Player Matchup

Charybdis
Charybdis
BigPaniniCupcake
Charybdis
Level 94
God Stats
6W - 8L
1,547 SR
Queue Stats
48W - 53L
1,477 Elo+
Solo
Eset
Eset
Ehzranight
Eset
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
40W - 39L
1,439 Elo+
Party 2
Mulan
Mulan
hplife
Mulan
Level 67
God Stats
3W - 2L
1,479 SR
Queue Stats
97W - 128L
1,407 Elo+
Solo
Bastet
Bastet
noirQuipster
Bastet
Level 100
God Stats
1W - 1L
1,291 SR
Queue Stats
23W - 22L
1,235 Elo+
Party 2
Poseidon
Poseidon
skylu456
Poseidon
Level 80
God Stats
3W - 4L
1,830 SR
Queue Stats
106W - 83L
1,544 Elo+
Solo
Team Averages
Level 93
1,572 SR
1,421 Elo+

VS

Team Averages
Level 68
1,579 SR
1,499 Elo+
Shiva
Shiva
 
Shiva
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BiggieSmalls2
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,493 Elo+
Solo
Heimdallr
Heimdallr
ChristopherPenn
Heimdallr
Level 29
God Stats
19W - 13L
1,672 SR
Queue Stats
42W - 41L
1,447 Elo+
Party 1
Fafnir
Fafnir
GuyNamedJustin
Fafnir
Level 69
God Stats
0W - 1L
1,485 SR
Queue Stats
90W - 81L
1,521 Elo+
Party 1
Hel
Hel
pon512
Hel
Level 49
God Stats
1W - 1L
1,741 SR
Queue Stats
40W - 44L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
17
3 / 2 / 13
11,540
1,154
21,793
12,724
6,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 0 / 12
11,180
1,118
18,734
7,912
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
hplife
Mulan
18
5 / 1 / 14
11,160
1,116
18,245
18,165
19,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
17
3 / 0 / 14
10,796
1,080
15,027
10,747
5,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
skylu456
Poseidon
18
5 / 0 / 14
11,510
1,151
24,405
7,608
3,273
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

250

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
0 / 7 / 2
9,944
994
12,174
28,884
22,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
BiggieSmalls2
Hun Batz
16
1 / 5 / 1
9,828
983
12,700
17,117
7,590
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
ChristopherPenn
Heimdallr
16
1 / 2 / 1
9,920
992
11,806
14,353
7,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 1
11,048
1,105
6,812
23,581
34,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
pon512
Hel
15
0 / 8 / 3
9,899
990
9,693
20,891
12,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
11
22
Kills
3
3
Deaths
22
67
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
7
2
0.14
W
Charybdis
3
2
13
4.75
L
Hun Batz
BiggieSmalls2
Hun Batz
1
5
1
0.3
L
Heimdallr
ChristopherPenn
Heimdallr
1
2
1
0.75
W
6
0
12
12
L
1
0
1
1.5
W
Mulan
hplife
Mulan
5
1
14
12
W
Bastet
3
0
14
10
L
Hel
pon512
Hel
0
8
3
0.19
W
Poseidon
skylu456
Poseidon
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,204
Damage
53,185
57,156
Taken
104,826
38,195
Mitigated
85,172
14,524
Healing
22,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
12,174
1,637
493
6,712
28,884
22,603
0
11,633
16,945
0
34,246
W
Charybdis
21,793
9,342
0
1,243
12,724
6,676
0
2,854
9,869
0
55,169
L
Hun Batz
BiggieSmalls2
Hun Batz
12,700
3,782
0
389
17,117
7,590
0
7,213
9,788
0
32,711
L
Heimdallr
ChristopherPenn
Heimdallr
11,806
5,709
0
2,274
14,353
7,091
0
4,418
9,706
0
37,676
W
18,734
813
1,816
1,776
7,912
3,340
0
2,259
5,653
32,918
0
L
6,812
2,480
0
2,555
23,581
34,987
0
8,977
14,365
16,930
0
W
Mulan
hplife
Mulan
18,245
3,561
0
5,208
18,165
19,703
0
6,117
12,048
0
32,595
W
Bastet
15,027
3,212
0
3,148
10,747
5,203
0
3,237
7,510
0
26,351
L
Hel
pon512
Hel
9,693
155
6,243
4,315
20,891
12,901
0
10,898
9,915
26,871
0
W
Poseidon
skylu456
Poseidon
24,405
3,319
0
1,333
7,608
3,273
0
2,038
5,570
46,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,186
Gold Earned
50,639
225
Minions Killed
235
9
Camps Cleared
5
1,099,850
Distance Traveled
1,009,953
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,944
994
43
4
2
209,058
0
W
Charybdis
11,540
1,154
72
7
3
218,489
0
L
Hun Batz
9,828
983
50
5
0
191,849
0
L
Heimdallr
9,920
992
54
5
2
194,301
0
W
Eset
11,180
1,118
35
4
2
205,651
1
L
Fafnir
11,048
1,105
32
3
1
211,400
0
W
Mulan
11,160
1,116
50
5
0
190,740
0
W
Bastet
10,796
1,080
23
2
1
257,117
0
L
Hel
9,899
990
56
6
0
203,345
0
W
Poseidon
11,510
1,151
45
5
3
227,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role