Player Matchup

Zhong Kui
Zhong Kui
FatalDestiny737
Zhong Kui
Level 141
God Stats
7W - 5L
1,609 SR
Queue Stats
460W - 311L
1,628 Elo+
Party 1
Lancelot
Lancelot
KerChugin
Lancelot
Level 84
God Stats
4W - 2L
1,892 SR
Queue Stats
166W - 144L
1,509 Elo+
Party 1
Xbalanque
Xbalanque
Mr Grim4228
Xbalanque
Level 38
God Stats
3W - 0L
1,641 SR
Queue Stats
115W - 140L
1,304 Elo+
Party 1
Hou Yi
Hou Yi
Solshinx
Hou Yi
Level 123
God Stats
17W - 19L
1,390 SR
Queue Stats
100W - 93L
1,428 Elo+
Party 1
Freya
Freya
lTS OGRE NOW
Freya
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,793 Elo+
Party 1
Team Averages
Level 79
1,606 SR
1,532 Elo+

VS

Team Averages
Level 45
1,510 SR
1,358 Elo+
Da Ji
Da Ji
CainSoulRowen
Da Ji
Level 35
God Stats
5W - 12L
1,271 SR
Queue Stats
32W - 73L
1,213 Elo+
Solo
Ymir
Ymir
EL_DEMONIO808
Ymir
Level 17
God Stats
3W - 2L
1,849 SR
Queue Stats
59W - 50L
1,353 Elo+
Party 2
Thoth
Thoth
KyonRF
Thoth
Level 68
God Stats
3W - 4L
1,519 SR
Queue Stats
178W - 157L
1,520 Elo+
Party 2
Lancelot
Lancelot
cool sonic 217
Lancelot
Level 41
God Stats
5W - 2L
1,500 SR
Queue Stats
32W - 57L
1,231 Elo+
Solo
Rama
Rama
iCr1ziX
Rama
Level 66
God Stats
5W - 5L
1,409 SR
Queue Stats
177W - 151L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FatalDestiny737
Zhong Kui
20
4 / 2 / 18
15,260
1,174
25,818
20,960
22,410
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lancelot
KerChugin
Lancelot
20
9 / 4 / 15
14,655
1,127
27,374
18,941
17,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Mr Grim4228
Xbalanque
20
2 / 6 / 20
13,380
1,029
20,705
14,747
6,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Solshinx
Hou Yi
20
4 / 4 / 16
13,704
1,054
15,489
15,087
6,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
19 / 4 / 13
17,036
1,310
40,780
25,145
11,426
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 10 / 8
14,324
1,102
21,317
30,525
18,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
1 / 3 / 5
12,953
996
6,847
27,839
33,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
KyonRF
Thoth
20
5 / 8 / 11
14,640
1,126
18,948
21,726
9,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
19
1 / 13 / 10
12,326
948
16,852
35,000
23,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
iCr1ziX
Rama
20
7 / 4 / 11
14,999
1,154
23,690
21,517
10,336
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
65
38
Kills
20
20
Deaths
38
82
Assists
45
Player
Kills
Deaths
Assists
KDA
L
6
10
8
1
L
1
3
5
1.17
W
Zhong Kui
FatalDestiny737
Zhong Kui
4
2
18
6.5
W
Lancelot
KerChugin
Lancelot
9
4
15
4.13
L
Thoth
KyonRF
Thoth
5
8
11
1.31
W
Xbalanque
Mr Grim4228
Xbalanque
2
6
20
2
W
Hou Yi
Solshinx
Hou Yi
4
4
16
3
L
Lancelot
1
13
10
0.46
L
Rama
iCr1ziX
Rama
7
4
11
3.13
W
19
4
13
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,166
Damage
87,654
94,880
Taken
136,607
64,501
Mitigated
95,820
25,998
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,317
3,289
0
2,004
30,525
18,923
0
11,369
19,156
0
32,676
L
6,847
1,982
296
2,299
27,839
33,647
0
14,567
13,272
21,363
0
W
Zhong Kui
FatalDestiny737
Zhong Kui
25,818
4,760
545
8,307
20,960
22,410
0
4,454
16,084
60,216
0
W
Lancelot
KerChugin
Lancelot
27,374
3,688
0
526
18,941
17,556
0
5,084
13,680
0
40,275
L
Thoth
KyonRF
Thoth
18,948
1,652
0
0
21,726
9,447
0
11,123
10,603
50,817
0
W
Xbalanque
Mr Grim4228
Xbalanque
20,705
12,325
0
1,514
14,747
6,809
0
4,565
10,136
0
36,823
W
Hou Yi
Solshinx
Hou Yi
15,489
3,567
0
2,387
15,087
6,300
0
5,366
9,438
0
53,019
L
Lancelot
16,852
2,737
0
1,345
35,000
23,467
0
16,461
18,539
0
27,992
L
Rama
iCr1ziX
Rama
23,690
15,966
0
2,711
21,517
10,336
0
13,078
8,439
0
48,707
W
40,780
16,264
0
12,719
25,145
11,426
0
6,326
18,558
56,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,035
Gold Earned
69,242
251
Minions Killed
221
16
Camps Cleared
4
1,182,964
Distance Traveled
1,127,078
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,324
1,102
33
3
2
227,631
0
L
Ymir
12,953
996
29
2
0
203,839
0
W
Zhong Kui
15,260
1,174
79
6
3
222,276
4
W
Lancelot
14,655
1,127
30
2
3
308,954
0
L
Thoth
14,640
1,126
53
4
1
251,739
1
W
Xbalanque
13,380
1,029
36
3
0
215,239
0
W
Hou Yi
13,704
1,054
71
5
3
229,278
0
L
Lancelot
12,326
948
36
3
0
235,933
2
L
Rama
14,999
1,154
70
5
1
207,936
0
W
Freya
17,036
1,310
35
3
7
207,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role