Player Matchup

Neith
Neith
Bronze III
RoscoJay
Neith
Bronze III
Level 76
God Stats
1W - 1L
1,315 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Bastet
Bastet
Silver II
SpartanNova209
Bastet
Silver II
Level 156
God Stats
10W - 13L
1,354 SR
Queue Stats
192W - 160L
1,527 MMR
Solo
Sol
Sol
Silver I
Tracker330
Sol
Silver I
Level 106
God Stats
0W - 5L
1,500 SR
Queue Stats
6W - 22L
1,546 MMR
Solo
Xing Tian
Xing Tian
Gold III
mi-nouuuu
Xing Tian
Gold III
Level 152
God Stats
6W - 6L
1,598 SR
Queue Stats
535W - 538L
1,479 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
tripyzx
Sun Wukong
Gold III
Level 126
God Stats
10W - 9L
1,514 SR
Queue Stats
194W - 192L
1,551 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,456 SR
1,521 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,593 SR
1,521 MMR
Ravana
Ravana
Platinum IV
CarlosE UNAM
Ravana
Platinum IV
Level 160
God Stats
10W - 5L
1,421 SR
Queue Stats
278W - 272L
1,542 MMR
Solo
Skadi
Skadi
Silver I
KMKZ WITCHER
Skadi
Silver I
Level 127
God Stats
1W - 0L
1,655 SR
Queue Stats
2W - 0L
1,546 MMR
Solo
Scylla
Scylla
Gold II
LoreOfJano
Scylla
Gold II
Level 152
God Stats
54W - 44L
1,596 SR
Queue Stats
128W - 112L
1,561 MMR
Solo
Erlang Shen
Erlang Shen
Bronze V
TwoThick
Erlang Shen
Bronze V
Level 109
God Stats
2W - 0L
1,705 SR
Queue Stats
2W - 1L
1,482 MMR
Party 1
Ganesha
Ganesha
Bronze IV
zurgnurg
Ganesha
Bronze IV
Level 97
God Stats
1W - 0L
1,588 SR
Queue Stats
2W - 3L
1,475 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RoscoJay
Neith
19
0 / 7 / 3
11,559
445
6,720
17,179
7,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 7 / 6
12,553
483
18,641
27,187
11,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 7 / 4
11,012
424
10,640
21,198
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
mi-nouuuu
Xing Tian
17
1 / 1 / 8
11,488
442
12,493
22,955
27,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
tripyzx
Sun Wukong
19
5 / 3 / 4
12,420
478
14,053
24,159
25,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
King ArthurJormungandrFreyaPersephoneKali

VS

Bans
GebMercuryAh Muzen CabIzanamiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
10 / 1 / 4
15,155
583
19,853
14,363
9,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 2 / 7
14,242
548
15,329
16,605
7,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
LoreOfJano
Scylla
20
6 / 2 / 11
14,566
560
20,040
16,723
7,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
TwoThick
Erlang Shen
20
4 / 3 / 7
15,737
605
19,825
30,590
24,574
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
zurgnurg
Ganesha
16
0 / 5 / 10
12,256
471
6,639
22,947
33,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
13
Kills
25
25
Deaths
13
25
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ravana
10
1
4
12
W
5
2
7
4.25
W
Scylla
LoreOfJano
Scylla
6
2
11
5.75
L
Neith
RoscoJay
Neith
0
7
3
0.21
L
6
7
6
1.29
L
1
7
4
0.43
W
Erlang Shen
TwoThick
Erlang Shen
4
3
7
2.5
L
Xing Tian
mi-nouuuu
Xing Tian
1
1
8
5
L
Sun Wukong
tripyzx
Sun Wukong
5
3
4
2.33
W
Ganesha
zurgnurg
Ganesha
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,547
Damage
81,686
112,678
Taken
101,228
78,005
Mitigated
82,440
31,216
Healing
37,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
19,853
3,971
0
5,710
14,363
9,369
2,308
4,416
9,947
0
148,622
W
15,329
9,383
0
7,524
16,605
7,582
6,523
1,326
15,106
0
127,816
W
Scylla
LoreOfJano
Scylla
20,040
2,737
0
5,268
16,723
7,363
2,343
5,834
10,849
100,638
0
L
Neith
RoscoJay
Neith
6,720
2,352
74
2,275
17,179
7,259
1,688
3,092
14,047
0
107,893
L
18,641
3,966
0
9,517
27,187
11,720
0
5,569
21,322
0
108,170
L
10,640
2,640
0
8,777
21,198
6,071
3,010
4,914
15,962
90,406
0
W
Erlang Shen
TwoThick
Erlang Shen
19,825
9,299
0
14,539
30,590
24,574
2,600
6,599
23,274
0
139,009
L
Xing Tian
mi-nouuuu
Xing Tian
12,493
1,501
0
1,952
22,955
27,643
0
8,388
14,246
58,291
0
L
Sun Wukong
tripyzx
Sun Wukong
14,053
2,814
0
8,621
24,159
25,312
108
3,609
20,422
0
86,989
W
Ganesha
zurgnurg
Ganesha
6,639
510
0
4,935
22,947
33,552
210
5,928
16,761
28,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,032
Gold Earned
71,956
671
Minions Killed
753
0
Camps Cleared
0
2,285,769
Distance Traveled
2,600,683
18
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,155
583
180
7
0
572,051
2
W
Skadi
14,242
548
174
7
0
462,509
10
W
Scylla
14,566
560
160
6
0
520,240
4
L
Neith
11,559
445
158
6
0
403,862
0
L
Bastet
12,553
483
140
5
0
483,491
4
L
Sol
11,012
424
142
5
0
409,193
8
W
Erlang Shen
15,737
605
233
9
0
560,911
10
L
Xing Tian
11,488
442
75
3
0
525,144
0
L
Sun Wukong
12,420
478
156
6
0
464,079
6
W
Ganesha
12,256
471
6
0
0
484,972
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role