Player Matchup

Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond V
LaBacca
Ravana
Diamond V
Level 149
God Stats
10W - 1L
2,009 SR
Queue Stats
47W - 32L
2,174 MMR
Solo
Aphrodite
Aphrodite
Masters
Pompushechka
Aphrodite
Masters
Level 107
God Stats
2W - 7L
1,500 SR
Queue Stats
161W - 181L
2,122 MMR
Solo
Ymir
Ymir
Diamond IV
TheBetterBirdman
Ymir
Diamond IV
Level 94
God Stats
10W - 7L
1,672 SR
Queue Stats
343W - 339L
2,127 MMR
Solo
Nemesis
Nemesis
Masters
Weak3n
Nemesis
Masters
Level 160
God Stats
2W - 5L
1,788 SR
Queue Stats
110W - 73L
2,791 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,694 SR
2,143 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,684 SR
2,044 MMR
Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond V
Arctic
Hercules
Diamond V
Level 160
God Stats
4W - 3L
1,795 SR
Queue Stats
165W - 137L
2,141 MMR
Party 1
Janus
Janus
Platinum II
Dеadshot
Janus
Platinum II
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 27L
2,015 MMR
Party 1
Bacchus
Bacchus
Diamond IV
Sylite
Bacchus
Diamond IV
Level 160
God Stats
7W - 3L
1,806 SR
Queue Stats
315W - 318L
2,157 MMR
Solo
Fenrir
Fenrir
Diamond I
Torchic
Fenrir
Diamond I
Level 160
God Stats
8W - 2L
1,817 SR
Queue Stats
215W - 210L
2,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 8 / 6
10,580
460
13,680
21,068
8,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
LaBacca
Ravana
16
1 / 4 / 1
10,754
468
18,557
21,444
20,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Pompushechka
Aphrodite
17
2 / 5 / 3
11,414
496
8,876
22,082
12,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 6 / 4
8,890
387
4,698
26,093
30,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Weak3n
Nemesis
19
6 / 5 / 2
12,132
527
16,528
22,431
10,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KaliAgniMercuryThanatos

VS

Bans
HadesKing ArthurCliodhnaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
6 / 2 / 13
14,346
624
28,538
19,818
10,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Arctic
Hercules
20
3 / 2 / 10
14,003
609
15,236
35,257
47,599
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Dеadshot
Janus
20
7 / 1 / 12
13,630
593
18,296
9,615
4,501
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Sylite
Bacchus
18
5 / 2 / 18
12,271
534
12,123
20,951
29,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Torchic
Fenrir
18
7 / 4 / 13
12,472
542
11,117
22,181
12,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
11
Kills
28
28
Deaths
11
16
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
8
6
0.63
W
Chernobog
 
Chernobog
6
2
13
6.25
W
Hercules
Arctic
Hercules
3
2
10
4
W
Janus
Dеadshot
Janus
7
1
12
13
L
Ravana
LaBacca
Ravana
1
4
1
0.38
L
Aphrodite
Pompushechka
Aphrodite
2
5
3
0.7
W
Bacchus
Sylite
Bacchus
5
2
18
7
L
0
6
4
0.33
W
Fenrir
Torchic
Fenrir
7
4
13
3.38
L
Nemesis
Weak3n
Nemesis
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,339
Damage
85,310
113,118
Taken
107,822
83,340
Mitigated
104,450
28,660
Healing
41,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,680
8,191
0
4,819
21,068
8,334
910
2,897
18,171
0
75,720
W
Chernobog
 
Chernobog
28,538
20,004
0
8,314
19,818
10,706
5,511
3,178
16,640
0
184,674
W
Hercules
Arctic
Hercules
15,236
6,870
0
21,037
35,257
47,599
448
1,516
33,741
0
120,527
W
Janus
Dеadshot
Janus
18,296
1,030
0
1,419
9,615
4,501
729
837
8,778
138,802
0
L
Ravana
LaBacca
Ravana
18,557
5,941
0
7,100
21,444
20,815
0
4,051
17,393
0
101,038
L
Aphrodite
Pompushechka
Aphrodite
8,876
338
3,313
8,367
22,082
12,428
183
8,098
13,984
105,939
0
W
Bacchus
Sylite
Bacchus
12,123
1,457
0
3,857
20,951
29,526
139
5,244
15,707
28,760
0
L
4,698
1,172
0
2,503
26,093
30,825
11
9,512
16,581
26,135
0
W
Fenrir
Torchic
Fenrir
11,117
3,268
0
7,214
22,181
12,118
1,178
4,454
17,727
0
90,884
L
Nemesis
Weak3n
Nemesis
16,528
8,485
0
2,558
22,431
10,938
0
5,861
16,570
0
121,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,770
Gold Earned
66,722
645
Minions Killed
814
0
Camps Cleared
0
2,098,553
Distance Traveled
2,325,068
24
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,580
460
129
6
0
361,856
9
W
Chernobog
14,346
624
229
10
0
472,472
12
W
Hercules
14,003
609
231
10
0
418,992
1
W
Janus
13,630
593
226
10
0
488,811
10
L
Ravana
10,754
468
153
7
0
437,974
3
L
Aphrodite
11,414
496
188
8
0
389,212
1
W
Bacchus
12,271
534
20
1
0
474,353
14
L
Ymir
8,890
387
22
1
0
402,657
3
W
Fenrir
12,472
542
108
5
0
470,440
6
L
Nemesis
12,132
527
153
7
0
506,854
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role