Player Matchup

Tiamat
Tiamat
Frhyde
Tiamat
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
287W - 300L
1,528 Elo+
Party 1
Hades
Hades
JoeColomav
Hades
Level 117
God Stats
0W - 2L
1,198 SR
Queue Stats
21W - 11L
1,762 Elo+
Party 2
Ares
Ares
NootNoot101
Ares
Level 66
God Stats
0W - 1L
1,648 SR
Queue Stats
22W - 17L
1,580 Elo+
Party 2
Hachiman
Hachiman
pihw
Hachiman
Level 122
God Stats
0W - 1L
1,724 SR
Queue Stats
52W - 39L
1,385 Elo+
Party 1
Medusa
Medusa
theRealYeti
Medusa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,566 Elo+
Party 2
Team Averages
Level 97
1,514 SR
1,564 Elo+

VS

Team Averages
Level 105
1,507 SR
1,534 Elo+
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
FattedKarma
Hou Yi
Level 57
God Stats
3W - 1L
1,779 SR
Queue Stats
48W - 39L
1,582 Elo+
Party 3
Bellona
Bellona
Jc_Mach
Bellona
Level 144
God Stats
2W - 0L
1,396 SR
Queue Stats
86W - 69L
1,563 Elo+
Party 4
Ah Puch
Ah Puch
Reznock
Ah Puch
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 35L
1,576 Elo+
Party 3
Anhur
Anhur
inthe269
Anhur
Level 156
God Stats
3W - 3L
1,363 SR
Queue Stats
282W - 290L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Frhyde
Tiamat
15
5 / 6 / 14
9,748
696
16,168
15,345
14,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
16
4 / 6 / 12
9,754
697
9,741
19,823
20,768
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 6 / 12
8,993
642
7,656
21,431
27,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
pihw
Hachiman
16
8 / 6 / 10
10,327
738
18,256
16,372
9,069
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
16
4 / 7 / 10
9,139
653
9,872
15,159
9,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
3 / 4 / 21
11,684
835
9,744
23,376
33,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
20
10 / 1 / 13
11,507
822
20,309
11,540
7,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Jc_Mach
Bellona
18
8 / 4 / 15
11,498
821
14,902
17,253
20,561
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Reznock
Ah Puch
19
9 / 3 / 16
11,655
833
32,758
11,796
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
inthe269
Anhur
13
1 / 9 / 10
9,254
661
4,761
13,560
7,146
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
106
21
Kills
31
31
Deaths
21
58
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
4
21
3.38
W
Hou Yi
10
1
13
16.5
L
Tiamat
Frhyde
Tiamat
5
6
14
2
W
Bellona
Jc_Mach
Bellona
8
4
15
3.88
L
Hades
4
6
12
1.67
L
0
6
12
1
W
Ah Puch
Reznock
Ah Puch
9
3
16
5.67
W
Anhur
inthe269
Anhur
1
9
10
0.67
L
Hachiman
pihw
Hachiman
8
6
10
2.17
L
Medusa
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,693
Damage
82,474
88,130
Taken
77,525
81,650
Mitigated
75,602
14,599
Healing
26,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,744
224
3,647
6,726
23,376
33,835
309
8,661
14,715
21,953
0
W
Hou Yi
20,309
10,825
2,141
3,456
11,540
7,153
2,471
4,544
6,996
0
34,794
L
Tiamat
Frhyde
Tiamat
16,168
754
2,112
1,923
15,345
14,968
0
8,023
7,322
22,327
0
W
Bellona
Jc_Mach
Bellona
14,902
5,373
2,170
2,625
17,253
20,561
1,598
9,733
7,520
0
34,025
L
Hades
9,741
1,741
1,341
3,753
19,823
20,768
0
9,181
10,642
22,063
0
L
7,656
952
0
800
21,431
27,113
0
9,597
11,834
12,804
0
W
Ah Puch
Reznock
Ah Puch
32,758
1,398
736
3,478
11,796
6,907
1,222
4,966
6,830
49,839
0
W
Anhur
inthe269
Anhur
4,761
2,200
1,060
692
13,560
7,146
1,436
5,661
7,899
0
12,031
L
Hachiman
pihw
Hachiman
18,256
11,736
1,366
2,103
16,372
9,069
0
8,708
7,664
0
32,869
L
Medusa
9,872
4,643
0
1,201
15,159
9,732
0
6,993
8,166
0
21,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,961
Gold Earned
55,598
141
Minions Killed
137
0
Camps Cleared
0
1,077,955
Distance Traveled
1,309,634
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,684
835
15
1
0
299,683
1
W
Hou Yi
11,507
822
30
2
0
269,532
0
L
Tiamat
9,748
696
13
1
0
229,539
2
W
Bellona
11,498
821
36
3
0
282,685
1
L
Hades
9,754
697
37
3
0
194,961
1
L
Ares
8,993
642
5
0
0
229,508
0
W
Ah Puch
11,655
833
40
3
0
256,558
0
W
Anhur
9,254
661
16
1
0
201,176
2
L
Hachiman
10,327
738
54
4
0
215,386
2
L
Medusa
9,139
653
32
2
0
208,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role