Player Matchup

Loki
Loki
Dripple
Loki
Level 83
God Stats
1W - 1L
1,693 SR
Queue Stats
144W - 127L
1,533 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JJdaCool
Cu Chulainn
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,626 Elo+
Solo
Skadi
Skadi
LingeringWilI
Skadi
Level 139
God Stats
7W - 6L
1,650 SR
Queue Stats
329W - 332L
1,549 Elo+
Party 1
Ganesha
Ganesha
VisibleDad69888
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,886 Elo+
Solo
Thanatos
Thanatos
notoriousba38
Thanatos
Level 157
God Stats
0W - 1L
1,331 SR
Queue Stats
141W - 151L
1,535 Elo+
Solo
Team Averages
Level 85
1,535 SR
1,626 Elo+

VS

Team Averages
Level 93
1,500 SR
1,524 Elo+
Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CitizenErased
Ah Muzen Cab
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 47L
1,361 Elo+
Solo
Hou Yi
Hou Yi
D willof
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 79L
1,686 Elo+
Solo
Loki
Loki
Jc_Mach
Loki
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 69L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dripple
Loki
12
2 / 6 / 4
7,493
681
6,219
10,127
4,578
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
JJdaCool
Cu Chulainn
12
0 / 6 / 5
7,029
639
8,612
17,336
19,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

15
3 / 5 / 2
7,945
722
13,412
10,881
5,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 5 / 7
7,257
660
4,774
11,862
12,060
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
notoriousba38
Thanatos
13
2 / 6 / 4
7,799
709
4,848
11,956
6,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 1 / 24
9,568
870
9,061
13,519
17,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
 
Chaac
15
3 / 2 / 18
9,024
820
10,589
16,828
19,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
CitizenErased
Ah Muzen Cab
15
3 / 3 / 13
8,742
795
13,369
10,277
5,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
D willof
Hou Yi
18
14 / 1 / 11
10,750
977
14,890
9,063
5,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Jc_Mach
Loki
15
6 / 3 / 9
9,154
832
7,506
8,841
4,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
103
7
Kills
28
28
Deaths
10
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
24
14
W
Chaac
 
Chaac
3
2
18
6
W
Ah Muzen Cab
CitizenErased
Ah Muzen Cab
3
3
13
3.17
W
Hou Yi
D willof
Hou Yi
14
1
11
19.5
L
Loki
Dripple
Loki
2
6
4
0.67
L
Cu Chulainn
JJdaCool
Cu Chulainn
0
6
5
0.42
W
Loki
Jc_Mach
Loki
6
3
9
3.5
L
3
5
2
0.8
L
0
5
7
0.7
L
Thanatos
notoriousba38
Thanatos
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,865
Damage
55,415
62,162
Taken
58,528
48,116
Mitigated
52,288
12,990
Healing
19,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,061
787
195
3,321
13,519
17,521
336
1,786
11,539
14,710
0
W
Chaac
 
Chaac
10,589
1,541
3,191
4,248
16,828
19,311
940
1,028
14,367
0
20,614
W
Ah Muzen Cab
CitizenErased
Ah Muzen Cab
13,369
5,733
603
2,787
10,277
5,238
2,593
1,049
9,165
0
28,935
W
Hou Yi
D willof
Hou Yi
14,890
7,937
1,538
2,879
9,063
5,567
3,001
745
8,218
0
31,484
L
Loki
Dripple
Loki
6,219
1,319
348
306
10,127
4,578
0
2,063
8,064
0
11,883
L
Cu Chulainn
JJdaCool
Cu Chulainn
8,612
1,390
430
3,300
17,336
19,532
0
3,432
13,904
0
17,034
W
Loki
Jc_Mach
Loki
7,506
2,144
258
702
8,841
4,651
384
166
8,513
0
16,291
L
13,412
3,915
1,635
1,471
10,881
5,231
0
488
10,393
0
26,149
L
4,774
286
0
0
11,862
12,060
0
1,749
10,113
6,709
0
L
Thanatos
notoriousba38
Thanatos
4,848
615
658
4,842
11,956
6,715
0
1,329
10,627
0
10,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,523
Gold Earned
47,238
96
Minions Killed
108
0
Camps Cleared
0
790,944
Distance Traveled
958,119
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,568
870
18
2
0
181,352
0
W
Chaac
9,024
820
16
1
0
194,308
0
W
Ah Muzen Cab
8,742
795
19
2
0
177,848
1
W
Hou Yi
10,750
977
40
4
0
204,952
0
L
Loki
7,493
681
9
1
0
142,382
0
L
Cu Chulainn
7,029
639
29
3
0
150,578
0
W
Loki
9,154
832
15
1
0
199,659
0
L
Skadi
7,945
722
43
4
0
162,543
0
L
Ganesha
7,257
660
2
0
0
159,282
1
L
Thanatos
7,799
709
13
1
0
176,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role