Player Matchup

Thor
Thor
Doomthe99
Thor
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,554 Elo+
Solo
Chronos
Chronos
FocusednEngaged
Chronos
Level 135
God Stats
1W - 1L
1,689 SR
Queue Stats
86W - 80L
1,514 Elo+
Party 2
Bakasura
Bakasura
THRESHprinceOBA
Bakasura
Level 129
God Stats
0W - 2L
1,277 SR
Queue Stats
143W - 119L
1,564 Elo+
Party 2
Fafnir
Fafnir
genedrop
Fafnir
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 64L
1,547 Elo+
Party 2
Odin
Odin
the7thcalender
Odin
Level 91
God Stats
4W - 3L
1,543 SR
Queue Stats
103W - 78L
1,562 Elo+
Party 2
Team Averages
Level 118
1,502 SR
1,548 Elo+

VS

Team Averages
Level 109
1,448 SR
1,461 Elo+
Bacchus
Bacchus
CTown88633
Bacchus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 108L
1,496 Elo+
Solo
Awilix
Awilix
DeathHands4
Awilix
Level 125
God Stats
1W - 1L
1,312 SR
Queue Stats
91W - 92L
1,496 Elo+
Party 3
Cthulhu
Cthulhu
Petecubed
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,354 Elo+
Party 1
Nike
Nike
Zenthios
Nike
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
arwytrs
Danzaburou
Level 158
God Stats
2W - 0L
1,427 SR
Queue Stats
89W - 89L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
3 / 5 / 6
8,767
731
11,698
16,292
8,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 5 / 5
8,007
667
14,625
14,326
7,551
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
16
5 / 5 / 5
10,192
849
10,912
18,274
16,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
genedrop
Fafnir
13
1 / 7 / 4
8,530
711
6,573
14,282
18,633
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 6 / 8
9,218
768
12,258
25,076
19,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CTown88633
Bacchus
16
5 / 2 / 16
10,498
875
12,668
18,295
30,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Awilix
15
3 / 4 / 18
9,402
784
13,127
15,016
8,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Petecubed
Cthulhu
16
4 / 2 / 19
9,171
764
15,878
13,940
16,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
17
5 / 3 / 19
11,070
923
10,129
17,807
24,684
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
arwytrs
Danzaburou
18
11 / 2 / 14
11,522
960
23,902
15,416
9,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
114
13
Kills
28
28
Deaths
13
28
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CTown88633
Bacchus
5
2
16
6.5
W
Awilix
3
4
18
3
L
Thor
3
5
6
1.2
L
1
5
5
0.7
W
Cthulhu
Petecubed
Cthulhu
4
2
19
6.75
L
Bakasura
5
5
5
1.5
W
Nike
5
3
19
4.83
W
Danzaburou
arwytrs
Danzaburou
11
2
14
9
L
Fafnir
genedrop
Fafnir
1
7
4
0.43
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,066
Damage
75,704
88,250
Taken
80,474
70,732
Mitigated
90,890
21,314
Healing
30,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CTown88633
Bacchus
12,668
2,103
3,797
3,293
18,295
30,961
406
3,639
14,355
20,870
0
W
Awilix
13,127
4,890
1,449
1,417
15,016
8,737
1,179
3,855
10,536
0
21,360
L
Thor
11,698
1,868
306
2,290
16,292
8,299
763
5,316
10,976
0
19,889
L
14,625
4,059
744
3,169
14,326
7,551
1,521
5,678
8,648
23,297
1,520
W
Cthulhu
Petecubed
Cthulhu
15,878
483
3,934
2,329
13,940
16,897
318
5,351
8,240
28,396
0
L
Bakasura
10,912
6,836
1,737
4,774
18,274
16,934
579
4,748
13,526
0
13,806
W
Nike
10,129
1,054
4,741
2,629
17,807
24,684
904
4,294
13,303
0
17,302
W
Danzaburou
arwytrs
Danzaburou
23,902
10,990
2,840
3,802
15,416
9,611
5,958
3,246
10,920
0
52,922
L
Fafnir
genedrop
Fafnir
6,573
1,967
438
1,786
14,282
18,633
96
5,782
8,500
11,188
0
L
12,258
1,753
400
5,670
25,076
19,315
88
7,022
18,054
0
21,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,714
Gold Earned
51,663
92
Minions Killed
122
0
Camps Cleared
0
940,270
Distance Traveled
1,107,904
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,498
875
9
1
0
217,510
0
W
Awilix
9,402
784
22
2
0
215,958
1
L
Thor
8,767
731
12
1
0
186,870
0
L
Chronos
8,007
667
19
2
0
192,317
0
W
Cthulhu
9,171
764
23
2
0
249,645
0
L
Bakasura
10,192
849
27
2
0
210,525
0
W
Nike
11,070
923
10
1
0
229,042
0
W
Danzaburou
11,522
960
58
5
0
195,749
0
L
Fafnir
8,530
711
11
1
0
159,009
0
L
Odin
9,218
768
23
2
0
191,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role