Player Matchup

Lancelot
Lancelot
Fatal Archion
Lancelot
Level 42
God Stats
5W - 0L
1,923 SR
Queue Stats
30W - 5L
1,914 Elo+
Party 1
Hachiman
Hachiman
Nakano Yotsuba
Hachiman
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,884 Elo+
Party 1
Sun Wukong
Sun Wukong
SparkyAuthor402
Sun Wukong
Level 39
God Stats
8W - 8L
1,397 SR
Queue Stats
38W - 67L
1,280 Elo+
Solo
Merlin
Merlin
wil5830
Merlin
Level 159
God Stats
7W - 10L
1,369 SR
Queue Stats
191W - 217L
1,425 Elo+
Solo
Guan Yu
Guan Yu
yaboichad93
Guan Yu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 40L
1,697 Elo+
Party 1
Team Averages
Level 75
1,538 SR
1,640 Elo+

VS

Team Averages
Level 103
1,380 SR
1,457 Elo+
Ganesha
Ganesha
BigTeCh7405
Ganesha
Level 23
God Stats
1W - 3L
1,464 SR
Queue Stats
12W - 10L
1,436 Elo+
Party 2
Anhur
Anhur
Jesse_Tam23
Anhur
Level 129
God Stats
8W - 11L
1,537 SR
Queue Stats
100W - 108L
1,427 Elo+
Party 3
Raijin
Raijin
Kawii Pugs
Raijin
Level 106
God Stats
1W - 3L
1,478 SR
Queue Stats
158W - 157L
1,493 Elo+
Party 2
Fenrir
Fenrir
Webzdestro
Fenrir
Level 148
God Stats
2W - 4L
1,116 SR
Queue Stats
135W - 152L
1,427 Elo+
Party 3
Ao Kuang
Ao Kuang
oTGFoxSTRIKERx
Ao Kuang
Level 109
God Stats
1W - 5L
1,303 SR
Queue Stats
192W - 165L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Fatal Archion
Lancelot
12
5 / 5 / 1
7,822
521
10,418
11,799
4,763
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
15
11 / 2 / 3
9,516
634
18,431
15,710
5,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SparkyAuthor402
Sun Wukong
13
1 / 3 / 2
7,506
500
3,717
9,799
5,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
wil5830
Merlin
12
0 / 2 / 0
7,154
477
3,042
6,175
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
yaboichad93
Guan Yu
11
2 / 2 / 5
7,499
500
4,389
12,530
11,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigTeCh7405
Ganesha
9
0 / 7 / 8
6,550
437
2,422
16,835
9,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 5 / 2
6,419
428
7,618
11,374
3,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Kawii Pugs
Raijin
14
4 / 0 / 1
8,711
581
6,732
6,452
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Webzdestro
Fenrir
10
2 / 5 / 1
6,530
435
4,276
13,560
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
14
4 / 2 / 4
8,346
556
9,497
14,527
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
19
Kills
11
14
Deaths
19
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BigTeCh7405
Ganesha
0
7
8
0.57
W
Lancelot
Fatal Archion
Lancelot
5
5
1
1.1
L
1
5
2
0.4
L
Raijin
Kawii Pugs
Raijin
4
0
1
4.5
W
Hachiman
11
2
3
6.25
W
Sun Wukong
SparkyAuthor402
Sun Wukong
1
3
2
0.67
L
Fenrir
Webzdestro
Fenrir
2
5
1
0.5
L
Ao Kuang
4
2
4
3
W
Merlin
wil5830
Merlin
0
2
0
0
W
Guan Yu
yaboichad93
Guan Yu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,997
Damage
30,545
56,013
Taken
62,748
30,316
Mitigated
26,283
19,455
Healing
20,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BigTeCh7405
Ganesha
2,422
904
0
3,568
16,835
9,629
0
389
16,446
12,461
0
W
Lancelot
Fatal Archion
Lancelot
10,418
2,513
0
116
11,799
4,763
0
4,578
7,011
0
45,342
L
7,618
3,958
0
2,090
11,374
3,599
56
0
11,374
0
43,339
L
Raijin
Kawii Pugs
Raijin
6,732
867
146
1,181
6,452
2,329
0
977
5,475
63,791
0
W
Hachiman
18,431
12,799
0
8,433
15,710
5,690
2,910
2,435
13,275
0
82,790
W
Sun Wukong
SparkyAuthor402
Sun Wukong
3,717
921
0
4,127
9,799
5,567
132
5,665
4,134
0
46,888
L
Fenrir
Webzdestro
Fenrir
4,276
926
0
3,607
13,560
5,230
0
998
12,505
0
38,344
L
Ao Kuang
9,497
2,969
0
9,701
14,527
5,496
0
678
13,494
59,294
0
W
Merlin
wil5830
Merlin
3,042
223
0
1,395
6,175
2,414
0
2,393
3,782
58,251
0
W
Guan Yu
yaboichad93
Guan Yu
4,389
1,250
1,940
3,444
12,530
11,882
0
3,580
8,950
0
25,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,497
Gold Earned
36,556
410
Minions Killed
350
0
Camps Cleared
0
1,382,986
Distance Traveled
1,345,079
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,550
437
8
1
0
270,762
2
W
Lancelot
7,822
521
78
5
0
272,394
0
L
Anhur
6,419
428
59
4
0
239,474
1
L
Raijin
8,711
581
113
8
0
280,158
3
W
Hachiman
9,516
634
123
8
0
241,433
1
W
Sun Wukong
7,506
500
74
5
0
284,004
6
L
Fenrir
6,530
435
65
4
0
297,268
0
L
Ao Kuang
8,346
556
105
7
0
257,417
2
W
Merlin
7,154
477
101
7
0
260,692
12
W
Guan Yu
7,499
500
34
2
0
324,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role