Player Matchup

Neith
Neith
ChinchMafia
Neith
Level 61
God Stats
78W - 76L
1,463 SR
Queue Stats
109W - 119L
1,399 Elo+
Party 1
Anubis
Anubis
IsThatBrock
Anubis
Level 69
God Stats
80W - 69L
1,525 SR
Queue Stats
117W - 97L
1,500 Elo+
Party 1
Vulcan
Vulcan
JaysWrldx
Vulcan
Level 61
God Stats
6W - 11L
1,498 SR
Queue Stats
50W - 71L
1,348 Elo+
Party 1
Thor
Thor
Mr WhiteMagic7
Thor
Level 73
God Stats
0W - 1L
1,665 SR
Queue Stats
0W - 5L
1,198 Elo+
Party 1
Atlas
Atlas
dontkallmedaddy
Atlas
Level 39
God Stats
5W - 3L
1,519 SR
Queue Stats
54W - 74L
1,387 Elo+
Party 1
Team Averages
Level 61
1,534 SR
1,366 Elo+

VS

Team Averages
Level 112
1,435 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Jnx Rio
Mercury
Level 61
God Stats
2W - 1L
1,540 SR
Queue Stats
88W - 83L
1,493 Elo+
Solo
Nu Wa
Nu Wa
Julioarg9413
Nu Wa
Level 159
God Stats
110W - 69L
1,583 SR
Queue Stats
589W - 607L
1,492 Elo+
Solo
Loki
Loki
JustHumano
Loki
Level 67
God Stats
3W - 6L
1,071 SR
Queue Stats
160W - 147L
1,464 Elo+
Solo
Chang'e
Chang'e
MayGrimes
Chang'e
Level 147
God Stats
5W - 6L
1,480 SR
Queue Stats
36W - 31L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,170
743
7,214
12,020
4,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
16
8 / 3 / 3
9,556
869
11,326
14,085
7,126
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vulcan
JaysWrldx
Vulcan
14
2 / 7 / 7
8,302
755
8,871
13,175
4,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 6
7,330
666
2,697
12,702
4,792
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 8 / 9
7,670
697
7,213
17,963
8,128
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
4 / 3 / 13
9,592
872
15,885
11,144
4,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Jnx Rio
Mercury
15
2 / 5 / 6
8,514
774
2,963
11,418
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 1 / 10
10,178
925
19,841
6,681
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 3 / 7
9,182
835
8,738
11,720
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
MayGrimes
Chang'e
16
6 / 2 / 11
9,179
834
11,034
8,499
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
14
Kills
27
27
Deaths
14
28
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
3
13
3.5
L
3
3
3
1.5
L
Anubis
8
3
3
3.17
L
Vulcan
JaysWrldx
Vulcan
2
7
7
0.79
W
Mercury
Jnx Rio
Mercury
2
5
6
1
W
8
1
10
13
W
7
3
7
3.5
W
Chang'e
MayGrimes
Chang'e
6
2
11
5.75
L
1
6
6
0.67
L
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,321
Damage
58,461
69,945
Taken
49,462
29,828
Mitigated
17,478
12,074
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
15,885
4,750
0
252
11,144
4,452
96
4,826
6,318
0
35,708
L
7,214
3,057
247
3,259
12,020
4,973
0
3,181
8,516
0
26,716
L
Anubis
11,326
547
342
5,312
14,085
7,126
0
7,827
5,642
38,809
0
L
Vulcan
JaysWrldx
Vulcan
8,871
3,203
743
340
13,175
4,809
0
5,307
7,612
26,583
0
W
Mercury
Jnx Rio
Mercury
2,963
1,309
0
810
11,418
3,551
221
6,407
5,011
0
24,492
W
19,841
5,946
0
716
6,681
2,103
1,688
4,636
2,045
45,862
0
W
8,738
2,856
0
366
11,720
4,704
370
5,745
5,975
0
22,894
W
Chang'e
MayGrimes
Chang'e
11,034
621
3,104
3,325
8,499
2,668
1,599
5,796
2,703
25,705
0
L
2,697
846
201
669
12,702
4,792
0
5,003
7,337
0
9,315
L
7,213
2,769
0
961
17,963
8,128
0
7,431
9,963
23,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,028
Gold Earned
46,645
146
Minions Killed
261
0
Camps Cleared
0
1,046,560
Distance Traveled
1,163,135
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,592
872
56
5
0
243,250
0
L
Neith
8,170
743
37
3
0
214,784
2
L
Anubis
9,556
869
52
5
0
209,719
2
L
Vulcan
8,302
755
31
3
0
208,561
0
W
Mercury
8,514
774
52
5
0
261,990
1
W
Nu Wa
10,178
925
77
7
0
234,616
0
W
Loki
9,182
835
35
3
0
217,390
2
W
Chang'e
9,179
834
41
4
0
205,889
3
L
Thor
7,330
666
12
1
0
188,040
2
L
Atlas
7,670
697
14
1
0
225,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role