gold Earned
44,593
80
Minions Killed
125
0
Camps Cleared
0
935,822
Distance Traveled
1,004,227
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,567
757
8
1
0
174,337
0
W
Eset
8,220
822
18
2
0
206,454
0
W
Nox
9,182
918
31
3
0
212,196
0
L
Bakasura
7,113
711
17
2
0
190,233
1
L
Hachiman
7,287
729
14
1
0
164,779
0
W
Hercules
7,820
782
8
1
0
181,995
0
W
Ra
9,635
964
40
4
0
216,878
0
W
Cerberus
9,736
974
28
3
0
186,704
2
L
Artemis
7,602
760
34
3
0
200,102
0
L
Guan Yu
6,916
692
7
1
0
206,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role