Player Matchup

Thanatos
Thanatos
Alucarx2004
Thanatos
Level 83
God Stats
1W - 2L
1,483 SR
Queue Stats
139W - 132L
1,439 Elo+
Solo
Fafnir
Fafnir
Fruitblazer
Fafnir
Level 159
God Stats
5W - 3L
1,725 SR
Queue Stats
904W - 891L
1,456 Elo+
Solo
Medusa
Medusa
Jerdin12
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,483 Elo+
Party 1
Ganesha
Ganesha
Pxtnam
Ganesha
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 64L
1,520 Elo+
Party 1
Bellona
Bellona
Twizlz
Bellona
Level 82
God Stats
3W - 4L
1,225 SR
Queue Stats
123W - 122L
1,511 Elo+
Party 1
Team Averages
Level 91
1,487 SR
1,482 Elo+

VS

Team Averages
Level 92
1,497 SR
1,497 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Cmumeatsnuts
Nike
Level 89
God Stats
13W - 11L
1,562 SR
Queue Stats
371W - 407L
1,468 Elo+
Solo
Da Ji
Da Ji
Fliaest
Da Ji
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 66L
1,496 Elo+
Solo
Merlin
Merlin
Spyrell
Merlin
Level 87
God Stats
2W - 2L
1,581 SR
Queue Stats
193W - 151L
1,501 Elo+
Party 2
Achilles
Achilles
fobjessica
Achilles
Level 109
God Stats
3W - 2L
1,342 SR
Queue Stats
83W - 78L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alucarx2004
Thanatos
15
5 / 11 / 8
10,206
638
15,535
22,008
10,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
19
2 / 6 / 15
11,853
741
12,558
25,794
39,102
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Jerdin12
Medusa
19
7 / 8 / 7
12,515
782
21,273
19,535
9,727
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Pxtnam
Ganesha
18
1 / 7 / 14
10,262
641
10,570
23,031
26,637
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Twizlz
Bellona
18
5 / 9 / 9
11,613
726
13,872
27,900
25,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
22 / 4 / 14
14,540
909
36,928
20,083
10,593
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 6 / 18
11,399
712
13,231
21,888
20,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
Fliaest
Da Ji
15
1 / 6 / 16
10,190
637
12,489
16,248
7,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Spyrell
Merlin
20
6 / 1 / 25
13,813
863
25,774
10,662
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
fobjessica
Achilles
20
9 / 3 / 22
12,583
786
15,855
23,434
38,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
136
20
Kills
41
41
Deaths
20
53
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
22
4
14
7.25
L
Thanatos
Alucarx2004
Thanatos
5
11
8
0.82
W
3
6
18
2
W
Da Ji
Fliaest
Da Ji
1
6
16
1.5
L
Fafnir
2
6
15
1.58
L
Medusa
Jerdin12
Medusa
7
8
7
1.31
L
Ganesha
Pxtnam
Ganesha
1
7
14
1.14
W
Merlin
Spyrell
Merlin
6
1
25
18.5
L
Bellona
Twizlz
Bellona
5
9
9
1.06
W
Achilles
fobjessica
Achilles
9
3
22
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,808
Damage
104,277
118,268
Taken
92,315
111,522
Mitigated
81,462
23,568
Healing
29,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
36,928
13,266
1,394
5,416
20,083
10,593
2,128
6,144
13,939
0
60,310
L
Thanatos
Alucarx2004
Thanatos
15,535
3,813
0
7,507
22,008
10,811
0
4,371
17,390
0
26,103
W
13,231
1,587
2,402
2,287
21,888
20,962
688
5,063
16,825
0
24,087
W
Da Ji
Fliaest
Da Ji
12,489
3,336
2,602
2,226
16,248
7,178
2,189
3,845
12,403
0
20,132
L
Fafnir
12,558
3,173
1,048
3,829
25,794
39,102
621
5,590
19,828
22,355
0
L
Medusa
Jerdin12
Medusa
21,273
13,294
1,278
2,895
19,535
9,727
3,356
3,141
16,135
0
36,637
L
Ganesha
Pxtnam
Ganesha
10,570
440
152
536
23,031
26,637
0
6,002
16,749
20,164
0
W
Merlin
Spyrell
Merlin
25,774
1,332
2,627
2,915
10,662
4,663
357
2,197
8,465
56,621
0
L
Bellona
Twizlz
Bellona
13,872
4,960
2,632
3,691
27,900
25,245
1,049
6,670
20,679
0
27,332
W
Achilles
fobjessica
Achilles
15,855
2,801
1,801
5,527
23,434
38,066
683
5,879
17,555
0
22,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,449
Gold Earned
62,525
117
Minions Killed
163
0
Camps Cleared
0
1,214,971
Distance Traveled
1,445,361
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,540
909
38
2
0
300,904
0
L
Thanatos
10,206
638
29
2
0
236,299
0
W
Nike
11,399
712
19
1
0
277,680
0
W
Da Ji
10,190
637
16
1
0
296,423
1
L
Fafnir
11,853
741
15
1
0
249,727
1
L
Medusa
12,515
782
43
3
0
204,457
0
L
Ganesha
10,262
641
0
0
0
263,094
0
W
Merlin
13,813
863
68
4
0
276,847
0
L
Bellona
11,613
726
30
2
0
261,394
0
W
Achilles
12,583
786
22
1
0
293,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role