Player Matchup

Nu Wa
Nu Wa
JMan3876
Nu Wa
Level 87
God Stats
1W - 0L
1,601 SR
Queue Stats
63W - 47L
1,589 Elo+
Party 1
Achilles
Achilles
SleepyKobold
Achilles
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 10L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
SmplHermit
Cthulhu
Level 40
God Stats
7W - 1L
1,618 SR
Queue Stats
22W - 19L
1,596 Elo+
Party 1
Team Averages
Level 81
1,573 SR
1,560 Elo+

VS

Team Averages
Level 93
1,512 SR
1,473 Elo+
Shiva
Shiva
HapyV3rgin
Shiva
Level 85
God Stats
43W - 22L
1,558 SR
Queue Stats
246W - 197L
1,521 Elo+
Party 2
Poseidon
Poseidon
pr0fess0r_G_sp0t
Poseidon
Level 89
God Stats
9W - 15L
1,406 SR
Queue Stats
74W - 106L
1,382 Elo+
Solo
Geb
Geb
xJDO_Oscar
Geb
Level 105
God Stats
51W - 39L
1,573 SR
Queue Stats
383W - 319L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JMan3876
Nu Wa
20
6 / 5 / 8
18,225
675
45,200
20,263
10,478
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
SleepyKobold
Achilles
20
10 / 0 / 6
18,551
687
49,621
44,740
52,159
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
SmplHermit
Cthulhu
20
1 / 6 / 14
16,305
604
29,177
39,456
59,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
20
8 / 6 / 2
17,850
661
36,704
54,757
50,513
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 9 / 6
15,816
586
24,916
32,475
11,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 2 / 9
17,461
647
27,357
51,014
73,633
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
17
Kills
11
11
Deaths
17
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
8
6
2
1.5
W
Nu Wa
JMan3876
Nu Wa
6
5
8
2
W
Achilles
SleepyKobold
Achilles
10
0
6
13
W
Cthulhu
SmplHermit
Cthulhu
1
6
14
1.33
L
1
9
6
0.44
L
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,998
Damage
88,977
104,459
Taken
138,246
121,950
Mitigated
135,475
35,757
Healing
59,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
36,704
7,926
1,983
25,329
54,757
50,513
0
27,725
23,781
0
69,159
W
Nu Wa
JMan3876
Nu Wa
45,200
8,839
0
628
20,263
10,478
896
12,694
7,569
133,717
0
W
Achilles
SleepyKobold
Achilles
49,621
16,836
0
21,758
44,740
52,159
1,509
20,419
24,321
0
86,130
W
Cthulhu
SmplHermit
Cthulhu
29,177
2,267
3,494
9,877
39,456
59,313
204
19,417
19,757
58,163
0
L
24,916
2,949
0
7,553
32,475
11,329
232
17,378
13,333
113,348
0
L
27,357
3,598
0
24,605
51,014
73,633
195
25,214
21,680
70,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,081
Gold Earned
51,127
295
Minions Killed
312
12
Camps Cleared
9
1,500,220
Distance Traveled
1,415,784
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
17,850
661
56
2
2
482,106
2
W
Nu Wa
18,225
675
184
7
10
467,343
0
W
Achilles
18,551
687
68
3
1
527,723
1
W
Cthulhu
16,305
604
43
2
1
505,154
2
L
Poseidon
15,816
586
173
6
5
449,717
5
L
Geb
17,461
647
83
3
2
483,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role